Player Matchup

Merlin
Merlin
BookyBeaver
Merlin
Level 12
God Stats
2W - 0L
1,689 SR
Queue Stats
14W - 19L
1,304 Elo+
Solo
Cerberus
Cerberus
CreepyVibes101
Cerberus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Loraera
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,260 Elo+
Solo
Artemis
Artemis
TheClapOfCheeks
Artemis
Level 7
God Stats
7W - 6L
1,317 SR
Queue Stats
18W - 21L
1,397 Elo+
Party 1
Thanatos
Thanatos
amNomadz
Thanatos
Level 28
God Stats
58W - 63L
1,488 SR
Queue Stats
421W - 447L
1,434 Elo+
Party 1
Team Averages
Level 14
1,499 SR
1,379 Elo+

VS

Team Averages
Level 15
1,511 SR
1,445 Elo+
Scylla
Scylla
DanelVas
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Party 2
Neith
Neith
Eikzel
Neith
Level 14
God Stats
14W - 13L
1,594 SR
Queue Stats
34W - 27L
1,541 Elo+
Solo
Janus
Janus
FallToaster2750
Janus
Level 20
God Stats
1W - 3L
1,463 SR
Queue Stats
24W - 33L
1,452 Elo+
Party 3
Erlang Shen
Erlang Shen
LilKawa
Erlang Shen
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,447 Elo+
Party 3
Tiamat
Tiamat
maniacks10
Tiamat
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
1 / 5 / 18
11,428
952
8,110
11,402
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
20
7 / 2 / 23
13,192
1,099
12,701
13,948
13,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
18
4 / 4 / 21
11,860
988
13,868
12,469
5,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
9 / 4 / 18
13,153
1,096
23,227
13,955
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
amNomadz
Thanatos
20
18 / 1 / 15
15,484
1,290
20,868
10,949
4,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DanelVas
Scylla
18
3 / 10 / 9
11,527
961
4,918
18,847
5,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Eikzel
Neith
18
3 / 3 / 10
11,911
993
19,066
15,446
6,352
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 12 / 10
11,695
975
19,521
18,374
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
LilKawa
Erlang Shen
17
6 / 8 / 4
11,451
954
11,358
17,323
8,948
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
maniacks10
Tiamat
17
1 / 6 / 9
10,620
885
4,501
14,756
8,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
58
39
Kills
16
16
Deaths
39
95
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
5
18
2
W
Cerberus
7
2
23
9.25
L
Scylla
DanelVas
Scylla
3
10
9
0.75
L
Neith
Eikzel
Neith
3
3
10
2.67
L
3
12
10
0.67
L
Erlang Shen
LilKawa
Erlang Shen
6
8
4
1
W
Hel
4
4
21
3.63
W
9
4
18
4.5
W
Thanatos
amNomadz
Thanatos
18
1
15
25.5
L
Tiamat
maniacks10
Tiamat
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,774
Damage
59,364
62,723
Taken
84,746
32,840
Mitigated
35,464
27,260
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,110
826
101
437
11,402
4,287
0
6,874
4,528
28,103
0
W
Cerberus
12,701
1,113
0
3,785
13,948
13,197
0
7,079
6,869
27,808
0
L
Scylla
DanelVas
Scylla
4,918
691
0
0
18,847
5,827
0
5,785
13,062
16,106
0
L
Neith
Eikzel
Neith
19,066
7,275
0
2,269
15,446
6,352
0
6,705
8,741
0
50,685
L
19,521
764
0
608
18,374
5,843
0
9,867
8,507
50,857
0
L
Erlang Shen
LilKawa
Erlang Shen
11,358
6,314
0
929
17,323
8,948
0
7,263
10,060
0
24,197
W
Hel
13,868
442
6,569
4,525
12,469
5,069
0
5,855
6,614
25,587
0
W
23,227
16,573
0
4,156
13,955
5,377
0
5,386
8,569
0
45,883
W
Thanatos
amNomadz
Thanatos
20,868
8,650
0
7,687
10,949
4,910
0
3,746
7,203
0
45,166
L
Tiamat
maniacks10
Tiamat
4,501
1,118
0
2,562
14,756
8,494
0
5,059
9,697
15,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,117
Gold Earned
57,204
239
Minions Killed
222
4
Camps Cleared
5
1,012,047
Distance Traveled
925,520
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,428
952
39
3
0
133,243
0
W
Cerberus
13,192
1,099
53
4
0
222,318
0
L
Scylla
11,527
961
34
3
0
193,614
0
L
Neith
11,911
993
49
4
1
196,366
0
L
Janus
11,695
975
91
8
1
187,844
1
L
Erlang Shen
11,451
954
16
1
3
190,377
0
W
Hel
11,860
988
33
3
3
193,021
0
W
Artemis
13,153
1,096
57
5
1
197,946
2
W
Thanatos
15,484
1,290
57
5
0
265,519
0
L
Tiamat
10,620
885
32
3
0
157,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role