Player Matchup

Hou Yi
Hou Yi
AVerySadHippo
Hou Yi
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
275W - 194L
1,587 Elo+
Party 1
Janus
Janus
Kryptic Scopezy
Janus
Level 121
God Stats
6W - 9L
1,552 SR
Queue Stats
444W - 420L
1,584 Elo+
Party 1
Kali
Kali
Nikudesu
Kali
Level 14
God Stats
9W - 12L
1,411 SR
Queue Stats
22W - 19L
1,470 Elo+
Party 1
Ymir
Ymir
Soft8596
Ymir
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 39L
1,711 Elo+
Party 1
Ganesha
Ganesha
luisuper3
Ganesha
Level 15
God Stats
6W - 1L
1,655 SR
Queue Stats
77W - 68L
1,486 Elo+
Solo
Team Averages
Level 48
1,524 SR
1,567 Elo+

VS

Team Averages
Level 22
1,408 SR
1,492 Elo+
Hercules
Hercules
AtoMiiK Kaizer
Hercules
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
488W - 426L
1,567 Elo+
Solo
Ra
Ra
Lammetje033
Ra
Level 17
God Stats
4W - 3L
1,397 SR
Queue Stats
8W - 8L
1,482 Elo+
Party 2
Da Ji
Da Ji
SuperbeeSMITE
Da Ji
Level 16
God Stats
3W - 3L
1,753 SR
Queue Stats
14W - 11L
1,553 Elo+
Party 2
Ymir
Ymir
mayazeuuby
Ymir
Level 18
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
melnzzz
Rama
Level 29
God Stats
7W - 6L
1,117 SR
Queue Stats
241W - 284L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
6,266
627
5,564
6,481
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 4
7,117
712
6,546
4,430
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kali
10
3 / 0 / 2
6,099
610
3,364
6,629
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
11
6 / 0 / 3
6,630
663
3,310
3,361
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
luisuper3
Ganesha
8
0 / 1 / 3
4,942
494
1,129
4,804
2,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 2 / 0
4,626
463
1,212
4,030
1,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 5 / 0
4,318
432
1,058
5,205
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 8 / 0
4,000
400
1,648
7,464
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 0
3,911
391
1,293
4,580
1,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
melnzzz
Rama
7
1 / 3 / 0
4,496
450
3,109
5,570
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
21
Kills
1
1
Deaths
21
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Hercules
0
2
0
0
W
6
0
4
8
L
0
5
0
0
W
Kali
3
0
2
4
W
Ymir
6
0
3
7.5
L
0
8
0
0
W
Ganesha
luisuper3
Ganesha
0
1
3
1.5
L
0
3
0
0
L
Rama
melnzzz
Rama
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,913
Damage
8,320
25,705
Taken
26,849
9,261
Mitigated
9,378
10,013
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,564
2,476
0
3,298
6,481
1,692
710
367
6,114
0
34,183
L
Hercules
1,212
520
0
282
4,030
1,750
0
545
3,485
0
14,905
W
6,546
597
0
1,214
4,430
1,187
0
676
3,612
39,992
0
L
1,058
186
18
776
5,205
1,773
364
3,914
1,039
14,839
0
W
Kali
3,364
2,108
0
2,211
6,629
2,462
0
0
6,579
0
32,525
W
Ymir
3,310
1,226
0
1,769
3,361
1,483
0
267
3,012
27,109
0
L
1,648
316
0
180
7,464
2,858
0
3,071
4,349
0
12,546
W
Ganesha
luisuper3
Ganesha
1,129
281
111
1,410
4,804
2,437
362
859
3,945
12,585
0
L
1,293
272
0
931
4,580
1,851
0
1,397
3,090
7,851
0
L
Rama
melnzzz
Rama
3,109
2,923
0
1,289
5,570
1,146
0
1,566
3,901
0
13,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
21,351
280
Minions Killed
143
0
Camps Cleared
0
965,147
Distance Traveled
831,585
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,266
627
70
7
0
173,358
4
L
Hercules
4,626
463
37
4
0
166,831
2
W
Janus
7,117
712
78
8
0
206,338
0
L
Ra
4,318
432
35
4
0
174,779
0
W
Kali
6,099
610
70
7
0
207,301
1
W
Ymir
6,630
663
56
6
0
197,484
0
L
Da Ji
4,000
400
30
3
0
169,943
2
W
Ganesha
4,942
494
6
1
0
180,666
2
L
Ymir
3,911
391
12
1
0
161,389
0
L
Rama
4,496
450
29
3
0
158,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role