Player Matchup

Medusa
Medusa
Bussyeater
Medusa
Level 25
God Stats
2W - 1L
1,914 SR
Queue Stats
12W - 7L
1,698 Elo+
Party 2
Geb
Geb
ChapperFTW
Geb
Level 147
God Stats
1W - 2L
1,625 SR
Queue Stats
31W - 16L
1,722 Elo+
Party 2
Baron Samedi
Baron Samedi
Sucramsls
Baron Samedi
Level 29
God Stats
13W - 5L
1,823 SR
Queue Stats
127W - 64L
1,642 Elo+
Solo
Neith
Neith
mawee98
Neith
Level 4
God Stats
5W - 2L
1,932 SR
Queue Stats
5W - 3L
1,701 Elo+
Party 2
Discordia
Discordia
unvuj98
Discordia
Level 18
God Stats
3W - 1L
1,846 SR
Queue Stats
23W - 15L
1,704 Elo+
Party 2
Team Averages
Level 45
1,828 SR
1,693 Elo+

VS

Team Averages
Level 19
1,747 SR
1,721 Elo+
The Morrigan
The Morrigan
Aarthorox
The Morrigan
Level 17
God Stats
18W - 17L
1,675 SR
Queue Stats
29W - 23L
1,580 Elo+
Solo
Kukulkan
Kukulkan
JaneRomero
Kukulkan
Level 28
God Stats
22W - 5L
1,851 SR
Queue Stats
112W - 76L
1,617 Elo+
Solo
Hun Batz
Hun Batz
Runawaaaaay
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
681W - 33L
1,935 Elo+
Party 1
Heimdallr
Heimdallr
Sikeeee
Heimdallr
Level 12
God Stats
10W - 0L
1,983 SR
Queue Stats
28W - 1L
1,963 Elo+
Party 1
Kuzenbo
Kuzenbo
Silent1997
Kuzenbo
Level 22
God Stats
9W - 5L
1,724 SR
Queue Stats
96W - 100L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bussyeater
Medusa
18
3 / 9 / 8
12,021
925
14,678
29,011
11,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 8 / 12
12,690
976
10,543
29,693
31,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Sucramsls
Baron Samedi
19
9 / 0 / 2
14,092
1,084
23,215
16,294
8,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
mawee98
Neith
18
2 / 7 / 6
11,605
893
9,076
18,943
6,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
unvuj98
Discordia
18
0 / 10 / 7
11,198
861
4,029
17,225
5,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aarthorox
The Morrigan
20
13 / 4 / 9
13,328
1,025
18,487
8,618
3,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
JaneRomero
Kukulkan
20
2 / 3 / 22
13,725
1,056
26,332
9,153
3,443
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Runawaaaaay
Hun Batz
19
4 / 4 / 11
12,802
985
16,962
14,400
7,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Sikeeee
Heimdallr
20
11 / 1 / 17
14,154
1,089
29,401
9,304
3,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Silent1997
Kuzenbo
18
4 / 2 / 14
12,064
928
13,090
24,166
31,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
107
14
Kills
34
34
Deaths
14
35
Assists
73
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aarthorox
The Morrigan
13
4
9
4.38
L
Medusa
Bussyeater
Medusa
3
9
8
0.78
L
0
8
12
0.75
W
Kukulkan
JaneRomero
Kukulkan
2
3
22
4.33
W
Hun Batz
Runawaaaaay
Hun Batz
4
4
11
2.38
W
Heimdallr
Sikeeee
Heimdallr
11
1
17
19.5
W
Kuzenbo
Silent1997
Kuzenbo
4
2
14
5.5
L
Baron Samedi
Sucramsls
Baron Samedi
9
0
2
10
L
Neith
mawee98
Neith
2
7
6
0.71
L
Discordia
unvuj98
Discordia
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,541
Damage
104,272
111,166
Taken
65,641
63,893
Mitigated
50,648
18,566
Healing
1,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aarthorox
The Morrigan
18,487
4,074
0
423
8,618
3,756
0
4,225
4,211
31,622
2,838
L
Medusa
Bussyeater
Medusa
14,678
8,027
0
1,731
29,011
11,478
0
12,970
16,041
0
48,245
L
10,543
1,132
0
2,502
29,693
31,926
0
14,317
15,373
42,827
0
W
Kukulkan
JaneRomero
Kukulkan
26,332
1,133
0
406
9,153
3,443
0
6,119
3,034
67,050
0
W
Hun Batz
Runawaaaaay
Hun Batz
16,962
4,155
0
997
14,400
7,867
0
6,977
7,423
0
44,443
W
Heimdallr
Sikeeee
Heimdallr
29,401
13,603
0
0
9,304
3,878
0
6,845
2,459
0
57,966
W
Kuzenbo
Silent1997
Kuzenbo
13,090
3,920
0
0
24,166
31,704
0
13,621
10,545
23,896
0
L
Baron Samedi
Sucramsls
Baron Samedi
23,215
1,300
6,038
7,722
16,294
8,101
0
5,214
11,080
61,253
0
L
Neith
mawee98
Neith
9,076
5,478
0
523
18,943
6,485
0
12,589
6,354
0
26,606
L
Discordia
unvuj98
Discordia
4,029
311
0
50
17,225
5,903
0
10,189
7,036
21,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,606
Gold Earned
66,073
282
Minions Killed
290
5
Camps Cleared
15
1,251,810
Distance Traveled
1,232,636
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,328
1,025
38
3
0
231,024
2
L
Medusa
12,021
925
62
5
1
246,989
1
L
Geb
12,690
976
55
4
0
329,958
3
W
Kukulkan
13,725
1,056
98
8
2
242,914
2
W
Hun Batz
12,802
985
67
5
7
247,191
3
W
Heimdallr
14,154
1,089
67
5
5
237,147
0
W
Kuzenbo
12,064
928
20
2
1
274,360
2
L
Baron Samedi
14,092
1,084
76
6
2
267,055
0
L
Neith
11,605
893
45
3
1
219,034
0
L
Discordia
11,198
861
44
3
1
188,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role