Player Matchup

Scylla
Scylla
Ejxort
Scylla
Level 13
God Stats
8W - 5L
1,748 SR
Queue Stats
12W - 14L
1,409 Elo+
Party 4
Ao Kuang
Ao Kuang
GaJuAr
Ao Kuang
Level 17
God Stats
28W - 13L
1,295 SR
Queue Stats
181W - 162L
1,144 Elo+
Party 4
Cthulhu
Cthulhu
MiazJJ
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
SKjrHD
Loki
Level 33
God Stats
3W - 5L
1,709 SR
Queue Stats
291W - 314L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
maelliix
Cernunnos
Level 28
God Stats
18W - 16L
1,535 SR
Queue Stats
342W - 363L
1,422 Elo+
Party 1
Team Averages
Level 22
1,558 SR
1,389 Elo+

VS

Team Averages
Level 36
1,494 SR
1,487 Elo+
Yemoja
Yemoja
Danyar105
Yemoja
Level 28
God Stats
2W - 2L
1,468 SR
Queue Stats
2W - 2L
1,442 Elo+
Party 3
Medusa
Medusa
ThyDredgen
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,650 Elo+
Party 3
Chang'e
Chang'e
VulgaireVincent
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 2
Ra
Ra
ruigerico
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
vinzzzy0
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ejxort
Scylla
10
2 / 3 / 2
5,412
492
3,348
5,439
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
GaJuAr
Ao Kuang
9
1 / 2 / 0
5,047
459
4,520
5,567
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
MiazJJ
Cthulhu
8
3 / 3 / 1
5,203
473
4,073
5,864
3,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
SKjrHD
Loki
8
2 / 1 / 2
5,301
482
2,185
5,734
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
maelliix
Cernunnos
8
0 / 2 / 3
4,996
454
3,042
4,565
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Danyar105
Yemoja
9
0 / 2 / 3
5,045
459
1,645
4,814
1,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
ThyDredgen
Medusa
9
3 / 2 / 0
5,831
530
2,871
4,152
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 1
6,515
592
6,002
6,445
2,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 0
6,663
606
3,554
4,993
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
vinzzzy0
Hun Batz
11
3 / 2 / 3
6,548
595
3,446
7,808
2,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
11
11
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Danyar105
Yemoja
0
2
3
0.75
L
Scylla
Ejxort
Scylla
2
3
2
1
L
Ao Kuang
GaJuAr
Ao Kuang
1
2
0
0.5
L
Cthulhu
MiazJJ
Cthulhu
3
3
1
1.17
L
Loki
SKjrHD
Loki
2
1
2
3
W
Medusa
ThyDredgen
Medusa
3
2
0
1.5
W
3
2
1
1.75
L
Cernunnos
maelliix
Cernunnos
0
2
3
0.75
W
2
0
0
2
W
Hun Batz
vinzzzy0
Hun Batz
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,168
Damage
17,518
27,169
Taken
28,212
9,977
Mitigated
10,113
8,122
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Danyar105
Yemoja
1,645
151
413
1,150
4,814
1,642
102
2,234
2,480
10,612
0
L
Scylla
Ejxort
Scylla
3,348
540
0
805
5,439
1,744
0
3,445
1,916
20,719
0
L
Ao Kuang
GaJuAr
Ao Kuang
4,520
1,070
0
2,478
5,567
2,076
0
3,453
2,074
16,170
2,162
L
Cthulhu
MiazJJ
Cthulhu
4,073
213
0
575
5,864
3,310
0
2,349
3,474
14,958
0
L
Loki
SKjrHD
Loki
2,185
123
0
2,638
5,734
1,530
0
834
4,876
0
16,841
W
Medusa
ThyDredgen
Medusa
2,871
1,136
0
372
4,152
1,201
0
1,150
2,877
0
28,914
W
6,002
421
0
3,456
6,445
2,930
0
3,855
2,568
32,999
0
L
Cernunnos
maelliix
Cernunnos
3,042
1,061
0
1,626
4,565
1,317
0
895
3,628
0
21,412
W
3,554
828
0
3,257
4,993
1,844
312
2,276
2,530
42,617
0
W
Hun Batz
vinzzzy0
Hun Batz
3,446
1,082
0
2,499
7,808
2,496
0
1,558
6,166
0
38,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
30,602
175
Minions Killed
302
0
Camps Cleared
0
1,040,410
Distance Traveled
989,247
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,045
459
17
2
0
212,451
1
L
Scylla
5,412
492
39
4
0
197,537
4
L
Ao Kuang
5,047
459
28
3
0
221,137
0
L
Cthulhu
5,203
473
21
2
0
210,145
2
L
Loki
5,301
482
40
4
0
243,966
0
W
Medusa
5,831
530
73
7
0
170,876
0
W
Chang'e
6,515
592
53
5
0
191,805
3
L
Cernunnos
4,996
454
47
4
0
167,625
0
W
Ra
6,663
606
85
8
0
195,495
0
W
Hun Batz
6,548
595
74
7
0
218,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role