Player Matchup

Ullr
Ullr
DJ2Nasty9097
Ullr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
TzApache
Sun Wukong
Level 12
God Stats
2W - 1L
1,483 SR
Queue Stats
23W - 26L
1,572 Elo+
Solo
Thor
Thor
desimoni4
Thor
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
detorres4
Ra
Level 8
God Stats
2W - 3L
1,267 SR
Queue Stats
21W - 13L
1,349 Elo+
Party 1
Ne Zha
Ne Zha
mysticalwolf702
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,659 Elo+
Solo
Team Averages
Level 7
1,450 SR
1,510 Elo+

VS

Team Averages
Level 22
1,636 SR
1,506 Elo+
Guan Yu
Guan Yu
Deplanc
Guan Yu
Level 10
God Stats
2W - 1L
1,750 SR
Queue Stats
10W - 7L
1,553 Elo+
Solo
Aphrodite
Aphrodite
GloSoGodly-
Aphrodite
Level 18
God Stats
3W - 8L
1,753 SR
Queue Stats
41W - 44L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
KingPiingo
Baron Samedi
Level 29
God Stats
1W - 1L
1,744 SR
Queue Stats
126W - 137L
1,490 Elo+
Party 2
Athena
Athena
Lexikiness
Athena
Level 26
God Stats
1W - 1L
1,430 SR
Queue Stats
32W - 43L
1,398 Elo+
Party 2
Da Ji
Da Ji
СэрМелиодас
Da Ji
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
61W - 44L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 10
11,927
519
13,111
14,265
6,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
TzApache
Sun Wukong
16
2 / 7 / 4
10,682
464
11,933
21,357
14,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
20
24 / 1 / 6
14,851
646
36,498
16,696
8,399
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
9 / 6 / 12
12,614
548
13,116
11,181
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 9 / 7
8,938
389
3,926
12,351
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deplanc
Guan Yu
16
9 / 7 / 4
10,685
465
15,056
23,623
28,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
GloSoGodly-
Aphrodite
15
2 / 11 / 6
9,496
413
8,187
19,290
7,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
KingPiingo
Baron Samedi
14
2 / 8 / 9
9,305
405
6,848
14,920
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Lexikiness
Athena
15
4 / 8 / 4
9,981
434
7,050
24,229
24,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 7 / 5
12,237
532
12,572
22,378
10,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
54
41
Kills
26
26
Deaths
41
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Guan Yu
Deplanc
Guan Yu
9
7
4
1.57
L
Aphrodite
GloSoGodly-
Aphrodite
2
11
6
0.45
L
Baron Samedi
KingPiingo
Baron Samedi
2
8
9
0.81
L
Athena
Lexikiness
Athena
4
8
4
0.75
W
Sun Wukong
TzApache
Sun Wukong
2
7
4
0.57
W
Thor
24
1
6
27
W
9
6
12
2.5
W
1
9
7
0.5
L
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,584
Damage
49,713
75,850
Taken
104,440
38,371
Mitigated
75,692
21,283
Healing
29,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,111
8,693
0
2,214
14,265
6,389
3,445
5,294
8,875
0
89,751
L
Guan Yu
Deplanc
Guan Yu
15,056
2,453
1,892
6,626
23,623
28,249
186
2,503
21,120
455
54,873
L
Aphrodite
GloSoGodly-
Aphrodite
8,187
1,222
2,743
6,038
19,290
7,352
128
1,966
17,324
46,815
0
L
Baron Samedi
KingPiingo
Baron Samedi
6,848
1,347
657
2,434
14,920
5,755
567
2,792
12,128
44,914
0
L
Athena
Lexikiness
Athena
7,050
2,185
0
1,781
24,229
24,049
350
4,024
20,125
23,815
0
W
Sun Wukong
TzApache
Sun Wukong
11,933
3,184
390
5,922
21,357
14,066
371
5,217
15,561
0
64,674
W
Thor
36,498
11,321
0
5,110
16,696
8,399
0
5,683
10,712
0
102,602
W
13,116
1,173
3,833
3,353
11,181
5,642
369
5,075
6,003
65,560
0
W
3,926
1,274
0
461
12,351
3,875
624
1,076
11,051
0
21,661
L
12,572
4,388
0
7,252
22,378
10,287
159
1,831
20,547
0
78,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,012
Gold Earned
51,704
485
Minions Killed
421
0
Camps Cleared
0
1,924,728
Distance Traveled
1,936,864
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,927
519
105
5
0
361,042
1
L
Guan Yu
10,685
465
102
4
0
437,911
0
L
Aphrodite
9,496
413
94
4
0
345,644
0
L
Baron Samedi
9,305
405
68
3
0
339,790
6
L
Athena
9,981
434
33
1
0
417,835
3
W
Sun Wukong
10,682
464
99
4
0
385,296
0
W
Thor
14,851
646
146
6
0
426,904
2
W
Ra
12,614
548
104
5
0
367,064
7
W
Ne Zha
8,938
389
31
1
0
384,422
0
L
Da Ji
12,237
532
124
5
0
395,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role