Player Matchup

Izanami
Izanami
BossMannBusta32
Izanami
Level 96
God Stats
9W - 11L
1,467 SR
Queue Stats
207W - 145L
1,576 Elo+
Party 1
Raijin
Raijin
Manuels919
Raijin
Level 64
God Stats
31W - 24L
1,976 SR
Queue Stats
685W - 519L
1,603 Elo+
Party 1
Chaac
Chaac
abcvo
Chaac
Level 28
God Stats
10W - 17L
1,747 SR
Queue Stats
607W - 577L
1,645 Elo+
Party 1
Da Ji
Da Ji
branbran101__
Da Ji
Level 49
God Stats
8W - 10L
1,733 SR
Queue Stats
488W - 420L
1,601 Elo+
Party 1
Ymir
Ymir
bucketsboy_nate
Ymir
Level 64
God Stats
43W - 29L
1,645 SR
Queue Stats
328W - 333L
1,515 Elo+
Party 1
Team Averages
Level 60
1,714 SR
1,588 Elo+

VS

Team Averages
Level 76
1,570 SR
1,556 Elo+
Sol
Sol
Kill909boss
Sol
Level 18
God Stats
4W - 1L
1,658 SR
Queue Stats
18W - 10L
1,645 Elo+
Party 2
He Bo
He Bo
MintTOP7
He Bo
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
MrBuch1337
Fafnir
Level 69
God Stats
8W - 4L
1,776 SR
Queue Stats
352W - 317L
1,568 Elo+
Party 2
Thanatos
Thanatos
Mxrky23
Thanatos
Level 129
God Stats
5W - 2L
1,225 SR
Queue Stats
235W - 215L
1,521 Elo+
Party 2
Izanami
Izanami
zRTempi
Izanami
Level 109
God Stats
27W - 17L
1,688 SR
Queue Stats
605W - 575L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,274
527
3,554
5,953
1,774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Manuels919
Raijin
9
0 / 4 / 1
5,140
514
960
5,935
1,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
abcvo
Chaac
8
0 / 4 / 0
4,764
476
4,280
7,762
3,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 0
4,932
493
3,228
5,580
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,621
462
941
7,110
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,129
613
5,988
5,710
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
MintTOP7
He Bo
10
1 / 0 / 4
5,780
578
1,822
2,773
635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
MrBuch1337
Fafnir
9
1 / 0 / 4
5,692
569
1,771
4,317
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Mxrky23
Thanatos
12
8 / 0 / 0
7,247
725
8,542
9,318
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
zRTempi
Izanami
12
3 / 1 / 3
7,261
726
4,359
4,228
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
15
15
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
1
2.5
L
Raijin
Manuels919
Raijin
0
4
1
0.13
W
He Bo
MintTOP7
He Bo
1
0
4
3
W
Fafnir
MrBuch1337
Fafnir
1
0
4
3
W
Thanatos
Mxrky23
Thanatos
8
0
0
8
L
Chaac
abcvo
Chaac
0
4
0
0
L
1
2
0
0.5
L
0
3
0
0
W
Izanami
zRTempi
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,963
Damage
22,482
32,340
Taken
26,346
11,476
Mitigated
11,442
8,326
Healing
21,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,554
3,039
0
2,414
5,953
1,774
0
4,536
1,417
0
34,713
W
5,988
2,403
0
4,234
5,710
1,144
440
322
5,388
42,755
0
L
Raijin
Manuels919
Raijin
960
101
0
1,147
5,935
1,485
0
415
5,520
30,305
0
W
He Bo
MintTOP7
He Bo
1,822
158
0
2,177
2,773
635
550
253
2,520
23,751
0
W
Fafnir
MrBuch1337
Fafnir
1,771
412
0
2,293
4,317
2,764
462
413
3,904
12,498
0
W
Thanatos
Mxrky23
Thanatos
8,542
2,597
0
10,900
9,318
5,591
400
0
9,318
0
37,399
L
Chaac
abcvo
Chaac
4,280
1,813
0
2,067
7,762
3,293
0
0
7,762
0
21,917
L
3,228
1,026
0
1,135
5,580
2,149
0
407
5,173
0
21,620
L
941
136
0
1,563
7,110
2,775
0
4,223
2,887
8,004
0
W
Izanami
zRTempi
Izanami
4,359
2,818
0
1,720
4,228
1,308
674
913
3,315
0
51,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,731
Gold Earned
32,109
252
Minions Killed
351
0
Camps Cleared
0
920,922
Distance Traveled
970,628
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,274
527
87
9
0
172,423
3
W
Sol
6,129
613
95
10
0
177,356
1
L
Raijin
5,140
514
68
7
0
178,218
2
W
He Bo
5,780
578
50
5
0
213,890
2
W
Fafnir
5,692
569
17
2
0
194,839
2
W
Thanatos
7,247
725
80
8
0
202,256
0
L
Chaac
4,764
476
41
4
0
165,745
0
L
Da Ji
4,932
493
48
5
0
199,686
1
L
Ymir
4,621
462
8
1
0
204,850
3
W
Izanami
7,261
726
109
11
0
182,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role