Player Matchup

Ullr
Ullr
Gold I
AUTOCON999
Ullr
Gold I
Level 151
God Stats
0W - 2L
1,832 SR
Queue Stats
62W - 58L
1,617 MMR
Solo
Tyr
Tyr
Silver I
Bushidö
Tyr
Silver I
Level 88
God Stats
8W - 5L
1,500 SR
Queue Stats
224W - 217L
1,589 MMR
Solo
Artio
Artio
Silver II
SuperPhunTimes
Artio
Silver II
Level 65
God Stats
1W - 2L
1,588 SR
Queue Stats
5W - 6L
1,546 MMR
Solo
Anubis
Anubis
Bronze III
thearhitect93
Anubis
Bronze III
Level 107
God Stats
3W - 2L
1,684 SR
Queue Stats
5W - 13L
1,600 MMR
Solo
Fenrir
Fenrir
Gold III
ÁnonymousK
Fenrir
Gold III
Level 146
God Stats
0W - 3L
1,219 SR
Queue Stats
155W - 151L
1,575 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,565 SR
1,585 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,648 SR
1,579 MMR
Scylla
Scylla
Gold I
ImGodAdam
Scylla
Gold I
Level 109
God Stats
53W - 61L
1,567 SR
Queue Stats
1,289W - 1,306L
1,623 MMR
Solo
Nemesis
Nemesis
Gold IV
KhanRedrum
Nemesis
Gold IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
PreciseAxis4
Mulan
Platinum V
Level 160
God Stats
20W - 14L
1,642 SR
Queue Stats
249W - 238L
1,629 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Stingers900
Danzaburou
Gold IV
Level 156
God Stats
3W - 2L
1,807 SR
Queue Stats
55W - 53L
1,683 MMR
Party 1
Ymir
Ymir
Bronze III
WiDGeRz93
Ymir
Bronze III
Level 119
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 2L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
9,804
446
9,005
16,054
5,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
0 / 5 / 1
10,611
482
8,729
18,073
17,421
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 4 / 4
9,858
448
5,802
23,275
24,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 4 / 3
12,526
569
12,552
12,225
6,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
17
6 / 7 / 3
11,144
507
11,428
20,600
9,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
TsukuyomiSetPersephoneGuan YuAo Kuang

VS

Bans
TiamatAthenaGaneshaCu ChulainnYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImGodAdam
Scylla
20
5 / 4 / 6
13,138
597
10,903
11,305
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KhanRedrum
Nemesis
18
4 / 4 / 9
12,353
562
8,566
17,320
7,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 2 / 7
13,946
634
16,407
25,019
22,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Stingers900
Danzaburou
20
10 / 4 / 7
15,336
697
20,753
17,167
6,809
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
18
2 / 0 / 15
12,721
578
9,464
17,571
18,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
14
Kills
27
27
Deaths
14
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
0
5
1
0.1
W
Scylla
ImGodAdam
Scylla
5
4
6
2
W
Nemesis
KhanRedrum
Nemesis
4
4
9
2.13
W
6
2
7
4.75
W
Danzaburou
Stingers900
Danzaburou
10
4
7
3.38
L
0
4
4
0.5
W
Ymir
2
0
15
9.5
L
7
4
3
2.13
L
Fenrir
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,516
Damage
66,093
90,227
Taken
88,382
63,761
Mitigated
58,575
24,521
Healing
36,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,005
4,221
0
911
16,054
5,853
2,400
2,625
13,376
0
74,254
L
8,729
1,430
0
3,235
18,073
17,421
0
2,601
14,735
0
71,588
W
Scylla
ImGodAdam
Scylla
10,903
321
242
2,214
11,305
3,720
0
4,897
6,408
85,135
0
W
Nemesis
KhanRedrum
Nemesis
8,566
3,865
0
6,460
17,320
7,422
821
2,920
14,400
0
96,567
W
16,407
3,302
0
15,109
25,019
22,022
1,966
3,543
21,476
0
103,960
W
Danzaburou
Stingers900
Danzaburou
20,753
11,025
0
8,682
17,167
6,809
6,725
4,113
13,054
0
108,636
L
5,802
439
865
6,498
23,275
24,356
0
6,563
16,535
39,578
0
W
Ymir
9,464
2,641
0
3,603
17,571
18,602
301
4,986
12,585
50,205
0
L
12,552
168
0
5,704
12,225
6,675
380
5,152
6,774
85,452
0
L
Fenrir
11,428
4,045
0
7,308
20,600
9,456
0
2,838
17,568
0
73,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,943
Gold Earned
67,494
607
Minions Killed
672
0
Camps Cleared
0
1,875,775
Distance Traveled
2,070,124
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,804
446
131
6
0
354,279
5
L
Tyr
10,611
482
153
7
0
365,643
4
W
Scylla
13,138
597
161
7
0
413,747
7
W
Nemesis
12,353
562
128
6
0
440,036
2
W
Mulan
13,946
634
177
8
0
400,168
5
W
Danzaburou
15,336
697
153
7
0
377,579
7
L
Artio
9,858
448
64
3
0
424,491
2
W
Ymir
12,721
578
53
2
0
438,594
7
L
Anubis
12,526
569
149
7
0
336,709
9
L
Fenrir
11,144
507
110
5
0
394,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role