Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Design Br
Susano
Level 119
God Stats
3W - 1L
1,841 SR
Queue Stats
159W - 131L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
EvileyeSama
Zhong Kui
Level 34
God Stats
6W - 6L
1,615 SR
Queue Stats
223W - 215L
1,532 Elo+
Solo
The Morrigan
The Morrigan
I JackyeS2 I
The Morrigan
Level 127
God Stats
3W - 2L
1,266 SR
Queue Stats
140W - 138L
1,536 Elo+
Party 1
Olorun
Olorun
IvisorgamesI
Olorun
Level 119
God Stats
4W - 5L
1,583 SR
Queue Stats
231W - 193L
1,485 Elo+
Party 1
Team Averages
Level 106
1,561 SR
1,518 Elo+

VS

Team Averages
Level 52
1,703 SR
1,621 Elo+
Chaac
Chaac
Gusribaldi
Chaac
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
S0RC3RER
Tsukuyomi
Level 43
God Stats
7W - 1L
1,893 SR
Queue Stats
216W - 202L
1,512 Elo+
Solo
Artemis
Artemis
ShuraXD
Artemis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,765 Elo+
Party 2
Horus
Horus
SkgWolf
Horus
Level 61
God Stats
17W - 5L
1,933 SR
Queue Stats
24W - 11L
1,699 Elo+
Party 2
Hel
Hel
TheYolooo
Hel
Level 39
God Stats
2W - 2L
1,691 SR
Queue Stats
123W - 109L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 5 / 4
9,146
457
11,253
29,909
15,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
Design Br
Susano
14
1 / 6 / 3
8,957
448
6,470
14,427
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
EvileyeSama
Zhong Kui
20
6 / 2 / 0
12,279
614
19,055
21,280
22,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
I JackyeS2 I
The Morrigan
15
1 / 9 / 2
9,626
481
9,149
11,280
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
15
3 / 6 / 0
9,491
475
6,378
15,578
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
0 / 3 / 1
9,955
498
7,577
14,424
9,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
S0RC3RER
Tsukuyomi
17
3 / 3 / 9
10,186
509
11,385
16,339
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
ShuraXD
Artemis
17
7 / 3 / 8
10,506
525
20,804
13,367
6,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
SkgWolf
Horus
15
1 / 1 / 16
9,904
495
9,159
18,501
19,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
16 / 3 / 3
12,694
635
21,566
17,034
9,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
13
Kills
27
28
Deaths
13
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
4
0.8
L
Susano
Design Br
Susano
1
6
3
0.42
L
Zhong Kui
EvileyeSama
Zhong Kui
6
2
0
3
W
Chaac
0
3
1
0.17
L
The Morrigan
I JackyeS2 I
The Morrigan
1
9
2
0.22
L
Olorun
3
6
0
0.5
W
Tsukuyomi
S0RC3RER
Tsukuyomi
3
3
9
2.5
W
Artemis
ShuraXD
Artemis
7
3
8
3.67
W
Horus
SkgWolf
Horus
1
1
16
9
W
16
3
3
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,305
Damage
70,491
92,474
Taken
79,665
52,621
Mitigated
51,285
35,634
Healing
41,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,253
3,712
0
11,338
29,909
15,974
151
8,978
20,931
0
33,446
L
Susano
Design Br
Susano
6,470
1,507
0
2,641
14,427
4,487
402
2,487
11,940
0
50,458
L
Zhong Kui
EvileyeSama
Zhong Kui
19,055
2,665
0
13,534
21,280
22,757
2,422
1,629
19,076
103,652
0
W
Chaac
7,577
2,143
0
5,324
14,424
9,119
0
10,694
3,730
0
67,254
L
The Morrigan
I JackyeS2 I
The Morrigan
9,149
2,880
435
1,728
11,280
3,220
395
5,278
4,626
40,807
2,904
L
Olorun
6,378
3,252
789
5,169
15,578
6,183
643
1,818
13,760
62,966
7,320
W
Tsukuyomi
S0RC3RER
Tsukuyomi
11,385
3,146
0
4,900
16,339
6,759
163
4,684
11,434
0
79,898
W
Artemis
ShuraXD
Artemis
20,804
12,957
0
6,653
13,367
6,358
2,347
4,022
9,135
0
81,623
W
Horus
SkgWolf
Horus
9,159
4,154
4,179
7,733
18,501
19,491
370
4,782
13,217
0
23,244
W
21,566
1,515
4,474
8,164
17,034
9,558
245
6,844
9,687
103,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,499
Gold Earned
53,245
540
Minions Killed
622
0
Camps Cleared
0
1,744,856
Distance Traveled
1,819,123
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,146
457
37
2
0
364,140
3
L
Susano
8,957
448
90
5
0
397,540
5
L
Zhong Kui
12,279
614
203
10
0
339,029
0
W
Chaac
9,955
498
157
8
0
342,742
3
L
The Morrigan
9,626
481
87
4
0
328,395
2
L
Olorun
9,491
475
123
6
0
315,752
3
W
Tsukuyomi
10,186
509
130
7
0
371,355
7
W
Artemis
10,506
525
146
7
0
319,809
2
W
Horus
9,904
495
14
1
0
418,182
9
W
Hel
12,694
635
175
9
0
367,035
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role