Player Matchup

Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
EnigmaticGert
Mercury
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 50L
1,624 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
Level 126
God Stats
11W - 5L
1,517 SR
Queue Stats
89W - 67L
1,573 Elo+
Solo
Yemoja
Yemoja
WhensParagon
Yemoja
Level 106
God Stats
19W - 6L
1,897 SR
Queue Stats
727W - 664L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
jonnavon
Zhong Kui
Level 124
God Stats
6W - 9L
1,524 SR
Queue Stats
285W - 264L
1,620 Elo+
Solo
Team Averages
Level 109
1,588 SR
1,586 Elo+

VS

Team Averages
Level 115
1,584 SR
1,566 Elo+
Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BadGyalJuJu
Artemis
Level 134
God Stats
7W - 5L
2,015 SR
Queue Stats
537W - 512L
1,623 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bens41492
Tsukuyomi
Level 69
God Stats
28W - 29L
1,467 SR
Queue Stats
245W - 249L
1,523 Elo+
Solo
Tyr
Tyr
BoozenBRahb93
Tyr
Level 127
God Stats
3W - 3L
1,573 SR
Queue Stats
738W - 782L
1,516 Elo+
Solo
Tiamat
Tiamat
WilyPeyote
Tiamat
Level 122
God Stats
6W - 2L
1,368 SR
Queue Stats
320W - 247L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 5 / 1
8,643
540
6,038
8,819
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
14
2 / 1 / 9
8,504
532
5,884
11,232
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
15
8 / 1 / 0
9,459
591
14,133
12,721
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
13
1 / 2 / 12
8,763
548
4,379
9,899
4,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
jonnavon
Zhong Kui
15
8 / 3 / 3
9,237
577
11,797
10,079
6,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 3 / 4
7,640
478
5,722
14,479
10,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
BadGyalJuJu
Artemis
14
1 / 2 / 5
8,286
518
4,931
11,260
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Bens41492
Tsukuyomi
13
6 / 4 / 3
8,427
527
9,205
10,948
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 7 / 2
6,464
404
3,907
15,311
9,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
WilyPeyote
Tiamat
13
1 / 5 / 2
7,806
488
5,992
10,373
6,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
21
Kills
12
12
Deaths
21
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
5
1
0.5
L
Hades
 
Hades
4
3
4
2
L
Artemis
BadGyalJuJu
Artemis
1
2
5
1.75
L
Tsukuyomi
Bens41492
Tsukuyomi
6
4
3
1.88
L
0
7
2
0.14
W
Mercury
2
1
9
6.5
W
Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
8
1
0
8
W
Yemoja
1
2
12
3.5
L
Tiamat
WilyPeyote
Tiamat
1
5
2
0.4
W
Zhong Kui
jonnavon
Zhong Kui
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,231
Damage
29,757
52,750
Taken
62,371
22,052
Mitigated
33,026
25,825
Healing
19,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,038
2,760
0
2,966
8,819
2,189
1,090
1,397
7,370
0
45,896
L
Hades
 
Hades
5,722
570
728
4,707
14,479
10,075
0
4,719
9,594
29,704
0
L
Artemis
BadGyalJuJu
Artemis
4,931
2,402
0
4,710
11,260
3,792
45
1,295
9,883
0
54,309
L
Tsukuyomi
Bens41492
Tsukuyomi
9,205
3,075
0
3,114
10,948
3,848
59
2,950
7,876
0
46,468
L
3,907
414
0
3,242
15,311
9,136
0
1,290
13,949
0
24,952
W
Mercury
5,884
3,081
0
4,267
11,232
4,248
0
2,104
9,072
0
47,218
W
Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
14,133
5,440
0
7,905
12,721
4,575
718
1,616
11,105
0
67,795
W
Yemoja
4,379
1,732
2,836
3,874
9,899
4,531
112
4,857
4,866
14,116
0
L
Tiamat
WilyPeyote
Tiamat
5,992
403
0
2,754
10,373
6,175
0
5,228
4,715
46,165
0
W
Zhong Kui
jonnavon
Zhong Kui
11,797
1,118
0
3,977
10,079
6,509
504
2,918
6,927
51,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,606
Gold Earned
38,623
383
Minions Killed
408
0
Camps Cleared
0
1,438,572
Distance Traveled
1,419,940
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,643
540
80
5
0
252,664
3
L
Hades
7,640
478
54
3
0
286,253
3
L
Artemis
8,286
518
107
7
0
237,996
1
L
Tsukuyomi
8,427
527
85
5
0
305,868
3
L
Tyr
6,464
404
64
4
0
308,213
1
W
Mercury
8,504
532
86
5
0
351,104
6
W
Ah Muzen Cab
9,459
591
96
6
0
273,024
1
W
Yemoja
8,763
548
23
1
0
269,790
6
L
Tiamat
7,806
488
98
6
0
281,610
0
W
Zhong Kui
9,237
577
98
6
0
291,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role