Player Matchup

Set
Set
chriiscross
Set
Level 141
God Stats
31W - 19L
1,415 SR
Queue Stats
260W - 199L
1,605 Elo+
Solo
Guan Yu
Guan Yu
jebriel
Guan Yu
Level 46
God Stats
11W - 8L
1,676 SR
Queue Stats
272W - 352L
1,424 Elo+
Solo
Eset
Eset
killerkink0770
Eset
Level 91
God Stats
0W - 2L
1,207 SR
Queue Stats
158W - 200L
1,364 Elo+
Solo
Team Averages
Level 93
1,433 SR
1,465 Elo+

VS

Team Averages
Level 106
1,428 SR
1,304 Elo+
Danzaburou
Danzaburou
HandiCr4p
Danzaburou
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,255 Elo+
Party 1
Cabrakan
Cabrakan
OliveHunter
Cabrakan
Level 82
God Stats
2W - 5L
1,285 SR
Queue Stats
60W - 85L
1,402 Elo+
Solo
Sol
Sol
SquirrelKage
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 6
12,763
751
19,696
15,895
10,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
jebriel
Guan Yu
14
3 / 5 / 13
11,668
686
5,511
18,787
23,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 5 / 11
11,811
695
14,170
11,875
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HandiCr4p
Danzaburou
17
9 / 3 / 4
13,637
802
15,779
16,020
5,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
OliveHunter
Cabrakan
15
2 / 7 / 10
12,530
737
6,374
18,736
19,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 9
11,875
699
13,883
14,846
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
17
Kills
14
14
Deaths
17
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HandiCr4p
Danzaburou
9
3
4
3.67
W
Cabrakan
OliveHunter
Cabrakan
2
7
10
1
W
3
7
9
1.07
L
10
4
6
3.25
L
Guan Yu
jebriel
Guan Yu
3
5
13
1.9
L
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,377
Damage
36,036
46,557
Taken
49,602
38,772
Mitigated
28,734
13,228
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HandiCr4p
Danzaburou
15,779
6,804
0
6,217
16,020
5,500
1,703
5,285
10,360
0
64,868
W
Cabrakan
OliveHunter
Cabrakan
6,374
1,003
133
2,839
18,736
19,416
147
5,370
12,920
17,544
0
W
13,883
4,593
0
4,798
14,846
3,818
1,442
3,418
11,255
68,137
0
L
19,696
8,722
0
3,484
15,895
10,217
2,061
7,079
8,816
0
62,367
L
Guan Yu
jebriel
Guan Yu
5,511
381
1,659
5,021
18,787
23,938
0
6,745
12,042
0
43,615
L
14,170
1,101
748
2,316
11,875
4,617
890
6,513
5,362
61,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,242
Gold Earned
38,042
213
Minions Killed
183
0
Camps Cleared
0
908,907
Distance Traveled
835,208
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,637
802
79
5
0
297,388
1
W
Cabrakan
12,530
737
24
1
0
285,105
5
W
Sol
11,875
699
80
5
0
252,715
0
L
Set
12,763
751
77
5
0
293,786
3
L
Guan Yu
11,668
686
48
3
0
330,485
3
L
Eset
11,811
695
88
5
0
284,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role