Player Matchup

Artemis
Artemis
Deahshot
Artemis
Level 50
God Stats
1W - 2L
1,272 SR
Queue Stats
102W - 90L
1,508 Elo+
Party 3
Ao Kuang
Ao Kuang
KaraFlokis
Ao Kuang
Level 15
God Stats
2W - 6L
1,254 SR
Queue Stats
36W - 37L
1,436 Elo+
Party 3
Tiamat
Tiamat
NapoleonGDB
Tiamat
Level 18
God Stats
55W - 91L
1,175 SR
Queue Stats
68W - 112L
1,265 Elo+
Solo
Cthulhu
Cthulhu
ShinDragen
Cthulhu
Level 16
God Stats
46W - 33L
1,530 SR
Queue Stats
119W - 99L
1,498 Elo+
Party 3
Izanami
Izanami
VKotza
Izanami
Level 8
God Stats
12W - 5L
1,556 SR
Queue Stats
18W - 8L
1,492 Elo+
Party 3
Team Averages
Level 21
1,357 SR
1,440 Elo+

VS

Team Averages
Level 10
1,409 SR
1,501 Elo+
Artemis
Artemis
Adoslap
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 15L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Alienatedsoup
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 39L
1,539 Elo+
Party 2
Hun Batz
Hun Batz
CaptainDyer
Hun Batz
Level 18
God Stats
4W - 6L
1,141 SR
Queue Stats
359W - 310L
1,541 Elo+
Party 1
Ra
Ra
Elgunn87
Ra
Level 8
God Stats
8W - 9L
1,385 SR
Queue Stats
135W - 192L
1,379 Elo+
Solo
Heimdallr
Heimdallr
YokaiKasha
Heimdallr
Level 18
God Stats
23W - 20L
1,516 SR
Queue Stats
306W - 283L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deahshot
Artemis
20
12 / 6 / 19
15,030
1,156
32,658
22,877
10,657
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
KaraFlokis
Ao Kuang
20
15 / 9 / 11
14,267
1,097
23,592
25,281
10,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
20
5 / 6 / 20
13,122
1,009
14,219
16,953
13,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ShinDragen
Cthulhu
20
10 / 2 / 16
15,621
1,202
17,140
20,402
31,070
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
VKotza
Izanami
19
1 / 3 / 17
11,916
917
11,094
15,866
6,469
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adoslap
Artemis
19
2 / 10 / 15
12,388
953
18,657
16,967
6,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Alienatedsoup
Zhong Kui
19
5 / 11 / 15
13,464
1,036
18,723
22,472
14,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
CaptainDyer
Hun Batz
19
7 / 5 / 15
13,859
1,066
16,568
19,787
7,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 11 / 12
11,538
888
11,590
21,305
7,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
YokaiKasha
Heimdallr
20
12 / 6 / 13
15,921
1,225
31,248
22,603
9,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
96
43
Kills
26
26
Deaths
43
83
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Artemis
Adoslap
Artemis
2
10
15
0.95
L
Zhong Kui
Alienatedsoup
Zhong Kui
5
11
15
1.14
L
Hun Batz
CaptainDyer
Hun Batz
7
5
15
2.9
W
Artemis
Deahshot
Artemis
12
6
19
3.58
L
0
11
12
0.55
W
Ao Kuang
KaraFlokis
Ao Kuang
15
9
11
2.28
W
Tiamat
5
6
20
2.5
W
Cthulhu
ShinDragen
Cthulhu
10
2
16
9
W
Izanami
VKotza
Izanami
1
3
17
3.17
L
Heimdallr
YokaiKasha
Heimdallr
12
6
13
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,703
Damage
96,786
101,379
Taken
103,134
72,025
Mitigated
46,099
21,652
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Adoslap
Artemis
18,657
13,186
0
1,507
16,967
6,690
0
10,556
6,411
0
33,372
L
Zhong Kui
Alienatedsoup
Zhong Kui
18,723
5,353
0
2,085
22,472
14,156
0
9,807
12,123
32,295
0
L
Hun Batz
CaptainDyer
Hun Batz
16,568
6,170
0
2,197
19,787
7,568
0
7,550
12,237
0
36,102
W
Artemis
Deahshot
Artemis
32,658
20,289
0
7,890
22,877
10,657
0
8,743
13,984
0
59,565
L
11,590
1,188
280
391
21,305
7,982
0
11,847
9,458
39,372
0
W
Ao Kuang
KaraFlokis
Ao Kuang
23,592
7,242
0
5,837
25,281
10,117
0
4,025
21,178
30,028
0
W
Tiamat
14,219
1,138
0
2,738
16,953
13,712
0
4,196
12,667
34,112
0
W
Cthulhu
ShinDragen
Cthulhu
17,140
750
362
958
20,402
31,070
0
8,476
11,627
46,430
0
W
Izanami
VKotza
Izanami
11,094
7,431
1,123
2,744
15,866
6,469
0
4,234
11,603
0
30,954
L
Heimdallr
YokaiKasha
Heimdallr
31,248
15,189
0
4,847
22,603
9,703
0
14,649
7,954
0
56,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,956
Gold Earned
67,170
224
Minions Killed
213
8
Camps Cleared
7
1,139,183
Distance Traveled
1,066,886
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,388
953
37
3
0
186,734
0
L
Zhong Kui
13,464
1,036
30
2
1
188,067
1
L
Hun Batz
13,859
1,066
48
4
1
246,973
1
W
Artemis
15,030
1,156
52
4
4
169,439
0
L
Ra
11,538
888
63
5
1
212,606
0
W
Ao Kuang
14,267
1,097
13
1
3
288,995
0
W
Tiamat
13,122
1,009
56
4
0
221,449
0
W
Cthulhu
15,621
1,202
55
4
0
249,620
0
W
Izanami
11,916
917
48
4
1
209,680
0
L
Heimdallr
15,921
1,225
35
3
4
232,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role