Player Matchup

Baba Yaga
Baba Yaga
Bronze III
AGodamnHero
Baba Yaga
Bronze III
Level 119
God Stats
9W - 3L
1,906 SR
Queue Stats
32W - 18L
1,500 MMR
Solo
Set
Set
Gold II
Asap Nvstyy
Set
Gold II
Level 127
God Stats
7W - 4L
1,788 SR
Queue Stats
251W - 248L
1,505 MMR
Solo
Guan Yu
Guan Yu
Gold II
Hiii GinGer
Guan Yu
Gold II
Level 158
God Stats
2W - 0L
1,604 SR
Queue Stats
181W - 187L
1,465 MMR
Solo
Hachiman
Hachiman
Silver I
WolfFang6
Hachiman
Silver I
Level 144
God Stats
1W - 5L
1,233 SR
Queue Stats
104W - 106L
1,504 MMR
Solo
Ganesha
Ganesha
Gold II
skiplum0
Ganesha
Gold II
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 432L
1,464 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,606 SR
1,488 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,615 SR
1,488 MMR
Anhur
Anhur
Silver I
Lin_Wyvern
Anhur
Silver I
Level 125
God Stats
13W - 13L
1,354 SR
Queue Stats
64W - 55L
1,482 MMR
Solo
Fenrir
Fenrir
Gold V
R3lZlimShady
Fenrir
Gold V
Level 120
God Stats
1W - 3L
1,865 SR
Queue Stats
137W - 140L
1,462 MMR
Solo
Discordia
Discordia
Bronze III
SweepingKhan441
Discordia
Bronze III
Level 122
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 3L
1,495 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Vol_Nation3
Sun Wukong
Bronze III
Level 30
God Stats
0W - 1L
1,740 SR
Queue Stats
8W - 14L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
victorvonjello
Ymir
Bronze III
Level 48
God Stats
2W - 1L
1,799 SR
Queue Stats
7W - 15L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AGodamnHero
Baba Yaga
15
4 / 5 / 5
10,170
509
16,233
13,132
5,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
9 / 3 / 4
11,687
584
12,375
15,466
9,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Hiii GinGer
Guan Yu
20
7 / 2 / 2
12,627
631
8,265
14,349
14,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
WolfFang6
Hachiman
18
4 / 4 / 8
11,579
579
9,880
14,300
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
skiplum0
Ganesha
17
2 / 3 / 16
11,004
550
7,100
18,652
18,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ScyllaKing ArthurApolloAnubisDanzaburou

VS

Bans
ThanatosAthenaTiamatAresYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
3 / 5 / 3
10,599
530
10,999
17,866
6,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
6 / 7 / 2
10,595
530
11,093
18,069
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SweepingKhan441
Discordia
18
5 / 4 / 1
11,241
562
13,519
11,109
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Vol_Nation3
Sun Wukong
17
0 / 3 / 4
10,198
510
7,315
14,192
12,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 4
8,466
423
6,261
15,070
11,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
26
Kills
17
17
Deaths
26
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AGodamnHero
Baba Yaga
4
5
5
1.3
W
9
3
4
3.67
W
Guan Yu
Hiii GinGer
Guan Yu
7
2
2
4
L
Anhur
3
5
3
0.9
L
Fenrir
6
7
2
1
L
Discordia
SweepingKhan441
Discordia
5
4
1
1.38
L
Sun Wukong
Vol_Nation3
Sun Wukong
0
3
4
0.67
W
Hachiman
WolfFang6
Hachiman
4
4
8
2
W
Ganesha
skiplum0
Ganesha
2
3
16
3.33
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,853
Damage
49,187
75,899
Taken
76,306
52,355
Mitigated
42,350
19,048
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AGodamnHero
Baba Yaga
16,233
1,108
0
2,226
13,132
5,105
1,004
5,400
7,178
61,668
0
W
12,375
6,013
0
1,542
15,466
9,292
0
3,690
11,622
0
89,052
W
Guan Yu
Hiii GinGer
Guan Yu
8,265
1,703
495
3,412
14,349
14,951
372
705
13,638
0
79,278
L
Anhur
10,999
7,255
0
7,161
17,866
6,686
858
2,507
15,359
0
87,082
L
Fenrir
11,093
3,116
0
4,598
18,069
7,550
826
6,041
12,028
0
58,777
L
Discordia
SweepingKhan441
Discordia
13,519
562
0
3,058
11,109
4,281
252
5,681
5,428
72,614
0
L
Sun Wukong
Vol_Nation3
Sun Wukong
7,315
1,307
0
2,300
14,192
12,035
578
2,465
11,727
0
69,846
W
Hachiman
WolfFang6
Hachiman
9,880
5,954
0
6,989
14,300
4,115
1,308
2,593
11,639
0
71,977
W
Ganesha
skiplum0
Ganesha
7,100
544
0
4,384
18,652
18,892
110
6,440
12,042
40,879
0
L
6,261
2,349
0
1,992
15,070
11,798
84
6,639
8,431
29,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,067
Gold Earned
51,099
577
Minions Killed
578
0
Camps Cleared
0
1,902,929
Distance Traveled
1,804,438
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,170
509
107
5
0
356,912
6
W
Set
11,687
584
126
6
0
370,665
3
W
Guan Yu
12,627
631
163
8
0
417,552
6
L
Anhur
10,599
530
150
8
0
347,024
4
L
Fenrir
10,595
530
107
5
0
362,177
3
L
Discordia
11,241
562
144
7
0
376,939
7
L
Sun Wukong
10,198
510
136
7
0
364,659
5
W
Hachiman
11,579
579
153
8
0
348,233
4
W
Ganesha
11,004
550
28
1
0
409,567
5
L
Ymir
8,466
423
41
2
0
353,639
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role