Player Matchup

Sun Wukong
Sun Wukong
Amaru_Goated
Sun Wukong
Level 29
God Stats
89W - 65L
1,563 SR
Queue Stats
247W - 251L
1,447 Elo+
Party 1
Set
Set
DamageDemon3392
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ShoT_Tou
Anubis
Level 18
God Stats
4W - 8L
1,341 SR
Queue Stats
13W - 18L
1,283 Elo+
Solo
Khepri
Khepri
jimmayyy1
Khepri
Level 66
God Stats
31W - 23L
1,621 SR
Queue Stats
146W - 165L
1,456 Elo+
Party 1
Artemis
Artemis
tootingnugget
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,505 SR
1,437 Elo+

VS

Team Averages
Level 28
1,465 SR
1,311 Elo+
Danzaburou
Danzaburou
Jams a What1
Danzaburou
Level 26
God Stats
62W - 55L
1,802 SR
Queue Stats
226W - 221L
1,337 Elo+
Party 2
Cabrakan
Cabrakan
RXKING10mg
Cabrakan
Level 32
God Stats
26W - 29L
1,337 SR
Queue Stats
270W - 275L
1,290 Elo+
Party 2
Ymir
Ymir
SergalBeast
Ymir
Level 26
God Stats
25W - 32L
1,427 SR
Queue Stats
226W - 213L
1,359 Elo+
Party 2
Thanatos
Thanatos
bosshuntman
Thanatos
Level 48
God Stats
7W - 4L
1,527 SR
Queue Stats
18W - 33L
1,331 Elo+
Party 3
Cthulhu
Cthulhu
ragerthehero
Cthulhu
Level 8
God Stats
4W - 15L
1,230 SR
Queue Stats
9W - 25L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amaru_Goated
Sun Wukong
20
11 / 7 / 2
14,338
531
23,438
27,892
25,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

6
0 / 8 / 1
7,435
275
1,430
7,029
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
ShoT_Tou
Anubis
20
9 / 5 / 4
13,475
499
27,618
23,002
14,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
jimmayyy1
Khepri
17
4 / 7 / 12
12,348
457
11,751
29,717
46,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
16
4 / 10 / 9
11,031
409
10,047
19,207
9,238
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jams a What1
Danzaburou
20
16 / 4 / 6
16,279
603
37,298
30,609
13,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
RXKING10mg
Cabrakan
16
1 / 9 / 9
11,032
409
9,522
21,076
28,493
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 7 / 2
13,730
509
13,301
23,219
23,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
bosshuntman
Thanatos
19
8 / 5 / 4
13,843
513
17,646
22,853
8,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ragerthehero
Cthulhu
19
6 / 4 / 4
13,554
502
7,403
21,759
20,479
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
62
28
Kills
37
37
Deaths
29
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amaru_Goated
Sun Wukong
11
7
2
1.71
L
0
8
1
0.06
W
Danzaburou
Jams a What1
Danzaburou
16
4
6
4.75
W
Cabrakan
RXKING10mg
Cabrakan
1
9
9
0.61
W
6
7
2
1
L
Anubis
ShoT_Tou
Anubis
9
5
4
2.2
W
Thanatos
bosshuntman
Thanatos
8
5
4
2
L
Khepri
jimmayyy1
Khepri
4
7
12
1.43
W
Cthulhu
ragerthehero
Cthulhu
6
4
4
2
L
Artemis
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,284
Damage
85,170
106,847
Taken
119,516
97,916
Mitigated
94,387
21,409
Healing
50,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amaru_Goated
Sun Wukong
23,438
5,275
0
6,527
27,892
25,968
3,449
12,012
15,855
0
104,183
L
1,430
721
0
399
7,029
2,066
51
3,287
3,742
0
4,204
W
Danzaburou
Jams a What1
Danzaburou
37,298
27,635
912
19,474
30,609
13,111
4,224
11,488
19,121
209
135,452
W
Cabrakan
RXKING10mg
Cabrakan
9,522
1,287
781
2,892
21,076
28,493
1,130
6,858
14,218
31,061
0
W
13,301
3,109
764
2,236
23,219
23,971
2,253
4,610
18,609
99,483
0
L
Anubis
ShoT_Tou
Anubis
27,618
1,398
0
9,969
23,002
14,146
0
7,517
15,385
90,849
0
W
Thanatos
bosshuntman
Thanatos
17,646
6,382
1,844
16,901
22,853
8,333
1,900
7,494
15,359
0
83,360
L
Khepri
jimmayyy1
Khepri
11,751
1,474
231
3,097
29,717
46,498
638
3,839
25,828
41,268
0
W
Cthulhu
ragerthehero
Cthulhu
7,403
1,119
582
3,640
21,759
20,479
581
13,952
7,807
48,919
0
L
Artemis
10,047
6,301
0
1,186
19,207
9,238
2,349
3,498
15,709
0
25,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,627
Gold Earned
68,438
376
Minions Killed
541
0
Camps Cleared
0
1,924,360
Distance Traveled
2,051,693
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,338
531
176
7
0
439,036
5
L
Set
7,435
275
6
0
0
187,599
1
W
Danzaburou
16,279
603
149
6
0
412,967
4
W
Cabrakan
11,032
409
41
2
0
369,484
0
W
Ymir
13,730
509
162
6
0
379,658
0
L
Anubis
13,475
499
111
4
0
430,743
2
W
Thanatos
13,843
513
114
4
0
490,022
0
L
Khepri
12,348
457
37
1
0
465,994
1
W
Cthulhu
13,554
502
75
3
0
399,562
0
L
Artemis
11,031
409
46
2
0
400,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role