Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
l Bis l
Chang'e
Level 128
God Stats
5W - 3L
1,732 SR
Queue Stats
426W - 212L
1,878 Elo+
Party 1
Hercules
Hercules
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Hercules
Level 148
God Stats
6W - 1L
1,894 SR
Queue Stats
502W - 239L
1,824 Elo+
Party 1
Team Averages
Level 133
1,708 SR
1,734 Elo+

VS

Team Averages
Level 112
1,397 SR
1,607 Elo+
The Morrigan
The Morrigan
DarkStiffie
The Morrigan
Level 138
God Stats
0W - 4L
1,281 SR
Queue Stats
111W - 96L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
Momswarrior
Cthulhu
Level 68
God Stats
8W - 5L
1,624 SR
Queue Stats
15W - 11L
1,591 Elo+
Party 2
Susano
Susano
Stifffel
Susano
Level 129
God Stats
1W - 3L
1,285 SR
Queue Stats
142W - 138L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 3 / 14
11,925
795
11,727
14,199
5,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
l Bis l
Chang'e
16
13 / 0 / 10
12,280
819
15,137
11,256
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
14
4 / 1 / 14
10,971
731
10,044
14,349
7,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DarkStiffie
The Morrigan
11
0 / 11 / 3
8,360
557
3,880
10,509
3,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Momswarrior
Cthulhu
13
2 / 6 / 2
9,220
615
10,511
17,580
18,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Stifffel
Susano
11
2 / 7 / 1
8,778
585
7,793
15,505
5,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
24
Kills
4
4
Deaths
24
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
3
14
4.67
L
The Morrigan
DarkStiffie
The Morrigan
0
11
3
0.14
L
Cthulhu
Momswarrior
Cthulhu
2
6
2
0.5
L
Susano
Stifffel
Susano
2
7
1
0.36
W
Chang'e
l Bis l
Chang'e
13
0
10
18
W
Hercules
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,908
Damage
22,184
39,804
Taken
43,594
16,696
Mitigated
27,797
22,241
Healing
727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,727
4,975
0
4,609
14,199
5,393
573
4,041
10,158
0
58,289
L
The Morrigan
DarkStiffie
The Morrigan
3,880
385
0
0
10,509
3,392
92
3,209
7,207
25,149
0
L
Cthulhu
Momswarrior
Cthulhu
10,511
82
111
501
17,580
18,959
0
6,086
11,494
26,382
0
L
Susano
Stifffel
Susano
7,793
923
0
115
15,505
5,446
0
6,066
9,439
0
36,923
W
Chang'e
l Bis l
Chang'e
15,137
525
4,993
8,062
11,256
4,107
491
4,976
6,148
50,778
0
W
Hercules
10,044
2,701
0
4,577
14,349
7,196
971
5,743
8,606
1,905
34,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,176
Gold Earned
26,358
178
Minions Killed
120
0
Camps Cleared
0
805,034
Distance Traveled
772,998
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,925
795
86
6
0
252,681
2
L
The Morrigan
8,360
557
39
3
0
227,830
2
L
Cthulhu
9,220
615
34
2
0
273,198
1
L
Susano
8,778
585
47
3
0
271,970
7
W
Chang'e
12,280
819
53
4
0
275,538
0
W
Hercules
10,971
731
39
3
0
276,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role