Player Matchup

Nu Wa
Nu Wa
Alis492
Nu Wa
Level 57
God Stats
28W - 26L
1,414 SR
Queue Stats
61W - 73L
1,353 Elo+
Party 1
Sun Wukong
Sun Wukong
EddySismondi
Sun Wukong
Level 46
God Stats
0W - 2L
1,451 SR
Queue Stats
43W - 69L
1,327 Elo+
Party 1
Heimdallr
Heimdallr
FoamyMugs
Heimdallr
Level 102
God Stats
16W - 23L
1,459 SR
Queue Stats
126W - 136L
1,415 Elo+
Solo
Cernunnos
Cernunnos
JJJ_Lopez
Cernunnos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,226 Elo+
Solo
Danzaburou
Danzaburou
XxKawaii0takuxX
Danzaburou
Level 142
God Stats
16W - 17L
1,518 SR
Queue Stats
223W - 264L
1,312 Elo+
Solo
Team Averages
Level 83
1,468 SR
1,326 Elo+

VS

Team Averages
Level 52
1,552 SR
1,381 Elo+
Olorun
Olorun
DraconiannimBiXO
Olorun
Level 24
God Stats
2W - 0L
1,915 SR
Queue Stats
13W - 2L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Faze Juanes9311
Danzaburou
Level 28
God Stats
30W - 19L
1,574 SR
Queue Stats
121W - 122L
1,400 Elo+
Party 2
Thor
Thor
TenOzMouse0822
Thor
Level 121
God Stats
1W - 0L
1,166 SR
Queue Stats
26W - 23L
1,422 Elo+
Solo
Zeus
Zeus
Thisjuandi121
Zeus
Level 38
God Stats
1W - 0L
1,640 SR
Queue Stats
62W - 68L
1,333 Elo+
Party 2
Cu Chulainn
Cu Chulainn
cypress007
Cu Chulainn
Level 49
God Stats
3W - 3L
1,466 SR
Queue Stats
64W - 107L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alis492
Nu Wa
16
3 / 4 / 5
9,064
697
11,680
10,832
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
EddySismondi
Sun Wukong
16
3 / 1 / 4
8,882
683
11,481
14,663
12,773
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
FoamyMugs
Heimdallr
15
1 / 2 / 2
8,497
654
6,208
10,037
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
JJJ_Lopez
Cernunnos
12
0 / 6 / 3
8,154
627
1,693
12,330
4,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
XxKawaii0takuxX
Danzaburou
15
4 / 3 / 6
9,453
727
10,955
15,940
6,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 0
12,186
937
23,835
11,948
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Faze Juanes9311
Danzaburou
14
0 / 3 / 5
8,650
665
7,549
11,805
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 1
9,209
708
7,202
9,932
6,738
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 2 / 10
9,554
735
8,616
7,092
2,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
cypress007
Cu Chulainn
15
3 / 2 / 6
9,207
708
5,596
15,110
9,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
11
Kills
16
16
Deaths
11
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alis492
Nu Wa
3
4
5
1.38
W
11
0
0
11
L
Sun Wukong
EddySismondi
Sun Wukong
3
1
4
5
W
Danzaburou
Faze Juanes9311
Danzaburou
0
3
5
0.83
L
Heimdallr
FoamyMugs
Heimdallr
1
2
2
1
L
Cernunnos
JJJ_Lopez
Cernunnos
0
6
3
0.25
W
2
4
1
0.63
W
0
2
10
2.5
L
Danzaburou
XxKawaii0takuxX
Danzaburou
4
3
6
2.33
W
Cu Chulainn
cypress007
Cu Chulainn
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,017
Damage
52,798
63,802
Taken
55,887
31,831
Mitigated
28,281
5,505
Healing
18,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alis492
Nu Wa
11,680
2,691
149
933
10,832
3,893
62
5,933
4,743
34,681
0
W
23,835
15,506
737
9,164
11,948
5,646
4,953
2,662
9,170
70,526
0
L
Sun Wukong
EddySismondi
Sun Wukong
11,481
2,698
153
550
14,663
12,773
0
7,247
7,080
0
31,095
W
Danzaburou
Faze Juanes9311
Danzaburou
7,549
2,936
0
1,080
11,805
4,308
242
2,263
9,396
0
24,493
L
Heimdallr
FoamyMugs
Heimdallr
6,208
2,753
0
1,979
10,037
4,204
0
4,833
5,146
0
28,874
L
Cernunnos
JJJ_Lopez
Cernunnos
1,693
997
0
20
12,330
4,761
0
4,120
7,960
0
7,293
W
7,202
1,190
0
580
9,932
6,738
0
2,312
7,428
0
25,257
W
8,616
990
0
1,054
7,092
2,178
1,112
1,608
5,306
32,316
0
L
Danzaburou
XxKawaii0takuxX
Danzaburou
10,955
5,707
0
1,721
15,940
6,200
1
9,420
6,350
0
25,339
W
Cu Chulainn
cypress007
Cu Chulainn
5,596
971
1,688
4,421
15,110
9,411
1,230
2,620
12,278
0
24,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,050
Gold Earned
48,806
212
Minions Killed
315
7
Camps Cleared
9
1,050,006
Distance Traveled
1,194,919
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,064
697
51
4
1
197,684
1
W
Olorun
12,186
937
120
9
2
245,706
3
L
Sun Wukong
8,882
683
50
4
0
267,999
0
W
Danzaburou
8,650
665
45
3
0
282,926
0
L
Heimdallr
8,497
654
66
5
2
194,147
0
L
Cernunnos
8,154
627
10
1
0
165,313
2
W
Thor
9,209
708
44
3
5
219,397
3
W
Zeus
9,554
735
49
4
0
240,278
2
L
Danzaburou
9,453
727
35
3
4
224,863
0
W
Cu Chulainn
9,207
708
57
4
2
206,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role