Player Matchup

Da Ji
Da Ji
AvantHe1m
Da Ji
Level 19
God Stats
3W - 1L
1,208 SR
Queue Stats
3W - 3L
1,056 Elo+
Party 1
Medusa
Medusa
OdesskiyPots
Medusa
Level 122
God Stats
9W - 10L
1,472 SR
Queue Stats
86W - 94L
1,402 Elo+
Solo
Zeus
Zeus
algolion103467
Zeus
Level 17
God Stats
1W - 0L
1,704 SR
Queue Stats
4W - 4L
1,252 Elo+
Party 1
Ymir
Ymir
Матиус
Ymir
Level 87
God Stats
1W - 0L
1,799 SR
Queue Stats
13W - 8L
1,381 Elo+
Party 1
Vulcan
Vulcan
Ястреб991
Vulcan
Level 112
God Stats
3W - 1L
1,693 SR
Queue Stats
13W - 8L
1,381 Elo+
Party 1
Team Averages
Level 71
1,575 SR
1,294 Elo+

VS

Team Averages
Level 111
1,512 SR
1,503 Elo+
Skadi
Skadi
ChapSM
Skadi
Level 119
God Stats
6W - 8L
1,279 SR
Queue Stats
113W - 136L
1,376 Elo+
Party 2
Bellona
Bellona
Danishowman
Bellona
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,434 Elo+
Solo
Tiamat
Tiamat
Haargh
Tiamat
Level 115
God Stats
17W - 25L
1,498 SR
Queue Stats
120W - 136L
1,418 Elo+
Party 2
Fenrir
Fenrir
Xatho77810
Fenrir
Level 102
God Stats
2W - 6L
1,363 SR
Queue Stats
61W - 70L
1,493 Elo+
Solo
Sol
Sol
e06s
Sol
Level 114
God Stats
8W - 7L
1,922 SR
Queue Stats
29W - 29L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AvantHe1m
Da Ji
17
6 / 7 / 10
12,569
739
12,425
13,821
6,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
19
1 / 4 / 11
11,987
705
12,173
12,574
5,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
7 / 2 / 8
12,869
757
13,271
7,378
3,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 5 / 17
13,223
778
9,405
31,975
43,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 4 / 12
14,477
852
18,541
12,225
5,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ChapSM
Skadi
20
8 / 5 / 4
13,569
798
16,753
13,664
5,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Danishowman
Bellona
17
2 / 4 / 6
10,854
638
6,692
14,038
11,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Haargh
Tiamat
18
2 / 7 / 6
11,126
654
10,654
13,210
9,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Xatho77810
Fenrir
19
10 / 7 / 7
14,212
836
17,360
21,159
9,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
e06s
Sol
14
0 / 4 / 3
9,223
543
4,216
10,748
3,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
48
27
Kills
22
22
Deaths
27
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AvantHe1m
Da Ji
6
7
10
1.57
L
Skadi
ChapSM
Skadi
8
5
4
2
L
Bellona
Danishowman
Bellona
2
4
6
1.25
L
Tiamat
Haargh
Tiamat
2
7
6
0.71
W
Medusa
1
4
11
1.63
L
Fenrir
Xatho77810
Fenrir
10
7
7
1.93
W
7
2
8
5.5
L
Sol
e06s
Sol
0
4
3
0.38
W
4
5
17
2.5
W
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,815
Damage
55,675
77,973
Taken
72,819
64,930
Mitigated
40,499
17,346
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AvantHe1m
Da Ji
12,425
3,581
790
2,471
13,821
6,999
360
2,800
11,021
0
22,533
L
Skadi
ChapSM
Skadi
16,753
6,931
0
1,309
13,664
5,896
952
8,160
5,424
0
55,708
L
Bellona
Danishowman
Bellona
6,692
571
0
1,306
14,038
11,178
1
9,386
4,502
0
26,913
L
Tiamat
Haargh
Tiamat
10,654
1,455
0
1,542
13,210
9,940
103
7,614
5,537
33,896
0
W
Medusa
12,173
3,414
0
410
12,574
5,455
1,205
2,104
10,470
0
62,385
L
Fenrir
Xatho77810
Fenrir
17,360
3,022
0
1,941
21,159
9,965
136
10,185
10,820
0
27,749
W
13,271
989
0
1,854
7,378
3,089
2,973
1,564
5,814
37,433
0
L
Sol
e06s
Sol
4,216
254
368
2,800
10,748
3,520
1,242
5,808
4,940
23,472
0
W
9,405
1,413
1,087
8,433
31,975
43,773
0
6,303
25,672
16,429
0
W
18,541
7,474
977
1,324
12,225
5,614
1,609
2,660
9,565
52,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,125
Gold Earned
58,984
307
Minions Killed
279
6
Camps Cleared
7
1,441,032
Distance Traveled
1,353,889
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,569
739
12
1
1
274,767
2
L
Skadi
13,569
798
95
6
1
265,350
4
L
Bellona
10,854
638
49
3
1
305,587
2
L
Tiamat
11,126
654
67
4
1
292,040
5
W
Medusa
11,987
705
137
8
1
324,845
2
L
Fenrir
14,212
836
20
1
2
298,926
1
W
Zeus
12,869
757
53
3
1
291,054
0
L
Sol
9,223
543
48
3
2
191,986
0
W
Ymir
13,223
778
10
1
0
252,151
0
W
Vulcan
14,477
852
95
6
3
298,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role