Player Matchup

Ymir
Ymir
BlûeFôx
Ymir
Level 27
God Stats
1W - 2L
1,133 SR
Queue Stats
44W - 37L
1,413 Elo+
Solo
Artemis
Artemis
Skycommander65
Artemis
Level 28
God Stats
2W - 1L
1,453 SR
Queue Stats
13W - 51L
1,153 Elo+
Party 1
Sun Wukong
Sun Wukong
Thesis5216
Sun Wukong
Level 29
God Stats
6W - 10L
1,305 SR
Queue Stats
61W - 115L
1,248 Elo+
Party 1
Hades
Hades
Z EICucuy Z
Hades
Level 24
God Stats
1W - 2L
1,011 SR
Queue Stats
166W - 220L
1,265 Elo+
Party 1
Bellona
Bellona
xBIackpipe
Bellona
Level 38
God Stats
19W - 23L
1,229 SR
Queue Stats
350W - 463L
1,232 Elo+
Party 1
Team Averages
Level 29
1,226 SR
1,262 Elo+

VS

Team Averages
Level 16
1,432 SR
1,281 Elo+
Hades
Hades
Lore15
Hades
Level 30
God Stats
6W - 13L
1,500 SR
Queue Stats
66W - 72L
1,422 Elo+
Solo
Danzaburou
Danzaburou
MCL291113
Danzaburou
Level 5
God Stats
0W - 2L
1,286 SR
Queue Stats
3W - 11L
1,159 Elo+
Party 2
Erlang Shen
Erlang Shen
Naturquelle
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,159 Elo+
Party 2
Geb
Geb
PaladinAqua
Geb
Level 25
God Stats
6W - 6L
1,448 SR
Queue Stats
18W - 25L
1,338 Elo+
Solo
Thor
Thor
Yasuokii
Thor
Level 15
God Stats
4W - 5L
1,424 SR
Queue Stats
75W - 70L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
8 / 2 / 12
10,802
540
12,312
12,874
13,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 4 / 11
9,914
496
13,000
12,368
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Thesis5216
Sun Wukong
14
8 / 2 / 9
9,628
481
8,864
11,186
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 2 / 10
8,195
410
8,967
11,021
6,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
xBIackpipe
Bellona
16
10 / 1 / 9
10,395
520
10,944
10,873
10,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Lore15
Hades
14
7 / 4 / 0
9,816
491
12,106
16,043
9,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
MCL291113
Danzaburou
12
1 / 11 / 5
8,111
406
7,754
15,062
4,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Naturquelle
Erlang Shen
11
1 / 13 / 2
7,541
377
3,971
17,414
8,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 7
8,749
437
5,325
17,363
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
16
1 / 2 / 0
9,386
469
5,331
13,676
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
35
Kills
11
11
Deaths
35
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
2
12
7
L
Hades
Lore15
Hades
7
4
0
1.75
L
Danzaburou
MCL291113
Danzaburou
1
11
5
0.32
L
Erlang Shen
Naturquelle
Erlang Shen
1
13
2
0.15
L
1
5
7
0.9
W
7
4
11
3.13
W
Sun Wukong
Thesis5216
Sun Wukong
8
2
9
6.25
L
Thor
1
2
0
0.5
W
2
2
10
3.5
W
Bellona
xBIackpipe
Bellona
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,087
Damage
34,487
58,322
Taken
79,558
40,184
Mitigated
38,556
12,354
Healing
20,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,312
2,528
0
2,199
12,874
13,491
1,010
2,482
10,392
51,880
0
L
Hades
Lore15
Hades
12,106
1,168
1,200
6,559
16,043
9,843
300
4,426
11,517
50,726
0
L
Danzaburou
MCL291113
Danzaburou
7,754
4,093
0
1,310
15,062
4,773
1,338
4,415
10,597
0
40,054
L
Erlang Shen
Naturquelle
Erlang Shen
3,971
3,175
0
1,607
17,414
8,967
132
5,197
12,145
0
35,016
L
5,325
192
0
1,660
17,363
9,781
203
5,032
12,181
12,519
0
W
13,000
8,570
0
2,879
12,368
4,631
826
3,331
9,037
0
50,128
W
Sun Wukong
Thesis5216
Sun Wukong
8,864
1,302
0
2,835
11,186
5,774
0
3,482
7,704
0
43,633
L
Thor
5,331
1,621
399
7,374
13,676
5,192
1,447
2,209
11,392
0
63,127
W
8,967
1,280
195
2,088
11,021
6,199
800
4,138
6,883
30,094
0
W
Bellona
xBIackpipe
Bellona
10,944
1,544
0
2,158
10,873
10,089
1,336
3,998
6,875
0
47,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,934
Gold Earned
43,603
330
Minions Killed
345
0
Camps Cleared
0
1,752,192
Distance Traveled
1,673,204
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,802
540
71
4
0
340,681
6
L
Hades
9,816
491
95
5
0
317,426
4
L
Danzaburou
8,111
406
59
3
0
337,567
5
L
Erlang Shen
7,541
377
61
3
0
338,426
2
L
Geb
8,749
437
15
1
0
354,948
1
W
Artemis
9,914
496
63
3
0
340,586
4
W
Sun Wukong
9,628
481
67
3
0
383,793
1
L
Thor
9,386
469
115
6
0
324,837
1
W
Hades
8,195
410
48
2
0
301,337
0
W
Bellona
10,395
520
81
4
0
385,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role