Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
F-REAPER13
Hercules
Level 126
God Stats
14W - 18L
1,566 SR
Queue Stats
303W - 302L
1,501 Elo+
Solo
Tiamat
Tiamat
Sixxum
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
UncleHooH
Ne Zha
Level 107
God Stats
1W - 4L
1,520 SR
Queue Stats
104W - 101L
1,525 Elo+
Party 2
Skadi
Skadi
janos1989
Skadi
Level 124
God Stats
12W - 9L
1,714 SR
Queue Stats
160W - 170L
1,528 Elo+
Party 2
Team Averages
Level 121
1,560 SR
1,511 Elo+

VS

Team Averages
Level 61
1,573 SR
1,466 Elo+
Ao Kuang
Ao Kuang
Daddy Safeway
Ao Kuang
Level 59
God Stats
13W - 6L
1,677 SR
Queue Stats
111W - 136L
1,419 Elo+
Solo
Achilles
Achilles
DoctorKalil
Achilles
Level 46
God Stats
17W - 13L
1,627 SR
Queue Stats
158W - 173L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Jeeblitt
Cthulhu
Level 63
God Stats
10W - 3L
1,500 SR
Queue Stats
93W - 87L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JoeSchmo99
Ah Muzen Cab
Level 45
God Stats
11W - 8L
1,541 SR
Queue Stats
87W - 91L
1,496 Elo+
Solo
Vulcan
Vulcan
LozSen
Vulcan
Level 93
God Stats
1W - 1L
1,521 SR
Queue Stats
30W - 20L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 7 / 7
9,699
441
9,014
25,651
23,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
F-REAPER13
Hercules
17
2 / 3 / 4
10,271
467
8,432
19,246
25,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Sixxum
Tiamat
15
2 / 6 / 6
9,462
430
14,142
14,183
13,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
UncleHooH
Ne Zha
17
3 / 4 / 6
10,248
466
12,501
21,890
8,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
janos1989
Skadi
15
5 / 6 / 5
10,631
483
17,330
14,320
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daddy Safeway
Ao Kuang
20
13 / 1 / 5
13,287
604
15,031
21,883
11,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
DoctorKalil
Achilles
17
0 / 3 / 4
10,593
482
9,359
13,242
13,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Jeeblitt
Cthulhu
18
5 / 2 / 14
11,472
521
13,269
23,352
25,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
JoeSchmo99
Ah Muzen Cab
18
5 / 3 / 11
11,865
539
22,325
19,201
7,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
LozSen
Vulcan
18
3 / 5 / 7
11,477
522
11,573
13,347
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
14
Kills
26
26
Deaths
14
28
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
7
7
0.79
W
Ao Kuang
Daddy Safeway
Ao Kuang
13
1
5
15.5
W
Achilles
DoctorKalil
Achilles
0
3
4
0.67
L
Hercules
F-REAPER13
Hercules
2
3
4
1.33
W
Cthulhu
Jeeblitt
Cthulhu
5
2
14
6
W
Ah Muzen Cab
JoeSchmo99
Ah Muzen Cab
5
3
11
3.5
W
Vulcan
LozSen
Vulcan
3
5
7
1.3
L
Tiamat
Sixxum
Tiamat
2
6
6
0.83
L
Ne Zha
UncleHooH
Ne Zha
3
4
6
1.5
L
Skadi
janos1989
Skadi
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,419
Damage
71,557
95,290
Taken
91,025
75,861
Mitigated
62,685
23,825
Healing
32,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,014
2,375
0
4,220
25,651
23,251
0
10,712
14,746
44,176
0
W
Ao Kuang
Daddy Safeway
Ao Kuang
15,031
2,723
0
7,934
21,883
11,249
2,120
5,630
16,019
106,724
0
W
Achilles
DoctorKalil
Achilles
9,359
3,021
0
3,327
13,242
13,123
1,179
2,650
10,470
0
60,490
L
Hercules
F-REAPER13
Hercules
8,432
1,669
326
7,293
19,246
25,786
137
5,537
13,544
340
64,301
W
Cthulhu
Jeeblitt
Cthulhu
13,269
885
1,213
8,673
23,352
25,794
291
6,722
16,414
42,862
0
W
Ah Muzen Cab
JoeSchmo99
Ah Muzen Cab
22,325
12,256
0
9,477
19,201
7,177
2,627
6,087
12,918
0
78,606
W
Vulcan
LozSen
Vulcan
11,573
1,733
0
2,320
13,347
5,342
689
3,977
9,150
78,226
0
L
Tiamat
Sixxum
Tiamat
14,142
1,644
130
2,942
14,183
13,517
1,002
9,103
4,926
56,193
0
L
Ne Zha
UncleHooH
Ne Zha
12,501
5,460
0
6,066
21,890
8,289
533
7,256
14,538
0
70,143
L
Skadi
janos1989
Skadi
17,330
8,782
0
2,848
14,320
5,018
684
6,644
7,663
0
56,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,311
Gold Earned
58,694
524
Minions Killed
594
0
Camps Cleared
0
1,966,644
Distance Traveled
2,004,327
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,699
441
69
3
0
388,441
5
W
Ao Kuang
13,287
604
147
7
0
440,084
2
W
Achilles
10,593
482
97
4
0
365,467
6
L
Hercules
10,271
467
142
6
0
340,132
5
W
Cthulhu
11,472
521
66
3
0
425,718
0
W
Ah Muzen Cab
11,865
539
136
6
0
381,533
1
W
Vulcan
11,477
522
148
7
0
391,525
3
L
Tiamat
9,462
430
114
5
0
377,723
1
L
Ne Zha
10,248
466
111
5
0
476,242
4
L
Skadi
10,631
483
88
4
0
384,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role