Player Matchup

Erlang Shen
Erlang Shen
ArisAndrey
Erlang Shen
Level 6
God Stats
2W - 0L
1,659 SR
Queue Stats
2W - 5L
1,187 Elo+
Party 1
Skadi
Skadi
QUEEN111
Skadi
Level 29
God Stats
29W - 37L
1,520 SR
Queue Stats
51W - 74L
1,195 Elo+
Solo
Khepri
Khepri
RennWolfie
Khepri
Level 25
God Stats
4W - 1L
1,570 SR
Queue Stats
17W - 13L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Tartumos88
Kukulkan
Level 25
God Stats
11W - 11L
1,609 SR
Queue Stats
32W - 36L
1,318 Elo+
Solo
Arachne
Arachne
tastypuppie
Arachne
Level 18
God Stats
1W - 1L
1,220 SR
Queue Stats
34W - 31L
1,389 Elo+
Solo
Team Averages
Level 21
1,516 SR
1,298 Elo+

VS

Team Averages
Level 20
1,544 SR
1,350 Elo+
Cerberus
Cerberus
Aztilb
Cerberus
Level 17
God Stats
2W - 6L
1,524 SR
Queue Stats
6W - 15L
1,252 Elo+
Solo
Ah Puch
Ah Puch
Kr1sti
Ah Puch
Level 28
God Stats
79W - 80L
1,532 SR
Queue Stats
192W - 253L
1,355 Elo+
Solo
Pele
Pele
ROSİER
Pele
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
havela
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,266 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vormer1
Ah Muzen Cab
Level 29
God Stats
6W - 2L
1,666 SR
Queue Stats
34W - 43L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArisAndrey
Erlang Shen
19
2 / 9 / 8
13,170
439
4,124
25,988
15,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
QUEEN111
Skadi
19
3 / 14 / 10
13,922
464
18,032
25,067
11,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
RennWolfie
Khepri
20
3 / 6 / 23
15,892
530
13,002
25,481
35,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Tartumos88
Kukulkan
20
14 / 6 / 4
16,891
563
28,947
17,979
7,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Arachne
tastypuppie
Arachne
20
22 / 2 / 11
20,594
686
47,332
35,723
28,139
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aztilb
Cerberus
18
8 / 6 / 13
13,576
453
18,229
32,821
39,229
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Kr1sti
Ah Puch
18
2 / 10 / 7
12,012
400
11,575
19,210
7,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
ROSİER
Pele
20
10 / 5 / 9
15,376
513
26,158
33,789
16,009
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
havela
Fenrir
20
6 / 10 / 4
14,395
480
10,824
28,764
15,606
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
vormer1
Ah Muzen Cab
18
9 / 13 / 16
13,555
452
27,306
28,245
8,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
84
44
Kills
35
37
Deaths
44
56
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ArisAndrey
Erlang Shen
2
9
8
0.67
L
Cerberus
Aztilb
Cerberus
8
6
13
2.42
L
Ah Puch
Kr1sti
Ah Puch
2
10
7
0.55
W
Skadi
QUEEN111
Skadi
3
14
10
0.57
L
Pele
ROSİER
Pele
10
5
9
2.9
W
Khepri
RennWolfie
Khepri
3
6
23
2.42
W
Kukulkan
Tartumos88
Kukulkan
14
6
4
2.67
L
Fenrir
havela
Fenrir
6
10
4
0.8
W
Arachne
tastypuppie
Arachne
22
2
11
13.75
L
Ah Muzen Cab
vormer1
Ah Muzen Cab
9
13
16
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,437
Damage
94,092
130,238
Taken
142,829
98,680
Mitigated
87,664
34,667
Healing
43,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ArisAndrey
Erlang Shen
4,124
1,657
0
2,480
25,988
15,985
2,383
6,239
19,749
72
74,419
L
Cerberus
Aztilb
Cerberus
18,229
1,159
1,729
10,612
32,821
39,229
239
11,315
21,226
49,252
0
L
Ah Puch
Kr1sti
Ah Puch
11,575
915
210
3,648
19,210
7,954
483
6,334
12,794
63,736
0
W
Skadi
QUEEN111
Skadi
18,032
9,408
0
3,686
25,067
11,193
2,766
4,437
20,566
0
78,263
L
Pele
ROSİER
Pele
26,158
6,125
0
12,097
33,789
16,009
275
7,434
26,175
0
121,777
W
Khepri
RennWolfie
Khepri
13,002
1,313
0
4,548
25,481
35,880
866
7,833
17,408
49,429
0
W
Kukulkan
Tartumos88
Kukulkan
28,947
1,974
0
2,313
17,979
7,483
1,659
6,041
11,858
98,081
0
L
Fenrir
havela
Fenrir
10,824
2,785
0
6,095
28,764
15,606
163
7,721
20,777
0
80,634
W
Arachne
tastypuppie
Arachne
47,332
32,830
0
21,640
35,723
28,139
4,163
6,592
28,891
0
236,622
L
Ah Muzen Cab
vormer1
Ah Muzen Cab
27,306
14,837
1,316
7,622
28,245
8,866
220
8,055
19,908
0
77,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,469
Gold Earned
68,914
731
Minions Killed
632
0
Camps Cleared
0
2,592,413
Distance Traveled
2,356,286
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,170
439
99
3
0
499,025
2
L
Cerberus
13,576
453
77
3
0
496,305
6
L
Ah Puch
12,012
400
122
4
0
415,991
0
W
Skadi
13,922
464
115
4
0
414,364
0
L
Pele
15,376
513
167
6
0
562,760
2
W
Khepri
15,892
530
77
3
0
529,106
5
W
Kukulkan
16,891
563
192
6
0
464,187
6
L
Fenrir
14,395
480
162
5
0
443,671
0
W
Arachne
20,594
686
248
8
0
685,731
3
L
Ah Muzen Cab
13,555
452
104
3
0
437,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role