Player Matchup

Tiamat
Tiamat
FeuilleAnanas13
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,542 Elo+
Party 3
Medusa
Medusa
Lowspi
Medusa
Level 27
God Stats
11W - 9L
1,542 SR
Queue Stats
124W - 100L
1,472 Elo+
Party 2
Athena
Athena
Mrchompers02
Athena
Level 149
God Stats
4W - 5L
1,464 SR
Queue Stats
102W - 91L
1,495 Elo+
Party 2
Thanatos
Thanatos
SucreNono
Thanatos
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,549 Elo+
Party 3
Sylvanus
Sylvanus
WinterHuntress
Sylvanus
Level 146
God Stats
9W - 13L
1,352 SR
Queue Stats
226W - 195L
1,451 Elo+
Party 2
Team Averages
Level 85
1,471 SR
1,502 Elo+

VS

Team Averages
Level 51
1,443 SR
1,434 Elo+
Persephone
Persephone
Anxiety92
Persephone
Level 42
God Stats
12W - 18L
1,532 SR
Queue Stats
51W - 59L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
JTcreative
Cthulhu
Level 43
God Stats
16W - 16L
1,531 SR
Queue Stats
358W - 344L
1,460 Elo+
Party 4
Apollo
Apollo
alphadense
Apollo
Level 49
God Stats
2W - 8L
1,195 SR
Queue Stats
417W - 423L
1,429 Elo+
Party 4
Chang'e
Chang'e
xFUNNyx8044
Chang'e
Level 86
God Stats
11W - 10L
1,458 SR
Queue Stats
317W - 248L
1,550 Elo+
Party 1
Set
Set
xrWAVErx
Set
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,353
529
3,195
7,536
3,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Lowspi
Medusa
11
8 / 1 / 4
7,120
593
9,260
5,733
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
13
2 / 1 / 0
6,819
568
4,251
9,884
6,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
SucreNono
Thanatos
10
2 / 0 / 2
6,106
509
4,669
8,085
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
11
2 / 0 / 9
6,922
577
5,175
6,351
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Anxiety92
Persephone
11
1 / 4 / 0
6,287
524
5,369
5,872
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
JTcreative
Cthulhu
10
1 / 6 / 0
5,607
467
4,340
11,729
3,831
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
alphadense
Apollo
8
0 / 2 / 1
5,022
419
2,552
5,495
1,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chang'e
xFUNNyx8044
Chang'e
12
1 / 1 / 0
6,833
569
6,617
5,242
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,743
479
2,057
9,845
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
4
4
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
Anxiety92
Persephone
1
4
0
0.25
W
2
2
2
1.5
L
Cthulhu
JTcreative
Cthulhu
1
6
0
0.17
W
Medusa
Lowspi
Medusa
8
1
4
10
W
Athena
2
1
0
2
W
Thanatos
SucreNono
Thanatos
2
0
2
3
W
Sylvanus
2
0
9
6.5
L
Apollo
alphadense
Apollo
0
2
1
0.25
L
Chang'e
xFUNNyx8044
Chang'e
1
1
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
20,935
37,589
Taken
38,183
18,382
Mitigated
12,604
21,991
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Anxiety92
Persephone
5,369
0
0
1,386
5,872
1,629
0
2,603
3,266
33,423
0
W
3,195
370
0
3,778
7,536
3,337
0
4,599
2,643
28,566
0
L
Cthulhu
JTcreative
Cthulhu
4,340
90
608
2,090
11,729
3,831
0
2,609
9,120
24,377
0
W
Medusa
Lowspi
Medusa
9,260
4,262
0
554
5,733
1,750
307
1,695
3,998
0
30,615
W
Athena
4,251
1,231
0
3,381
9,884
6,728
0
5,854
4,030
40,574
0
W
Thanatos
SucreNono
Thanatos
4,669
1,059
453
7,981
8,085
2,453
0
2,316
5,673
0
30,881
W
Sylvanus
5,175
1,140
2,027
3,817
6,351
4,114
52
1,432
4,919
18,346
0
L
Apollo
alphadense
Apollo
2,552
1,727
0
609
5,495
1,507
0
1,990
3,505
0
17,150
L
Chang'e
xFUNNyx8044
Chang'e
6,617
326
288
2,917
5,242
1,923
248
3,016
2,226
43,230
0
L
2,057
931
0
3,884
9,845
3,714
0
2,401
7,444
0
24,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
29,492
299
Minions Killed
284
0
Camps Cleared
0
1,257,226
Distance Traveled
1,141,761
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,287
524
50
4
0
200,968
0
W
Tiamat
6,353
529
59
5
0
229,449
0
L
Cthulhu
5,607
467
47
4
0
235,827
2
W
Medusa
7,120
593
57
5
0
229,948
3
W
Athena
6,819
568
97
8
0
265,956
1
W
Thanatos
6,106
509
61
5
0
282,639
0
W
Sylvanus
6,922
577
25
2
0
249,234
5
L
Apollo
5,022
419
39
3
0
233,973
3
L
Chang'e
6,833
569
94
8
0
228,856
0
L
Set
5,743
479
54
5
0
242,137
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role