Player Matchup

King Arthur
King Arthur
Bronze III
AGFA
King Arthur
Bronze III
Level 158
God Stats
3W - 4L
1,602 SR
Queue Stats
187W - 188L
1,459 MMR
Solo
Agni
Agni
Bronze III
NicoTex
Agni
Bronze III
Level 121
God Stats
2W - 2L
1,871 SR
Queue Stats
18W - 26L
1,458 MMR
Solo
Sobek
Sobek
Gold IV
PepeHands97
Sobek
Gold IV
Level 83
God Stats
3W - 1L
1,627 SR
Queue Stats
36W - 33L
1,448 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Wobboescope
Tsukuyomi
Gold III
Level 60
God Stats
25W - 20L
1,536 SR
Queue Stats
233W - 214L
1,465 MMR
Solo
Cupid
Cupid
Gold IV
bigly36
Cupid
Gold IV
Level 68
God Stats
19W - 14L
1,596 SR
Queue Stats
187W - 208L
1,406 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,646 SR
1,447 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 62
1,579 SR
1,456 MMR
Heimdallr
Heimdallr
Bronze III
ExiledSeraph
Heimdallr
Bronze III
Level 98
God Stats
0W - 1L
1,601 SR
Queue Stats
3W - 7L
1,512 MMR
Party 1
Kali
Kali
Bronze III
ShinyMnMs
Kali
Bronze III
Level 31
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Tyr
Tyr
Bronze III
VOTEFORAHPUCH
Tyr
Bronze III
Level 31
God Stats
15W - 10L
1,606 SR
Queue Stats
51W - 33L
1,400 MMR
Solo
Hera
Hera
Bronze III
WekiMeki
Hera
Bronze III
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 65L
1,466 MMR
Solo
Bacchus
Bacchus
Bronze III
YodleGoat7
Bacchus
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AGFA
King Arthur
15
0 / 2 / 3
8,856
521
6,549
14,670
10,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
NicoTex
Agni
14
3 / 2 / 7
8,489
499
9,902
7,117
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 0 / 10
9,264
545
4,486
9,562
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Wobboescope
Tsukuyomi
16
8 / 4 / 6
9,923
584
11,410
13,314
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
bigly36
Cupid
17
6 / 0 / 5
10,154
597
8,774
11,336
3,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetDanzaburouScyllaAthenaGuan Yu

VS

Bans
Cu ChulainnApolloNemesisAnhurRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ExiledSeraph
Heimdallr
13
1 / 4 / 1
7,855
462
6,368
12,896
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
13
2 / 4 / 3
8,224
484
4,070
13,571
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 2 / 0
10,044
591
11,626
15,718
13,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
14
1 / 4 / 2
8,527
502
6,966
9,574
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
YodleGoat7
Bacchus
8
0 / 7 / 1
6,193
364
3,496
9,455
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
8
8
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AGFA
King Arthur
0
2
3
0.75
L
Heimdallr
ExiledSeraph
Heimdallr
1
4
1
0.38
W
Agni
NicoTex
Agni
3
2
7
3.25
W
4
0
10
9
L
Kali
2
4
3
0.88
L
4
2
0
2
L
Hera
1
4
2
0.5
W
Tsukuyomi
Wobboescope
Tsukuyomi
8
4
6
2.75
L
Bacchus
YodleGoat7
Bacchus
0
7
1
0.07
W
Cupid
bigly36
Cupid
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,121
Damage
32,526
55,999
Taken
61,214
31,716
Mitigated
34,482
23,414
Healing
19,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AGFA
King Arthur
6,549
903
0
5,742
14,670
10,959
0
0
14,670
0
54,356
L
Heimdallr
ExiledSeraph
Heimdallr
6,368
3,504
0
5,169
12,896
4,537
0
1,719
11,151
0
53,480
W
Agni
NicoTex
Agni
9,902
1,364
0
1,281
7,117
2,276
634
2,536
4,359
53,565
0
W
4,486
465
0
3,890
9,562
7,628
160
2,259
7,253
17,528
0
L
Kali
4,070
1,270
0
4,456
13,571
4,915
0
4,046
9,343
0
37,764
L
11,626
2,339
0
7,058
15,718
13,746
104
2,262
13,074
0
73,068
L
Hera
6,966
1,606
0
1,100
9,574
3,439
0
2,798
6,593
52,289
0
W
Tsukuyomi
Wobboescope
Tsukuyomi
11,410
4,135
0
4,803
13,314
7,056
537
2,134
11,056
0
58,485
L
Bacchus
YodleGoat7
Bacchus
3,496
565
0
1,290
9,455
7,845
0
2,941
6,395
11,634
0
W
Cupid
bigly36
Cupid
8,774
4,794
254
7,444
11,336
3,797
2,625
3,079
8,199
0
78,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
40,843
459
Minions Killed
444
0
Camps Cleared
0
1,655,429
Distance Traveled
1,563,878
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,856
521
106
6
0
345,235
3
L
Heimdallr
7,855
462
94
6
0
293,538
2
W
Agni
8,489
499
102
6
0
332,088
6
W
Sobek
9,264
545
17
1
0
336,350
9
L
Kali
8,224
484
71
4
0
355,907
1
L
Tyr
10,044
591
137
8
0
351,995
2
L
Hera
8,527
502
123
7
0
317,454
5
W
Tsukuyomi
9,923
584
92
5
0
323,775
6
L
Bacchus
6,193
364
19
1
0
244,984
0
W
Cupid
10,154
597
142
8
0
317,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role