Player Matchup

Ymir
Ymir
Ez1v1OrBad
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 14L
1,675 Elo+
Solo
Tyr
Tyr
FruitK1ller
Tyr
Level 29
God Stats
116W - 99L
1,501 SR
Queue Stats
1,107W - 1,031L
1,523 Elo+
Solo
Ravana
Ravana
Muhreeoh
Ravana
Level 26
God Stats
5W - 4L
1,831 SR
Queue Stats
188W - 147L
1,608 Elo+
Solo
Pele
Pele
Sole 2D
Pele
Level 18
God Stats
5W - 0L
1,793 SR
Queue Stats
490W - 452L
1,390 Elo+
Solo
Zeus
Zeus
eatlead5
Zeus
Level 18
God Stats
4W - 10L
1,338 SR
Queue Stats
80W - 99L
1,427 Elo+
Solo
Team Averages
Level 19
1,593 SR
1,525 Elo+

VS

Team Averages
Level 21
1,570 SR
1,489 Elo+
Janus
Janus
NebulousBison8
Janus
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 47L
1,650 Elo+
Solo
Izanami
Izanami
SizableJam
Izanami
Level 27
God Stats
13W - 13L
1,591 SR
Queue Stats
483W - 452L
1,700 Elo+
Solo
Anubis
Anubis
Ticcu
Anubis
Level 27
God Stats
9W - 8L
1,399 SR
Queue Stats
86W - 124L
1,317 Elo+
Solo
Baron Samedi
Baron Samedi
dark-dragons31
Baron Samedi
Level 26
God Stats
0W - 1L
1,860 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
dmengeche
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
10,247
539
6,711
12,746
5,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 1 / 7
10,936
576
4,478
10,164
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
Muhreeoh
Ravana
20
14 / 1 / 4
12,934
681
14,489
7,515
3,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Sole 2D
Pele
17
6 / 2 / 6
10,745
566
4,676
10,342
3,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
14
4 / 4 / 3
9,419
496
5,537
7,895
3,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 2
11,959
629
10,846
10,510
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SizableJam
Izanami
12
2 / 4 / 4
8,689
457
6,363
10,951
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Ticcu
Anubis
10
3 / 7 / 1
7,319
385
4,849
9,698
4,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
dark-dragons31
Baron Samedi
9
0 / 7 / 0
6,421
338
2,885
8,631
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 12 / 5
7,570
398
2,480
10,261
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
34
Kills
10
10
Deaths
34
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
6
1
7
9.5
W
Ravana
Muhreeoh
Ravana
14
1
4
16
L
5
4
2
1.5
L
Izanami
SizableJam
Izanami
2
4
4
1
W
Pele
Sole 2D
Pele
6
2
6
4.5
L
Anubis
Ticcu
Anubis
3
7
1
0.5
L
Baron Samedi
dark-dragons31
Baron Samedi
0
7
0
0
L
0
12
5
0.21
W
Zeus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,891
Damage
27,423
48,662
Taken
50,051
20,615
Mitigated
19,891
14,746
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,711
204
0
4,095
12,746
5,603
0
4,609
7,865
57,439
0
W
4,478
446
0
7,009
10,164
4,564
797
3,073
6,915
0
66,771
W
Ravana
Muhreeoh
Ravana
14,489
5,006
0
1,888
7,515
3,635
2,958
2,648
4,593
0
92,822
L
10,846
595
0
2,454
10,510
3,767
1,327
1,958
8,552
91,502
0
L
Izanami
SizableJam
Izanami
6,363
3,250
0
3,613
10,951
3,599
0
3,368
7,583
0
47,546
W
Pele
Sole 2D
Pele
4,676
691
0
656
10,342
3,672
2,750
6,059
3,973
0
59,852
L
Anubis
Ticcu
Anubis
4,849
353
0
2,532
9,698
4,606
0
2,624
7,074
25,498
0
L
Baron Samedi
dark-dragons31
Baron Samedi
2,885
493
59
985
8,631
4,753
0
1,680
6,951
17,677
0
L
2,480
964
0
642
10,261
3,166
256
2,618
7,643
20,384
1,495
W
Zeus
5,537
1,852
0
1,098
7,895
3,141
1,516
3,339
4,428
43,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,281
Gold Earned
41,958
565
Minions Killed
385
0
Camps Cleared
0
1,821,196
Distance Traveled
1,423,497
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,247
539
85
4
0
342,296
2
W
Tyr
10,936
576
119
6
0
349,370
2
W
Ravana
12,934
681
172
9
0
396,507
0
L
Janus
11,959
629
170
9
0
351,279
5
L
Izanami
8,689
457
89
5
0
264,111
5
W
Pele
10,745
566
107
6
0
403,889
0
L
Anubis
7,319
385
54
3
0
189,932
0
L
Baron Samedi
6,421
338
39
2
0
327,448
0
L
Sol
7,570
398
33
2
0
290,727
0
W
Zeus
9,419
496
82
4
0
329,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role