Player Matchup

Ganesha
Ganesha
ATiltedSupport
Ganesha
Level 118
God Stats
29W - 26L
1,583 SR
Queue Stats
354W - 360L
1,533 Elo+
Party 3
King Arthur
King Arthur
BigStu1217
King Arthur
Level 33
God Stats
162W - 111L
1,637 SR
Queue Stats
688W - 666L
1,591 Elo+
Party 3
Cernunnos
Cernunnos
Chevoram
Cernunnos
Level 125
God Stats
110W - 82L
1,629 SR
Queue Stats
272W - 226L
1,585 Elo+
Party 3
Serqet
Serqet
Honeyums
Serqet
Level 40
God Stats
1W - 0L
1,325 SR
Queue Stats
32W - 38L
1,442 Elo+
Solo
Heimdallr
Heimdallr
SlojiwiKilla
Heimdallr
Level 29
God Stats
113W - 100L
1,618 SR
Queue Stats
536W - 522L
1,501 Elo+
Party 3
Team Averages
Level 69
1,558 SR
1,531 Elo+

VS

Team Averages
Level 49
1,509 SR
1,413 Elo+
Heimdallr
Heimdallr
MANU56456465
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tatsuraki
Cu Chulainn
Level 67
God Stats
11W - 13L
1,385 SR
Queue Stats
175W - 176L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
cardonah
Sun Wukong
Level 35
God Stats
25W - 23L
1,560 SR
Queue Stats
54W - 54L
1,328 Elo+
Party 1
Thanatos
Thanatos
nightmair010
Thanatos
Level 32
God Stats
4W - 4L
1,539 SR
Queue Stats
23W - 34L
1,388 Elo+
Party 2
Vulcan
Vulcan
princeofnuts
Vulcan
Level 84
God Stats
64W - 56L
1,561 SR
Queue Stats
783W - 730L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 19
14,949
554
14,956
24,315
26,915
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
BigStu1217
King Arthur
20
12 / 0 / 6
16,034
594
23,968
34,158
32,987
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Chevoram
Cernunnos
20
23 / 2 / 5
18,375
681
37,590
24,024
11,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Honeyums
Serqet
19
2 / 5 / 4
13,611
504
4,415
24,348
9,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
SlojiwiKilla
Heimdallr
20
7 / 3 / 2
14,461
536
13,741
22,259
10,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MANU56456465
Heimdallr
16
1 / 12 / 4
10,288
381
9,865
23,850
9,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Tatsuraki
Cu Chulainn
15
1 / 6 / 3
10,716
397
13,895
28,010
22,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
cardonah
Sun Wukong
17
1 / 11 / 0
10,930
405
2,874
26,888
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
nightmair010
Thanatos
14
2 / 12 / 3
10,026
371
6,596
24,154
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
20
7 / 4 / 1
14,595
541
41,072
16,416
7,775
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
45
Kills
12
12
Deaths
45
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
19
5.25
W
King Arthur
BigStu1217
King Arthur
12
0
6
15
W
Cernunnos
Chevoram
Cernunnos
23
2
5
12.75
W
Serqet
Honeyums
Serqet
2
5
4
0.8
L
Heimdallr
MANU56456465
Heimdallr
1
12
4
0.25
W
Heimdallr
SlojiwiKilla
Heimdallr
7
3
2
2.67
L
Cu Chulainn
Tatsuraki
Cu Chulainn
1
6
3
0.42
L
Sun Wukong
cardonah
Sun Wukong
1
11
0
0.09
L
Thanatos
nightmair010
Thanatos
2
12
3
0.29
L
Vulcan
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,670
Damage
74,302
129,104
Taken
119,318
92,103
Mitigated
62,856
62,054
Healing
24,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,956
704
0
6,001
24,315
26,915
158
7,066
15,069
50,325
0
W
King Arthur
BigStu1217
King Arthur
23,968
2,915
0
19,878
34,158
32,987
820
8,458
24,567
0
98,617
W
Cernunnos
Chevoram
Cernunnos
37,590
26,863
0
16,906
24,024
11,685
11,240
8,448
15,440
0
179,460
W
Serqet
Honeyums
Serqet
4,415
1,293
888
8,881
24,348
9,544
1,858
7,812
16,336
0
78,639
L
Heimdallr
MANU56456465
Heimdallr
9,865
5,036
0
3,094
23,850
9,554
0
2,948
20,902
0
65,917
W
Heimdallr
SlojiwiKilla
Heimdallr
13,741
5,120
0
9,500
22,259
10,972
3,223
9,822
12,041
0
111,042
L
Cu Chulainn
Tatsuraki
Cu Chulainn
13,895
4,443
0
6,603
28,010
22,079
189
4,783
22,597
0
54,289
L
Sun Wukong
cardonah
Sun Wukong
2,874
1,077
87
3,670
26,888
16,109
1,162
2,343
24,228
0
60,306
L
Thanatos
nightmair010
Thanatos
6,596
1,157
0
9,222
24,154
7,339
0
2,442
20,532
0
44,533
L
Vulcan
41,072
15,598
0
1,730
16,416
7,775
0
2,440
13,624
124,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,430
Gold Earned
56,555
734
Minions Killed
503
0
Camps Cleared
0
2,589,318
Distance Traveled
2,353,781
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,949
554
9
0
0
534,281
3
W
King Arthur
16,034
594
159
6
0
596,551
4
W
Cernunnos
18,375
681
240
9
0
487,773
8
W
Serqet
13,611
504
116
4
0
459,345
1
L
Heimdallr
10,288
381
87
3
0
487,181
0
W
Heimdallr
14,461
536
210
8
0
511,368
0
L
Cu Chulainn
10,716
397
89
3
0
389,546
4
L
Sun Wukong
10,930
405
77
3
0
437,940
1
L
Thanatos
10,026
371
80
3
0
432,993
1
L
Vulcan
14,595
541
170
6
0
606,121
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role