Player Matchup

Awilix
Awilix
AdmixGamer01
Awilix
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,406 Elo+
Solo
Rama
Rama
Ampegg
Rama
Level 13
God Stats
9W - 7L
1,625 SR
Queue Stats
43W - 41L
1,490 Elo+
Solo
Sol
Sol
JCarter
Sol
Level 28
God Stats
8W - 11L
1,499 SR
Queue Stats
106W - 99L
1,523 Elo+
Solo
Ymir
Ymir
Mantaxia
Ymir
Level 21
God Stats
13W - 11L
1,500 SR
Queue Stats
137W - 132L
1,486 Elo+
Solo
Izanami
Izanami
PacharatÔiÔ
Izanami
Level 9
God Stats
27W - 31L
1,695 SR
Queue Stats
46W - 37L
1,480 Elo+
Solo
Team Averages
Level 18
1,564 SR
1,477 Elo+

VS

Team Averages
Level 12
1,483 SR
1,424 Elo+
Jing Wei
Jing Wei
Cruua
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,500 Elo+
Solo
Odin
Odin
KoaLus
Odin
Level 9
God Stats
0W - 4L
1,275 SR
Queue Stats
6W - 10L
1,479 Elo+
Solo
Cerberus
Cerberus
Modifierz
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 74L
1,199 Elo+
Solo
Ratatoskr
Ratatoskr
SimplyCranky
Ratatoskr
Level 28
God Stats
19W - 19L
1,640 SR
Queue Stats
99W - 88L
1,510 Elo+
Solo
Olorun
Olorun
YouAreRestless
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
8 / 3 / 8
9,302
664
8,378
11,665
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
Ampegg
Rama
13
7 / 2 / 11
8,658
618
11,082
8,817
2,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
14
9 / 1 / 1
8,866
633
8,733
6,204
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
10
4 / 4 / 10
7,348
525
5,814
10,710
6,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
16
5 / 5 / 1
9,602
686
6,049
10,494
4,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cruua
Jing Wei
12
3 / 7 / 6
7,732
552
8,048
10,214
3,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
KoaLus
Odin
11
1 / 5 / 2
6,761
483
3,971
8,032
7,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Modifierz
Cerberus
9
3 / 8 / 4
7,100
507
5,384
12,513
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
SimplyCranky
Ratatoskr
13
5 / 7 / 2
8,030
574
8,429
12,734
4,578
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 4
6,954
497
3,110
7,885
2,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
33
Kills
14
15
Deaths
33
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
8
3
8
4
W
Rama
Ampegg
Rama
7
2
11
6.25
L
Jing Wei
Cruua
Jing Wei
3
7
6
0.86
W
Sol
9
1
1
9.5
L
Odin
KoaLus
Odin
1
5
2
0.4
W
Ymir
4
4
10
2.25
L
Cerberus
Modifierz
Cerberus
3
8
4
0.63
W
Izanami
5
5
1
1.1
L
Ratatoskr
SimplyCranky
Ratatoskr
5
7
2
0.86
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,056
Damage
28,942
47,890
Taken
51,378
19,778
Mitigated
24,105
16,783
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
8,378
3,754
0
4,622
11,665
4,065
0
1,074
10,566
0
47,245
W
Rama
Ampegg
Rama
11,082
9,031
0
4,094
8,817
2,753
995
2,415
6,327
0
35,873
L
Jing Wei
Cruua
Jing Wei
8,048
5,992
0
1,873
10,214
3,358
0
3,599
6,615
0
35,417
W
Sol
8,733
3,369
0
2,631
6,204
2,439
676
1,116
5,088
42,679
1,911
L
Odin
KoaLus
Odin
3,971
1,468
0
975
8,032
7,531
44
492
7,540
310
23,493
W
Ymir
5,814
1,832
0
2,353
10,710
6,198
469
3,889
6,796
25,528
0
L
Cerberus
Modifierz
Cerberus
5,384
730
393
2,662
12,513
5,847
0
2,234
10,279
12,141
0
W
Izanami
6,049
4,412
0
3,083
10,494
4,323
4,088
307
9,987
0
65,501
L
Ratatoskr
SimplyCranky
Ratatoskr
8,429
3,888
0
3,579
12,734
4,578
0
2,467
10,267
0
34,296
L
3,110
1,329
162
813
7,885
2,791
0
5,436
2,449
21,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,776
Gold Earned
36,577
418
Minions Killed
220
0
Camps Cleared
0
1,183,444
Distance Traveled
1,237,298
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,302
664
93
7
0
281,382
3
W
Rama
8,658
618
70
5
0
227,860
3
L
Jing Wei
7,732
552
54
4
0
258,692
2
W
Sol
8,866
633
77
6
0
256,080
1
L
Odin
6,761
483
48
3
0
254,045
3
W
Ymir
7,348
525
30
2
0
225,403
1
L
Cerberus
7,100
507
16
1
0
240,272
2
W
Izanami
9,602
686
148
11
0
192,719
3
L
Ratatoskr
8,030
574
71
5
0
236,070
1
L
Olorun
6,954
497
31
2
0
248,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role