Player Matchup

Artemis
Artemis
AlexTec
Artemis
Level 84
God Stats
1W - 0L
1,598 SR
Queue Stats
19W - 27L
1,247 Elo+
Party 3
Discordia
Discordia
MochiTsuki
Discordia
Level 122
God Stats
5W - 1L
1,910 SR
Queue Stats
85W - 85L
1,534 Elo+
Solo
Xing Tian
Xing Tian
PATOMANDA
Xing Tian
Level 105
God Stats
9W - 7L
1,460 SR
Queue Stats
70W - 72L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Trytüs
Danzaburou
Level 89
God Stats
2W - 1L
1,648 SR
Queue Stats
215W - 188L
1,469 Elo+
Party 3
Mercury
Mercury
VER4
Mercury
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 47L
1,518 Elo+
Party 3
Team Averages
Level 85
1,623 SR
1,454 Elo+

VS

Team Averages
Level 85
1,511 SR
1,436 Elo+
Ganesha
Ganesha
RoyzRolls
Ganesha
Level 100
God Stats
35W - 35L
1,522 SR
Queue Stats
844W - 828L
1,483 Elo+
Solo
Janus
Janus
freak233
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,338 Elo+
Party 1
Tsukuyomi
Tsukuyomi
micar420
Tsukuyomi
Level 85
God Stats
98W - 87L
1,518 SR
Queue Stats
280W - 312L
1,470 Elo+
Party 2
Bellona
Bellona
plaanit
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 385L
1,439 Elo+
Party 2
Hou Yi
Hou Yi
therusty257
Hou Yi
Level 46
God Stats
1W - 3L
1,515 SR
Queue Stats
5W - 10L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlexTec
Artemis
17
4 / 3 / 8
10,401
495
9,521
12,308
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
MochiTsuki
Discordia
16
3 / 5 / 7
11,053
526
10,538
12,015
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
PATOMANDA
Xing Tian
17
10 / 2 / 6
11,862
565
11,941
17,222
17,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Trytüs
Danzaburou
17
5 / 4 / 9
11,734
559
12,643
15,739
6,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
VER4
Mercury
16
3 / 5 / 12
10,753
512
12,741
14,753
6,342
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RoyzRolls
Ganesha
15
0 / 2 / 8
9,534
454
5,778
15,642
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
freak233
Janus
15
4 / 4 / 4
10,058
479
11,397
10,740
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
micar420
Tsukuyomi
17
6 / 10 / 7
10,897
519
9,597
20,156
7,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
plaanit
Bellona
15
4 / 7 / 5
9,716
463
12,528
20,718
15,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
18
5 / 2 / 3
11,170
532
8,749
10,804
4,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
25
Kills
19
19
Deaths
25
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlexTec
Artemis
4
3
8
2.67
W
Discordia
MochiTsuki
Discordia
3
5
7
1.3
W
Xing Tian
PATOMANDA
Xing Tian
10
2
6
6.5
L
Ganesha
RoyzRolls
Ganesha
0
2
8
2
W
Danzaburou
Trytüs
Danzaburou
5
4
9
2.38
W
Mercury
VER4
Mercury
3
5
12
1.8
L
Janus
freak233
Janus
4
4
4
1.5
L
Tsukuyomi
micar420
Tsukuyomi
6
10
7
0.95
L
Bellona
plaanit
Bellona
4
7
5
0.93
L
Hou Yi
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,384
Damage
48,049
72,037
Taken
78,060
39,007
Mitigated
47,494
10,361
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlexTec
Artemis
9,521
4,439
0
3,044
12,308
4,714
1,546
3,828
8,340
0
62,059
W
Discordia
MochiTsuki
Discordia
10,538
405
0
1,429
12,015
3,912
420
2,782
9,023
69,666
0
W
Xing Tian
PATOMANDA
Xing Tian
11,941
1,045
0
1,669
17,222
17,161
0
4,227
12,832
42,181
0
L
Ganesha
RoyzRolls
Ganesha
5,778
320
628
2,108
15,642
16,135
390
4,544
10,934
34,256
0
W
Danzaburou
Trytüs
Danzaburou
12,643
6,913
0
3,811
15,739
6,878
3,616
2,601
13,014
153
82,085
W
Mercury
VER4
Mercury
12,741
7,657
0
408
14,753
6,342
269
3,048
11,543
0
60,453
L
Janus
freak233
Janus
11,397
965
0
703
10,740
3,762
255
3,697
6,729
63,716
0
L
Tsukuyomi
micar420
Tsukuyomi
9,597
2,371
0
4,502
20,156
7,989
0
7,568
12,368
0
58,634
L
Bellona
plaanit
Bellona
12,528
4,764
0
6,152
20,718
15,064
104
3,898
16,712
0
38,533
L
Hou Yi
8,749
5,657
0
3,891
10,804
4,544
4,034
2,045
8,685
0
68,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,803
Gold Earned
51,375
468
Minions Killed
458
0
Camps Cleared
0
1,905,419
Distance Traveled
1,863,970
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,401
495
89
4
0
360,208
3
W
Discordia
11,053
526
134
6
0
367,404
1
W
Xing Tian
11,862
565
45
2
0
389,389
0
L
Ganesha
9,534
454
24
1
0
395,092
5
W
Danzaburou
11,734
559
108
5
0
348,205
0
W
Mercury
10,753
512
92
4
0
440,213
1
L
Janus
10,058
479
118
6
0
402,850
2
L
Tsukuyomi
10,897
519
91
4
0
379,553
0
L
Bellona
9,716
463
59
3
0
331,724
2
L
Hou Yi
11,170
532
166
8
0
354,751
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role