Player Matchup

Hachiman
Hachiman
Affinitix
Hachiman
Level 29
God Stats
1W - 1L
1,281 SR
Queue Stats
123W - 94L
1,559 Elo+
Party 2
Pele
Pele
Blanchysnow
Pele
Level 9
God Stats
4W - 1L
1,933 SR
Queue Stats
10W - 5L
1,617 Elo+
Party 2
Nu Wa
Nu Wa
Bolkil
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 78L
1,530 Elo+
Solo
Cerberus
Cerberus
Teyuz
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,706 Elo+
Party 2
Skadi
Skadi
TimeoSMITE
Skadi
Level 15
God Stats
3W - 3L
1,485 SR
Queue Stats
90W - 62L
1,545 Elo+
Party 2
Team Averages
Level 18
1,540 SR
1,591 Elo+

VS

Team Averages
Level 22
1,456 SR
1,459 Elo+
Izanami
Izanami
DeltaMachine13
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DomiConn
Bellona
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 3L
1,407 Elo+
Party 1
Bastet
Bastet
Miyäck
Bastet
Level 21
God Stats
2W - 1L
1,737 SR
Queue Stats
68W - 62L
1,533 Elo+
Party 3
Bacchus
Bacchus
Williou
Bacchus
Level 26
God Stats
0W - 2L
1,269 SR
Queue Stats
73W - 67L
1,496 Elo+
Party 3
Olorun
Olorun
lucaluffy
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Affinitix
Hachiman
18
3 / 3 / 8
11,746
534
8,840
12,856
4,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 4 / 10
13,965
635
18,438
19,125
7,377
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Bolkil
Nu Wa
19
5 / 3 / 18
13,224
601
17,445
11,000
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Teyuz
Cerberus
14
2 / 4 / 14
10,059
457
9,174
15,416
10,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
20
10 / 5 / 8
14,124
642
15,678
17,861
6,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 5
12,050
548
16,815
20,495
6,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
DomiConn
Bellona
16
1 / 8 / 2
9,761
444
4,950
17,700
15,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Miyäck
Bastet
17
8 / 4 / 4
11,496
523
14,244
17,852
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
Williou
Bacchus
14
2 / 7 / 7
9,207
419
5,944
20,928
19,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
lucaluffy
Olorun
13
0 / 6 / 2
8,748
398
2,347
14,480
5,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
30
Kills
17
19
Deaths
31
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Affinitix
Hachiman
3
3
8
2.33
W
10
4
10
3.75
W
Nu Wa
Bolkil
Nu Wa
5
3
18
4.67
L
6
6
5
1.42
L
Bellona
DomiConn
Bellona
1
8
2
0.25
L
Bastet
Miyäck
Bastet
8
4
4
2.5
W
Cerberus
Teyuz
Cerberus
2
4
14
2.25
W
Skadi
10
5
8
2.8
L
Bacchus
Williou
Bacchus
2
7
7
0.79
L
Olorun
lucaluffy
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,575
Damage
44,300
76,258
Taken
91,455
32,248
Mitigated
53,172
24,187
Healing
20,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Affinitix
Hachiman
8,840
4,463
0
6,887
12,856
4,013
2,255
3,268
9,588
0
87,410
W
18,438
1,748
0
6,702
19,125
7,377
0
2,505
16,570
0
114,757
W
Nu Wa
Bolkil
Nu Wa
17,445
2,572
0
2,187
11,000
3,610
1,316
2,061
8,939
74,803
0
L
16,815
9,874
0
5,874
20,495
6,893
676
7,209
13,045
0
94,312
L
Bellona
DomiConn
Bellona
4,950
1,739
0
1,848
17,700
15,347
0
2,567
14,984
0
47,380
L
Bastet
Miyäck
Bastet
14,244
3,852
0
5,220
17,852
6,599
0
4,888
12,713
0
70,848
W
Cerberus
Teyuz
Cerberus
9,174
607
0
3,542
15,416
10,430
350
2,974
12,442
22,424
0
W
Skadi
15,678
7,884
0
4,869
17,861
6,818
2,351
1,002
16,684
0
121,024
L
Bacchus
Williou
Bacchus
5,944
613
0
2,877
20,928
19,288
70
5,165
15,609
19,430
0
L
Olorun
lucaluffy
Olorun
2,347
1,021
316
4,384
14,480
5,045
524
5,558
8,485
36,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,118
Gold Earned
51,262
595
Minions Killed
454
0
Camps Cleared
0
2,099,668
Distance Traveled
1,818,091
7
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,746
534
138
6
0
412,371
2
W
Pele
13,965
635
140
6
0
480,353
0
W
Nu Wa
13,224
601
124
6
0
399,358
2
L
Izanami
12,050
548
161
7
0
381,754
5
L
Bellona
9,761
444
92
4
0
309,892
3
L
Bastet
11,496
523
109
5
0
382,992
13
W
Cerberus
10,059
457
28
1
0
401,997
1
W
Skadi
14,124
642
165
8
0
405,589
2
L
Bacchus
9,207
419
22
1
0
391,279
12
L
Olorun
8,748
398
70
3
0
352,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role