Player Matchup

Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AzraelBR23
Cerberus
Level 104
God Stats
11W - 10L
1,561 SR
Queue Stats
148W - 191L
1,368 Elo+
Party 2
Chronos
Chronos
Basegiz 60hz
Chronos
Level 53
God Stats
20W - 6L
1,866 SR
Queue Stats
787W - 722L
1,450 Elo+
Party 2
Bellona
Bellona
Raff9099
Bellona
Level 21
God Stats
15W - 6L
1,637 SR
Queue Stats
48W - 46L
1,453 Elo+
Party 2
Awilix
Awilix
V christian xVx
Awilix
Level 89
God Stats
12W - 8L
1,610 SR
Queue Stats
167W - 175L
1,435 Elo+
Solo
Team Averages
Level 67
1,635 SR
1,441 Elo+

VS

Team Averages
Level 61
1,450 SR
1,439 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
InvalidName123
Ganesha
Level 39
God Stats
10W - 9L
1,546 SR
Queue Stats
133W - 138L
1,394 Elo+
Party 1
Kuzenbo
Kuzenbo
JOKER1993135
Kuzenbo
Level 68
God Stats
211W - 170L
1,613 SR
Queue Stats
415W - 378L
1,444 Elo+
Solo
Chaac
Chaac
UnderseaGrub12
Chaac
Level 68
God Stats
13W - 16L
1,293 SR
Queue Stats
705W - 685L
1,437 Elo+
Party 1
Merlin
Merlin
UnitedNinja2098
Merlin
Level 59
God Stats
3W - 6L
1,298 SR
Queue Stats
339W - 348L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 1
5,983
544
2,317
5,173
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
AzraelBR23
Cerberus
9
3 / 0 / 2
5,914
538
2,682
5,210
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Basegiz 60hz
Chronos
9
1 / 0 / 4
5,444
495
4,831
4,312
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Raff9099
Bellona
12
6 / 0 / 1
6,978
634
6,696
6,183
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
5 / 0 / 3
6,264
569
6,239
6,686
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 3 / 0
4,868
443
3,920
6,090
1,643
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,960
451
2,308
6,404
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
JOKER1993135
Kuzenbo
8
0 / 4 / 0
4,776
434
4,528
9,467
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 0
4,948
450
3,063
10,218
3,841
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 4 / 0
5,277
480
1,922
4,722
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
16
Kills
0
0
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
1
1.5
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Cerberus
AzraelBR23
Cerberus
3
0
2
4
W
Chronos
Basegiz 60hz
Chronos
1
0
4
3
L
0
2
0
0
L
Kuzenbo
JOKER1993135
Kuzenbo
0
4
0
0
W
Bellona
Raff9099
Bellona
6
0
1
6.5
L
0
3
0
0
L
0
4
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,765
Damage
15,741
27,564
Taken
36,901
10,665
Mitigated
16,201
10,387
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,317
131
0
1,500
5,173
1,539
160
2,276
2,684
26,274
0
L
Heimdallr
 
Heimdallr
3,920
1,954
0
1,525
6,090
1,643
0
3,424
2,666
0
27,473
W
Cerberus
AzraelBR23
Cerberus
2,682
0
477
2,384
5,210
2,388
0
970
4,240
14,944
0
W
Chronos
Basegiz 60hz
Chronos
4,831
2,100
246
1,573
4,312
1,153
0
1,266
3,046
29,497
0
L
2,308
123
0
1,648
6,404
2,147
0
4,089
2,315
12,628
0
L
Kuzenbo
JOKER1993135
Kuzenbo
4,528
1,859
0
2,670
9,467
6,996
0
235
9,213
17,986
0
W
Bellona
Raff9099
Bellona
6,696
2,279
0
1,881
6,183
3,677
656
2,610
3,248
0
36,757
L
3,063
361
0
3,707
10,218
3,841
0
873
9,275
0
25,302
L
1,922
37
0
0
4,722
1,574
460
1,004
3,602
26,783
0
W
6,239
2,256
0
2,326
6,686
1,908
0
999
5,588
0
22,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
24,829
284
Minions Killed
188
0
Camps Cleared
0
1,143,440
Distance Traveled
958,072
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,983
544
70
6
0
207,572
3
L
Heimdallr
4,868
443
61
6
0
185,832
5
W
Cerberus
5,914
538
35
3
0
238,295
3
W
Chronos
5,444
495
53
5
0
196,120
0
L
Ganesha
4,960
451
4
0
0
206,995
2
L
Kuzenbo
4,776
434
30
3
0
194,636
2
W
Bellona
6,978
634
94
9
0
224,103
2
L
Chaac
4,948
450
48
4
0
201,078
1
L
Merlin
5,277
480
45
4
0
169,531
0
W
Awilix
6,264
569
32
3
0
277,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role