Player Matchup

Pele
Pele
Baitertrain
Pele
Level 122
God Stats
6W - 5L
1,488 SR
Queue Stats
473W - 448L
1,624 Elo+
Solo
Hera
Hera
TuSkiLLd
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
jebriel
Cerberus
Level 46
God Stats
5W - 12L
1,303 SR
Queue Stats
272W - 352L
1,413 Elo+
Solo
Team Averages
Level 97
1,430 SR
1,512 Elo+

VS

Team Averages
Level 53
1,513 SR
1,508 Elo+
Hun Batz
Hun Batz
MSC0895
Hun Batz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,598 Elo+
Solo
Cabrakan
Cabrakan
OliveHunter
Cabrakan
Level 82
God Stats
2W - 5L
1,538 SR
Queue Stats
60W - 85L
1,427 Elo+
Solo
Zeus
Zeus
Pres22
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 5
9,026
821
8,914
7,005
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
11
3 / 2 / 9
7,807
710
5,341
5,957
2,022
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
jebriel
Cerberus
12
3 / 1 / 10
8,842
804
5,259
11,425
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MSC0895
Hun Batz
10
2 / 6 / 1
7,448
677
4,333
8,514
2,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
OliveHunter
Cabrakan
9
0 / 3 / 2
6,910
628
3,298
9,293
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
Pres22
Zeus
10
1 / 6 / 1
6,948
632
8,007
7,116
1,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Hun Batz
MSC0895
Hun Batz
2
6
1
0.42
L
Cabrakan
OliveHunter
Cabrakan
0
3
2
0.33
L
Zeus
Pres22
Zeus
1
6
1
0.25
W
Hera
3
2
9
3.75
W
Cerberus
jebriel
Cerberus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,514
Damage
15,638
24,387
Taken
24,923
17,044
Mitigated
12,491
3,201
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,914
2,249
0
790
7,005
3,979
622
3,323
3,682
0
47,168
L
Hun Batz
MSC0895
Hun Batz
4,333
867
0
1,027
8,514
2,719
0
3,730
4,684
0
18,456
L
Cabrakan
OliveHunter
Cabrakan
3,298
779
0
1,994
9,293
7,979
0
3,801
5,348
9,526
0
L
Zeus
Pres22
Zeus
8,007
1,847
0
928
7,116
1,793
0
3,089
3,878
25,576
0
W
Hera
5,341
626
0
250
5,957
2,022
1,278
3,227
2,730
19,627
0
W
Cerberus
jebriel
Cerberus
5,259
391
0
2,161
11,425
11,043
18
4,903
6,522
28,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,675
Gold Earned
21,306
173
Minions Killed
79
0
Camps Cleared
0
586,698
Distance Traveled
533,089
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,026
821
64
6
0
230,889
4
L
Hun Batz
7,448
677
27
2
0
188,779
3
L
Cabrakan
6,910
628
11
1
0
194,045
5
L
Zeus
6,948
632
41
4
0
150,265
3
W
Hera
7,807
710
36
3
0
164,927
0
W
Cerberus
8,842
804
73
7
0
190,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role