Player Matchup

Kali
Kali
Hodgeyman
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,474 Elo+
Party 1
Aphrodite
Aphrodite
JamDext
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 167L
1,620 Elo+
Solo
Bellona
Bellona
LeAngelRock01
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,644 Elo+
Party 2
Hel
Hel
MonoTekETeA
Hel
Level 29
God Stats
0W - 3L
1,228 SR
Queue Stats
1W - 5L
1,474 Elo+
Party 1
Sol
Sol
Ramonsito69
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 1L
1,825 Elo+
Party 2
Team Averages
Level 18
1,446 SR
1,607 Elo+

VS

Team Averages
Level 27
1,496 SR
1,603 Elo+
Kumbhakarna
Kumbhakarna
DooberTH
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,588 Elo+
Solo
King Arthur
King Arthur
Forgotdarubbers
King Arthur
Level 28
God Stats
2W - 4L
1,203 SR
Queue Stats
44W - 35L
1,577 Elo+
Solo
Neith
Neith
IshtarHeavenly
Neith
Level 26
God Stats
3W - 0L
1,814 SR
Queue Stats
49W - 31L
1,632 Elo+
Solo
Thanatos
Thanatos
Pedr1nFT1
Thanatos
Level 28
God Stats
3W - 2L
1,464 SR
Queue Stats
114W - 95L
1,599 Elo+
Solo
Janus
Janus
juancho05
Janus
Level 24
God Stats
7W - 4L
1,500 SR
Queue Stats
31W - 31L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
2 / 9 / 0
7,001
438
4,630
12,434
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
JamDext
Aphrodite
6
0 / 3 / 0
5,340
334
110
2,945
1,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
14
4 / 5 / 1
9,402
588
13,925
15,710
12,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 2
6,428
402
3,492
9,095
5,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
3 / 6 / 1
8,140
509
6,198
10,900
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DooberTH
Kumbhakarna
12
1 / 3 / 8
7,984
499
2,332
10,794
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Forgotdarubbers
King Arthur
17
5 / 2 / 0
9,523
595
7,376
12,118
8,862
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 2 / 5
9,561
598
7,458
11,336
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Pedr1nFT1
Thanatos
15
8 / 2 / 4
9,295
581
5,091
11,522
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
juancho05
Janus
16
9 / 0 / 8
10,119
632
13,639
9,458
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
9
Kills
29
29
Deaths
9
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DooberTH
Kumbhakarna
1
3
8
1.67
W
King Arthur
Forgotdarubbers
King Arthur
5
2
0
2.5
L
Kali
2
9
0
0.22
W
6
2
5
4.25
L
Aphrodite
JamDext
Aphrodite
0
3
0
0
L
Bellona
4
5
1
0.9
L
0
6
2
0.17
W
Thanatos
Pedr1nFT1
Thanatos
8
2
4
5
L
3
6
1
0.58
W
Janus
juancho05
Janus
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,355
Damage
35,896
51,084
Taken
55,228
27,653
Mitigated
27,012
12,863
Healing
21,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DooberTH
Kumbhakarna
2,332
0
0
1,136
10,794
6,233
0
2,899
7,895
28,705
0
W
King Arthur
Forgotdarubbers
King Arthur
7,376
593
0
2,547
12,118
8,862
618
0
12,118
0
58,361
L
Kali
4,630
2,361
0
1,918
12,434
5,031
0
3,675
8,759
0
36,997
W
7,458
4,574
0
4,251
11,336
4,283
68
4,224
7,112
0
71,935
L
Aphrodite
JamDext
Aphrodite
110
0
0
799
2,945
1,003
0
1,986
959
10,678
0
L
Bellona
13,925
6,155
0
3,987
15,710
12,376
957
4,210
11,290
0
55,384
L
3,492
958
1,041
2,795
9,095
5,302
0
2,408
6,687
22,457
0
W
Thanatos
Pedr1nFT1
Thanatos
5,091
1,537
0
10,407
11,522
4,237
96
1,544
9,978
0
51,220
L
6,198
2,292
0
2,323
10,900
3,941
1,411
3,692
7,052
39,605
3,133
W
Janus
juancho05
Janus
13,639
1,412
110
2,578
9,458
3,397
470
742
8,716
66,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
46,482
309
Minions Killed
511
0
Camps Cleared
0
1,184,106
Distance Traveled
1,482,761
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,984
499
50
3
0
288,966
9
W
King Arthur
9,523
595
125
8
0
276,749
1
L
Kali
7,001
438
58
4
0
285,107
2
W
Neith
9,561
598
128
8
0
259,654
1
L
Aphrodite
5,340
334
20
1
0
82,488
0
L
Bellona
9,402
588
109
7
0
266,855
3
L
Hel
6,428
402
37
2
0
300,386
2
W
Thanatos
9,295
581
90
6
0
330,986
5
L
Sol
8,140
509
85
5
0
249,270
3
W
Janus
10,119
632
118
7
0
326,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role