Player Matchup

King Arthur
King Arthur
PrivateRecruit
King Arthur
Level 29
God Stats
85W - 69L
1,617 SR
Queue Stats
203W - 151L
1,613 Elo+
Solo
Danzaburou
Danzaburou
SstrangeSerj
Danzaburou
Level 45
God Stats
37W - 20L
1,463 SR
Queue Stats
66W - 60L
1,286 Elo+
Party 1
Ymir
Ymir
davidmh12
Ymir
Level 29
God Stats
2W - 6L
1,303 SR
Queue Stats
64W - 99L
1,231 Elo+
Party 1
Team Averages
Level 34
1,461 SR
1,376 Elo+

VS

Team Averages
Level 34
1,461 SR
1,323 Elo+
Discordia
Discordia
ArabianPapi13
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,259 Elo+
Solo
Zeus
Zeus
GrumpyAxis74976
Zeus
Level 57
God Stats
4W - 3L
1,443 SR
Queue Stats
158W - 167L
1,444 Elo+
Party 2
Poseidon
Poseidon
RookyHawk15
Poseidon
Level 23
God Stats
3W - 12L
1,440 SR
Queue Stats
55W - 71L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PrivateRecruit
King Arthur
16
12 / 4 / 10
13,189
776
17,217
29,048
21,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SstrangeSerj
Danzaburou
16
9 / 3 / 8
13,108
771
14,901
15,353
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
13
2 / 1 / 11
11,200
659
3,648
15,423
13,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArabianPapi13
Discordia
14
2 / 7 / 5
10,822
637
11,718
11,995
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 7 / 2
12,338
726
12,817
14,327
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
RookyHawk15
Poseidon
13
0 / 9 / 7
9,864
580
7,295
13,279
4,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
8
8
Deaths
23
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArabianPapi13
Discordia
2
7
5
0.64
L
6
7
2
1
W
King Arthur
PrivateRecruit
King Arthur
12
4
10
4.25
L
Poseidon
RookyHawk15
Poseidon
0
9
7
0.39
W
Danzaburou
SstrangeSerj
Danzaburou
9
3
8
4.33
W
Ymir
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,766
Damage
31,830
59,824
Taken
39,601
40,844
Mitigated
12,034
18,946
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArabianPapi13
Discordia
11,718
212
0
20
11,995
3,378
0
358
11,637
35,409
0
L
12,817
1,347
0
3,288
14,327
4,118
0
849
13,478
32,625
0
W
King Arthur
PrivateRecruit
King Arthur
17,217
753
0
11,368
29,048
21,324
56
14,549
14,010
0
58,835
L
Poseidon
RookyHawk15
Poseidon
7,295
1,624
0
1,082
13,279
4,538
0
2,441
10,838
33,863
0
W
Danzaburou
SstrangeSerj
Danzaburou
14,901
5,789
0
6,442
15,353
5,754
2,342
9,439
5,551
0
60,925
W
Ymir
3,648
68
0
1,136
15,423
13,766
349
7,842
7,353
22,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
33,024
169
Minions Killed
146
0
Camps Cleared
0
857,533
Distance Traveled
782,645
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,822
637
46
3
0
270,873
1
L
Zeus
12,338
726
54
3
0
255,639
6
W
King Arthur
13,189
776
65
4
0
316,468
1
L
Poseidon
9,864
580
46
3
0
256,133
1
W
Danzaburou
13,108
771
68
4
0
269,469
0
W
Ymir
11,200
659
36
2
0
271,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role