Player Matchup

Aphrodite
Aphrodite
BolnoiKrolik
Aphrodite
Level 35
God Stats
4W - 1L
1,696 SR
Queue Stats
118W - 101L
1,315 Elo+
Party 1
Ra
Ra
SahinDean
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,319 Elo+
Solo
Freya
Freya
Stratosz68
Freya
Level 15
God Stats
7W - 9L
1,223 SR
Queue Stats
71W - 72L
1,201 Elo+
Solo
Nu Wa
Nu Wa
VioletStar
Nu Wa
Level 18
God Stats
12W - 16L
1,260 SR
Queue Stats
16W - 22L
1,303 Elo+
Solo
Ymir
Ymir
elnicotrue
Ymir
Level 14
God Stats
12W - 7L
1,580 SR
Queue Stats
167W - 163L
1,308 Elo+
Party 1
Team Averages
Level 21
1,452 SR
1,289 Elo+

VS

Team Averages
Level 24
1,565 SR
1,316 Elo+
Fafnir
Fafnir
MacyBelladonna
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,332 Elo+
Party 2
Yemoja
Yemoja
MoowiesEmpire
Yemoja
Level 5
God Stats
3W - 6L
1,438 SR
Queue Stats
4W - 9L
1,319 Elo+
Party 2
Guan Yu
Guan Yu
RagnarDemigod46
Guan Yu
Level 5
God Stats
3W - 2L
1,890 SR
Queue Stats
4W - 9L
1,319 Elo+
Party 2
Neith
Neith
Sticks5500
Neith
Level 4
God Stats
2W - 4L
1,497 SR
Queue Stats
3W - 5L
1,337 Elo+
Party 2
Heimdallr
Heimdallr
WellaCromz
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BolnoiKrolik
Aphrodite
16
3 / 1 / 10
9,979
998
9,811
6,436
3,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 1 / 9
10,318
1,032
10,274
6,089
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
17
6 / 4 / 8
10,391
1,039
18,088
12,691
5,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
16
3 / 3 / 11
9,732
973
7,509
8,466
3,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 10
10,111
1,011
13,757
13,523
11,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

243

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
10,656
1,066
8,569
17,084
15,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 1 / 1
9,927
993
9,534
10,794
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 7 / 4
9,755
976
7,449
17,672
17,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
14
0 / 2 / 1
8,430
843
2,174
4,369
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
WellaCromz
Heimdallr
16
4 / 4 / 4
10,633
1,063
15,940
15,148
6,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
17
Kills
9
9
Deaths
17
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BolnoiKrolik
Aphrodite
3
1
10
8
L
4
3
4
2
L
0
1
1
0.5
L
1
7
4
0.43
W
2
1
9
6.5
L
Neith
0
2
1
0.25
W
Freya
6
4
8
2.5
W
Nu Wa
3
3
11
2.83
L
Heimdallr
WellaCromz
Heimdallr
4
4
4
1.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,439
Damage
43,666
47,205
Taken
65,067
25,803
Mitigated
50,679
15,288
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BolnoiKrolik
Aphrodite
9,811
2,770
4,593
2,306
6,436
3,760
0
3,111
3,325
18,791
0
L
8,569
2,441
0
3,070
17,084
15,044
0
15,876
1,208
21,829
0
L
9,534
684
922
889
10,794
9,262
0
9,978
816
37,748
0
L
7,449
691
1,090
1,475
17,672
17,711
0
15,872
1,800
422
18,950
W
10,274
1,495
2,731
1,030
6,089
2,170
0
2,749
3,340
49,568
0
L
Neith
2,174
1,513
0
264
4,369
1,772
0
3,633
736
0
10,232
W
Freya
18,088
6,581
0
3,428
12,691
5,148
0
3,819
8,872
26,618
0
W
Nu Wa
7,509
2,519
534
666
8,466
3,052
0
2,893
5,570
11,023
0
L
Heimdallr
WellaCromz
Heimdallr
15,940
8,185
0
1,077
15,148
6,890
0
14,080
1,068
0
36,768
W
13,757
2,847
0
0
13,523
11,673
0
5,927
7,596
26,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,531
Gold Earned
49,401
185
Minions Killed
168
4
Camps Cleared
5
981,909
Distance Traveled
793,515
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,979
998
23
2
0
242,930
0
L
Fafnir
10,656
1,066
21
2
1
196,149
0
L
Yemoja
9,927
993
63
6
0
184,317
1
L
Guan Yu
9,755
976
27
3
1
160,280
1
W
Ra
10,318
1,032
117
12
1
181,871
0
L
Neith
8,430
843
16
2
2
79,003
0
W
Freya
10,391
1,039
10
1
1
174,371
0
W
Nu Wa
9,732
973
8
1
2
197,134
0
L
Heimdallr
10,633
1,063
41
4
1
173,766
0
W
Ymir
10,111
1,011
27
3
0
185,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role