Player Matchup

Loki
Loki
Gold I
Crazydevil38
Loki
Gold I
Level 104
God Stats
128W - 97L
1,604 SR
Queue Stats
214W - 198L
1,650 MMR
Solo
He Bo
He Bo
Platinum V
DastanSK
He Bo
Platinum V
Level 153
God Stats
1W - 0L
1,178 SR
Queue Stats
161W - 153L
1,653 MMR
Solo
Scylla
Scylla
Silver I
Elitezinho
Scylla
Silver I
Level 149
God Stats
1W - 0L
1,905 SR
Queue Stats
8W - 0L
1,678 MMR
Solo
Ullr
Ullr
Gold II
GoDeeper
Ullr
Gold II
Level 109
God Stats
8W - 7L
1,591 SR
Queue Stats
817W - 806L
1,648 MMR
Solo
Horus
Horus
Platinum V
Surks
Horus
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,555 SR
1,626 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,575 SR
1,601 MMR
Xbalanque
Xbalanque
Gold III
Jur0Jan0sik
Xbalanque
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold IV
Murdôck
Janus
Gold IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 60L
1,634 MMR
Solo
Nemesis
Nemesis
Platinum V
NorbertBusfahrer
Nemesis
Platinum V
Level 69
God Stats
2W - 2L
1,877 SR
Queue Stats
280W - 269L
1,645 MMR
Solo
Terra
Terra
Gold V
Ronfflex
Terra
Gold V
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,636 MMR
Solo
Mercury
Mercury
Silver II
sQbiid
Mercury
Silver II
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 79L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
8,750
625
7,514
10,019
4,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
DastanSK
He Bo
13
6 / 2 / 6
8,187
585
7,375
6,437
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Elitezinho
Scylla
13
3 / 2 / 4
7,649
546
7,680
5,788
1,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
2 / 2 / 5
7,643
546
6,901
10,336
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Horus
Surks
Horus
12
4 / 1 / 9
7,786
556
6,358
9,262
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
TiamatApolloTsukuyomiSetGuan Yu

VS

Bans
AthenaAnhurSobekDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jur0Jan0sik
Xbalanque
11
0 / 5 / 1
6,487
463
5,520
9,199
1,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Murdôck
Janus
13
5 / 3 / 1
8,119
580
4,191
7,499
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 6 / 0
6,656
475
7,322
11,931
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Ronfflex
Terra
8
0 / 2 / 4
5,962
426
5,419
10,748
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
sQbiid
Mercury
13
1 / 4 / 4
7,722
552
2,326
9,327
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
20
Kills
7
7
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
He Bo
DastanSK
He Bo
6
2
6
4.5
W
Scylla
Elitezinho
Scylla
3
2
4
2.5
W
Ullr
2
2
5
2.25
L
Xbalanque
Jur0Jan0sik
Xbalanque
0
5
1
0.1
L
Janus
Murdôck
Janus
5
3
1
1.83
L
1
6
0
0.17
L
Terra
Ronfflex
Terra
0
2
4
1
W
Horus
Surks
Horus
4
1
9
8.5
L
Mercury
sQbiid
Mercury
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,828
Damage
24,778
41,842
Taken
48,704
18,184
Mitigated
20,449
14,056
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,514
2,339
0
3,496
10,019
4,939
142
454
9,267
0
50,942
W
He Bo
DastanSK
He Bo
7,375
50
0
1,230
6,437
2,446
30
2,197
4,133
46,325
0
W
Scylla
Elitezinho
Scylla
7,680
1,012
0
1,454
5,788
1,669
224
1,914
3,705
50,925
0
W
Ullr
6,901
1,538
0
2,483
10,336
3,721
45
2,913
7,391
0
54,442
L
Xbalanque
Jur0Jan0sik
Xbalanque
5,520
2,196
0
3,306
9,199
1,730
0
359
8,706
0
35,799
L
Janus
Murdôck
Janus
4,191
314
0
1,610
7,499
2,661
518
2,804
4,695
42,309
0
L
7,322
2,692
0
2,677
11,931
6,117
0
4,104
7,827
0
31,233
L
Terra
Ronfflex
Terra
5,419
894
428
3,932
10,748
7,158
0
4,898
5,850
15,957
0
W
Horus
Surks
Horus
6,358
2,901
1,488
3,905
9,262
5,409
54
1,833
7,363
0
17,116
L
Mercury
sQbiid
Mercury
2,326
1,195
0
666
9,327
2,783
1,124
2,890
6,437
0
49,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,015
Gold Earned
34,946
393
Minions Killed
358
0
Camps Cleared
0
1,421,138
Distance Traveled
1,333,017
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,750
625
100
7
0
320,148
6
W
He Bo
8,187
585
92
7
0
285,347
1
W
Scylla
7,649
546
89
6
0
264,250
8
W
Ullr
7,643
546
87
6
0
242,721
3
L
Xbalanque
6,487
463
81
6
0
238,554
3
L
Janus
8,119
580
94
7
0
272,213
5
L
Nemesis
6,656
475
60
4
0
238,945
2
L
Terra
5,962
426
16
1
0
275,234
6
W
Horus
7,786
556
25
2
0
308,672
4
L
Mercury
7,722
552
107
8
0
308,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role