Player Matchup

Cthulhu
Cthulhu
HandLotionSquirt
Cthulhu
Level 18
God Stats
1W - 4L
1,376 SR
Queue Stats
75W - 82L
1,512 Elo+
Party 1
Tiamat
Tiamat
Hooserman
Tiamat
Level 34
God Stats
4W - 3L
1,455 SR
Queue Stats
251W - 260L
1,523 Elo+
Party 1
Mulan
Mulan
Loudobby
Mulan
Level 123
God Stats
15W - 14L
1,733 SR
Queue Stats
630W - 620L
1,537 Elo+
Party 1
Ares
Ares
Moogabooga
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,576 Elo+
Party 1
Cupid
Cupid
blackstarman999
Cupid
Level 111
God Stats
6W - 6L
1,240 SR
Queue Stats
217W - 205L
1,518 Elo+
Party 1
Team Averages
Level 63
1,461 SR
1,533 Elo+

VS

Team Averages
Level 68
1,441 SR
1,457 Elo+
Danzaburou
Danzaburou
FumetsuTA
Danzaburou
Level 85
God Stats
6W - 7L
1,588 SR
Queue Stats
814W - 824L
1,551 Elo+
Party 2
Ganesha
Ganesha
JeffHindler
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
LGMayhem
Janus
Level 17
God Stats
0W - 5L
1,181 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Magercy
Cthulhu
Level 46
God Stats
2W - 2L
1,562 SR
Queue Stats
12W - 31L
1,329 Elo+
Party 3
Pele
Pele
coffeeDeity
Pele
Level 87
God Stats
3W - 5L
1,375 SR
Queue Stats
386W - 470L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,476
639
2,059
3,150
1,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Hooserman
Tiamat
8
2 / 0 / 1
4,889
698
2,461
1,398
671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
Loudobby
Mulan
8
2 / 0 / 1
4,860
694
1,648
3,783
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,794
542
1,722
3,169
1,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 1 / 0
4,029
576
2,074
3,070
644
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FumetsuTA
Danzaburou
7
1 / 1 / 0
4,160
594
2,194
3,028
713
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
JeffHindler
Ganesha
7
0 / 0 / 1
4,198
600
1,033
3,971
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
LGMayhem
Janus
6
0 / 3 / 0
3,686
527
667
3,214
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Magercy
Cthulhu
7
0 / 1 / 0
3,730
533
1,597
3,656
1,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
3,681
526
1,262
3,209
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
1
1
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FumetsuTA
Danzaburou
1
1
0
1
W
1
0
0
1
W
Tiamat
Hooserman
Tiamat
2
0
1
2.5
L
Ganesha
JeffHindler
Ganesha
0
0
1
0.5
L
Janus
LGMayhem
Janus
0
3
0
0
W
Mulan
Loudobby
Mulan
2
0
1
2.5
L
Cthulhu
Magercy
Cthulhu
0
1
0
0
W
0
0
0
0
W
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,964
Damage
6,753
14,570
Taken
17,078
5,062
Mitigated
5,844
6,921
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FumetsuTA
Danzaburou
2,194
920
0
1,279
3,028
713
0
939
2,089
0
21,122
W
2,059
152
0
1,393
3,150
1,242
261
1,597
1,553
18,077
0
W
Tiamat
Hooserman
Tiamat
2,461
459
0
666
1,398
671
0
540
772
21,371
0
L
Ganesha
JeffHindler
Ganesha
1,033
175
0
1,582
3,971
1,681
0
1,618
2,353
9,561
0
L
Janus
LGMayhem
Janus
667
57
0
390
3,214
788
0
1,572
1,642
14,920
0
W
Mulan
Loudobby
Mulan
1,648
476
0
2,121
3,783
1,253
0
0
3,783
0
22,831
L
Cthulhu
Magercy
Cthulhu
1,597
33
0
1,250
3,656
1,931
0
2,059
1,597
13,292
0
W
1,722
319
0
1,551
3,169
1,252
0
476
2,693
6,940
0
W
2,074
1,465
0
1,190
3,070
644
288
598
2,472
0
19,025
L
1,262
555
0
1,431
3,209
731
0
54
3,155
0
11,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,048
Gold Earned
19,455
193
Minions Killed
153
0
Camps Cleared
0
682,183
Distance Traveled
637,917
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,160
594
53
8
0
122,149
1
W
Cthulhu
4,476
639
33
5
0
115,561
1
W
Tiamat
4,889
698
49
7
0
134,515
0
L
Ganesha
4,198
600
4
1
0
149,236
2
L
Janus
3,686
527
38
5
0
119,120
0
W
Mulan
4,860
694
61
9
0
167,362
3
L
Cthulhu
3,730
533
28
4
0
132,267
0
W
Ares
3,794
542
6
1
0
149,048
2
W
Cupid
4,029
576
44
6
0
115,697
1
L
Pele
3,681
526
30
4
0
115,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role