Player Matchup

Danzaburou
Danzaburou
Belic-gardener
Danzaburou
Level 95
God Stats
67W - 36L
1,511 SR
Queue Stats
479W - 435L
1,546 Elo+
Party 1
Xing Tian
Xing Tian
RegularrTime
Xing Tian
Level 60
God Stats
16W - 23L
1,379 SR
Queue Stats
158W - 203L
1,331 Elo+
Solo
Nemesis
Nemesis
amt00046000
Nemesis
Level 121
God Stats
6W - 3L
1,572 SR
Queue Stats
401W - 369L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
djbitflash
Guan Yu
Level 100
God Stats
4W - 0L
1,848 SR
Queue Stats
79W - 72L
1,545 Elo+
Solo
Tiamat
Tiamat
dragonfire200368
Tiamat
Level 85
God Stats
12W - 14L
1,555 SR
Queue Stats
325W - 318L
1,459 Elo+
Party 1
Team Averages
Level 92
1,573 SR
1,487 Elo+

VS

Team Averages
Level 109
1,610 SR
1,477 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
MOBfu
Vulcan
Level 48
God Stats
7W - 9L
1,680 SR
Queue Stats
128W - 162L
1,395 Elo+
Solo
Neith
Neith
Raaav3n
Neith
Level 142
God Stats
8W - 6L
1,629 SR
Queue Stats
166W - 149L
1,550 Elo+
Party 2
Arachne
Arachne
SeventhArchon
Arachne
Level 160
God Stats
57W - 43L
1,659 SR
Queue Stats
339W - 335L
1,549 Elo+
Party 2
Tyr
Tyr
averroes1966
Tyr
Level 57
God Stats
5W - 5L
1,580 SR
Queue Stats
273W - 324L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Belic-gardener
Danzaburou
15
5 / 3 / 6
9,965
586
6,106
8,615
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
RegularrTime
Xing Tian
12
1 / 1 / 13
8,437
496
2,327
8,269
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
amt00046000
Nemesis
16
9 / 2 / 3
9,914
583
9,277
11,844
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
djbitflash
Guan Yu
15
4 / 1 / 7
9,594
564
8,420
12,020
11,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 2 / 8
10,320
607
15,665
10,180
10,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 5 / 1
7,148
420
4,957
11,749
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
MOBfu
Vulcan
12
1 / 6 / 1
7,617
448
4,685
8,491
3,060
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Raaav3n
Neith
14
4 / 5 / 1
8,880
522
9,014
11,960
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
11
1 / 5 / 0
7,213
424
4,436
15,276
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 1
8,280
487
4,327
9,641
6,779
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
25
Kills
8
9
Deaths
25
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
5
1
0.3
W
Danzaburou
Belic-gardener
Danzaburou
5
3
6
2.67
L
Vulcan
MOBfu
Vulcan
1
6
1
0.25
L
Neith
Raaav3n
Neith
4
5
1
0.9
W
Xing Tian
RegularrTime
Xing Tian
1
1
13
7.5
L
Arachne
1
5
0
0.2
W
Nemesis
amt00046000
Nemesis
9
2
3
5.25
L
1
4
1
0.38
W
Guan Yu
djbitflash
Guan Yu
4
1
7
7.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,795
Damage
27,419
50,928
Taken
57,117
34,410
Mitigated
23,651
14,468
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,957
248
2,573
6,182
11,749
4,314
89
3,358
8,251
39,574
0
W
Danzaburou
Belic-gardener
Danzaburou
6,106
3,364
0
4,018
8,615
2,706
1,043
821
7,644
0
64,703
L
Vulcan
MOBfu
Vulcan
4,685
1,419
0
1,101
8,491
3,060
216
4,062
4,217
32,666
0
L
Neith
Raaav3n
Neith
9,014
5,322
0
3,751
11,960
4,050
208
2,625
9,253
0
58,655
W
Xing Tian
RegularrTime
Xing Tian
2,327
155
0
1,791
8,269
5,262
0
1,529
6,523
16,626
0
L
Arachne
4,436
2,627
0
3,290
15,276
5,448
0
5,525
9,491
0
42,923
W
Nemesis
amt00046000
Nemesis
9,277
5,022
0
1,364
11,844
4,542
603
1,432
10,282
0
72,290
L
4,327
1,838
173
545
9,641
6,779
383
1,668
7,913
0
37,523
W
Guan Yu
djbitflash
Guan Yu
8,420
1,780
247
4,392
12,020
11,898
132
2,203
9,646
0
52,160
W
15,665
1,173
0
2,656
10,180
10,002
1,063
2,732
7,191
71,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,230
Gold Earned
39,138
496
Minions Killed
420
0
Camps Cleared
0
1,725,798
Distance Traveled
1,500,875
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,148
420
86
5
0
290,461
5
W
Danzaburou
9,965
586
122
7
0
315,635
5
L
Vulcan
7,617
448
63
4
0
278,661
3
L
Neith
8,880
522
106
6
0
277,473
6
W
Xing Tian
8,437
496
21
1
0
312,248
6
L
Arachne
7,213
424
76
4
0
349,219
4
W
Nemesis
9,914
583
114
7
0
387,438
2
L
Tyr
8,280
487
89
5
0
305,061
0
W
Guan Yu
9,594
564
103
6
0
376,581
7
W
Tiamat
10,320
607
136
8
0
333,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role