Player Matchup

Fenrir
Fenrir
JokerRjot
Fenrir
Level 128
God Stats
0W - 1L
1,623 SR
Queue Stats
15W - 12L
1,465 Elo+
Party 1
Neith
Neith
ProstoJeka
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Xkrulles
Aphrodite
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 48L
1,500 Elo+
Party 1
Yemoja
Yemoja
electr2nic
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Zeus
Zeus
psychelogic
Zeus
Level 35
God Stats
95W - 107L
1,495 SR
Queue Stats
234W - 255L
1,435 Elo+
Solo
Team Averages
Level 63
1,524 SR
1,435 Elo+

VS

Team Averages
Level 60
1,561 SR
1,485 Elo+
Hercules
Hercules
Brubeni
Hercules
Level 95
God Stats
4W - 2L
1,567 SR
Queue Stats
19W - 9L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
Devendzser
Danzaburou
Level 74
God Stats
14W - 2L
1,702 SR
Queue Stats
96W - 74L
1,604 Elo+
Party 2
Anubis
Anubis
NevergotLuck
Anubis
Level 45
God Stats
14W - 6L
1,665 SR
Queue Stats
66W - 38L
1,641 Elo+
Party 2
Hel
Hel
YoY0YoYkiN
Hel
Level 68
God Stats
1W - 2L
1,532 SR
Queue Stats
22W - 24L
1,223 Elo+
Party 3
Ymir
Ymir
Ytka8Tapkax
Ymir
Level 17
God Stats
3W - 4L
1,341 SR
Queue Stats
76W - 87L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JokerRjot
Fenrir
18
2 / 12 / 5
11,908
916
11,343
25,624
16,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
18
2 / 5 / 6
12,403
954
14,363
18,421
7,566
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Xkrulles
Aphrodite
18
0 / 7 / 6
11,420
878
11,789
20,618
12,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
electr2nic
Yemoja
17
0 / 3 / 3
10,693
823
5,608
11,030
10,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 10 / 1
12,126
933
26,314
22,188
8,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brubeni
Hercules
20
10 / 1 / 22
14,461
1,112
18,053
19,244
16,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Devendzser
Danzaburou
20
15 / 2 / 18
15,002
1,154
35,844
15,835
6,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
9 / 0 / 18
14,050
1,081
21,662
6,309
3,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 2 / 24
12,383
953
9,220
12,687
6,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
1 / 3 / 23
12,896
992
9,674
21,732
27,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
142
8
Kills
37
37
Deaths
8
21
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Hercules
Brubeni
Hercules
10
1
22
21
W
Danzaburou
Devendzser
Danzaburou
15
2
18
12
L
Fenrir
JokerRjot
Fenrir
2
12
5
0.38
W
Anubis
9
0
18
18
L
Neith
2
5
6
1
L
Aphrodite
Xkrulles
Aphrodite
0
7
6
0.43
W
2
2
24
7
W
1
3
23
4.17
L
Yemoja
electr2nic
Yemoja
0
3
3
0.5
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,417
Damage
94,453
97,881
Taken
75,807
55,307
Mitigated
60,297
20,042
Healing
34,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Brubeni
Hercules
18,053
3,994
857
6,606
19,244
16,229
0
10,677
7,279
0
27,061
W
Danzaburou
Devendzser
Danzaburou
35,844
25,766
0
6,063
15,835
6,971
0
7,876
7,677
0
62,578
L
Fenrir
JokerRjot
Fenrir
11,343
971
0
131
25,624
16,181
0
13,133
12,491
0
26,778
W
Anubis
21,662
77
0
2,222
6,309
3,254
0
5,159
1,150
55,322
0
L
Neith
14,363
5,521
0
1,029
18,421
7,566
0
5,433
12,988
0
47,150
L
Aphrodite
Xkrulles
Aphrodite
11,789
922
6,943
6,444
20,618
12,302
0
8,212
12,406
37,940
0
W
9,220
511
12,258
5,271
12,687
6,512
0
7,765
4,922
40,250
0
W
9,674
1,109
0
866
21,732
27,331
0
12,234
9,498
17,370
0
L
Yemoja
electr2nic
Yemoja
5,608
1,711
2,827
878
11,030
10,881
0
4,072
6,958
16,926
0
L
26,314
1,539
0
1,790
22,188
8,377
0
9,706
12,482
52,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,550
Gold Earned
68,792
242
Minions Killed
282
7
Camps Cleared
8
1,102,459
Distance Traveled
1,296,014
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,461
1,112
18
1
0
277,408
2
W
Danzaburou
15,002
1,154
65
5
1
236,358
0
L
Fenrir
11,908
916
27
2
5
255,017
3
W
Anubis
14,050
1,081
97
7
6
276,206
0
L
Neith
12,403
954
81
6
1
226,527
0
L
Aphrodite
11,420
878
61
5
0
251,632
0
W
Hel
12,383
953
65
5
1
282,202
0
W
Ymir
12,896
992
37
3
0
223,840
0
L
Yemoja
10,693
823
22
2
0
184,292
2
L
Zeus
12,126
933
51
4
1
184,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role