Player Matchup

Arachne
Arachne
ABOOD_aljuffri3
Arachne
Level 27
God Stats
11W - 9L
1,266 SR
Queue Stats
206W - 245L
1,313 Elo+
Party 1
Chang'e
Chang'e
Mahdi-Adel
Chang'e
Level 80
God Stats
2W - 2L
1,319 SR
Queue Stats
124W - 104L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
Mfk3jl
Guan Yu
Level 125
God Stats
3W - 5L
1,517 SR
Queue Stats
567W - 425L
1,456 Elo+
Party 1
Cerberus
Cerberus
Mjunx_
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Neith
Neith
fevado_7
Neith
Level 47
God Stats
167W - 206L
1,409 SR
Queue Stats
238W - 283L
1,356 Elo+
Party 4
Team Averages
Level 59
1,402 SR
1,425 Elo+

VS

Team Averages
Level 53
1,559 SR
1,437 Elo+
Kuzenbo
Kuzenbo
Bubinator210
Kuzenbo
Level 115
God Stats
4W - 5L
1,391 SR
Queue Stats
126W - 113L
1,521 Elo+
Party 3
Hun Batz
Hun Batz
D_Astaa
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 70L
1,267 Elo+
Party 2
Horus
Horus
Jrdstr
Horus
Level 48
God Stats
5W - 1L
1,759 SR
Queue Stats
79W - 65L
1,632 Elo+
Solo
Chronos
Chronos
Stevk_73
Chronos
Level 25
God Stats
8W - 12L
1,581 SR
Queue Stats
77W - 109L
1,283 Elo+
Party 2
Danzaburou
Danzaburou
knackige_Schelle
Danzaburou
Level 14
God Stats
2W - 0L
1,563 SR
Queue Stats
68W - 58L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 2
11,640
485
11,359
19,740
11,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Mahdi-Adel
Chang'e
20
12 / 5 / 2
14,650
610
28,146
22,883
9,594
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
Mfk3jl
Guan Yu
17
1 / 4 / 5
11,212
467
12,949
24,489
26,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Mjunx_
Cerberus
14
0 / 7 / 1
8,130
339
5,302
18,857
18,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
fevado_7
Neith
15
0 / 7 / 1
9,242
385
5,915
15,265
6,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bubinator210
Kuzenbo
19
4 / 4 / 4
12,087
504
9,290
20,902
26,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
D_Astaa
Hun Batz
19
7 / 5 / 6
12,550
523
13,064
22,702
10,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Jrdstr
Horus
18
3 / 0 / 15
13,167
549
11,177
20,566
23,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
Stevk_73
Chronos
19
4 / 7 / 5
13,007
542
17,120
20,555
7,754
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
knackige_Schelle
Danzaburou
20
11 / 2 / 10
14,654
611
26,965
19,228
9,793
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
18
Kills
29
29
Deaths
18
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Kuzenbo
Bubinator210
Kuzenbo
4
4
4
1.5
W
Hun Batz
D_Astaa
Hun Batz
7
5
6
2
W
Horus
Jrdstr
Horus
3
0
15
10.5
L
Chang'e
Mahdi-Adel
Chang'e
12
5
2
2.6
L
Guan Yu
Mfk3jl
Guan Yu
1
4
5
0.88
L
Cerberus
Mjunx_
Cerberus
0
7
1
0.07
W
Chronos
Stevk_73
Chronos
4
7
5
0.93
L
Neith
fevado_7
Neith
0
7
1
0.07
W
Danzaburou
knackige_Schelle
Danzaburou
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,671
Damage
77,616
101,234
Taken
103,953
72,294
Mitigated
77,132
33,073
Healing
34,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,359
6,680
0
3,967
19,740
11,843
26
4,822
14,918
0
78,389
W
Kuzenbo
Bubinator210
Kuzenbo
9,290
2,710
0
2,796
20,902
26,093
1,148
4,368
16,368
72,797
0
W
Hun Batz
D_Astaa
Hun Batz
13,064
5,509
0
5,180
22,702
10,386
860
4,813
17,757
256
72,911
W
Horus
Jrdstr
Horus
11,177
4,977
2,814
8,504
20,566
23,106
351
5,181
15,171
0
55,602
L
Chang'e
Mahdi-Adel
Chang'e
28,146
895
901
12,166
22,883
9,594
644
11,230
11,653
106,483
0
L
Guan Yu
Mfk3jl
Guan Yu
12,949
2,535
1,236
9,282
24,489
26,745
418
7,670
16,819
0
67,634
L
Cerberus
Mjunx_
Cerberus
5,302
247
0
3,700
18,857
18,078
104
1,607
17,250
23,402
0
W
Chronos
Stevk_73
Chronos
17,120
10,197
0
5,982
20,555
7,754
2,031
12,519
7,574
79,349
0
L
Neith
fevado_7
Neith
5,915
2,047
0
1,821
15,265
6,034
846
1,305
13,960
0
52,645
W
Danzaburou
knackige_Schelle
Danzaburou
26,965
12,306
0
9,597
19,228
9,793
9,350
5,477
13,635
0
118,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,874
Gold Earned
65,465
578
Minions Killed
600
0
Camps Cleared
0
2,039,459
Distance Traveled
2,170,131
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,640
485
115
5
0
402,466
1
W
Kuzenbo
12,087
504
128
5
0
431,587
2
W
Hun Batz
12,550
523
98
4
0
453,477
0
W
Horus
13,167
549
80
3
0
484,278
4
L
Chang'e
14,650
610
194
8
0
443,408
2
L
Guan Yu
11,212
467
123
5
0
438,034
1
L
Cerberus
8,130
339
38
2
0
420,705
0
W
Chronos
13,007
542
132
6
0
400,558
0
L
Neith
9,242
385
108
5
0
334,846
0
W
Danzaburou
14,654
611
162
7
0
400,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role