Player Matchup

Discordia
Discordia
OdaShaman
Discordia
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,279 Elo+
Party 1
Ullr
Ullr
Tropicalmissile
Ullr
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,466 Elo+
Party 1
Janus
Janus
Uchihavenger
Janus
Level 141
God Stats
3W - 3L
1,476 SR
Queue Stats
84W - 86L
1,503 Elo+
Party 1
Thanatos
Thanatos
ghostwarrior0711
Thanatos
Level 52
God Stats
7W - 12L
1,363 SR
Queue Stats
98W - 106L
1,480 Elo+
Party 1
Chaac
Chaac
nadalrz
Chaac
Level 66
God Stats
6W - 2L
1,482 SR
Queue Stats
22W - 31L
1,460 Elo+
Party 1
Team Averages
Level 91
1,464 SR
1,437 Elo+

VS

Team Averages
Level 67
1,441 SR
1,440 Elo+
Serqet
Serqet
FurryRules
Serqet
Level 123
God Stats
3W - 4L
1,505 SR
Queue Stats
184W - 209L
1,437 Elo+
Solo
Merlin
Merlin
Neska48
Merlin
Level 53
God Stats
1W - 1L
1,782 SR
Queue Stats
13W - 13L
1,527 Elo+
Solo
Izanami
Izanami
RenegadeNexus
Izanami
Level 69
God Stats
29W - 45L
1,458 SR
Queue Stats
401W - 430L
1,365 Elo+
Party 2
Hercules
Hercules
Travaler777
Hercules
Level 33
God Stats
0W - 4L
1,160 SR
Queue Stats
19W - 27L
1,479 Elo+
Solo
Sol
Sol
xxChiCo
Sol
Level 57
God Stats
5W - 9L
1,300 SR
Queue Stats
242W - 265L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OdaShaman
Discordia
16
1 / 2 / 10
9,368
937
10,290
6,344
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 1 / 13
10,352
1,035
10,337
4,611
1,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 11
10,710
1,071
12,340
5,468
2,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 4
9,956
996
8,478
5,001
1,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
nadalrz
Chaac
17
6 / 2 / 11
10,860
1,086
6,871
7,668
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Team 1 Tickets

255

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FurryRules
Serqet
15
2 / 5 / 3
9,145
915
2,362
12,577
4,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Neska48
Merlin
15
1 / 6 / 3
8,906
891
4,316
14,188
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
14
0 / 2 / 3
8,425
843
916
4,399
1,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Travaler777
Hercules
16
2 / 5 / 4
9,598
960
7,109
15,031
6,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sol
15
2 / 2 / 5
9,676
968
10,064
6,362
2,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
20
Kills
7
7
Deaths
20
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
FurryRules
Serqet
2
5
3
0.7
L
Merlin
Neska48
Merlin
1
6
3
0.42
W
Discordia
OdaShaman
Discordia
1
2
10
3
L
Izanami
0
2
3
0.75
L
Hercules
Travaler777
Hercules
2
5
4
0.8
W
3
1
13
9.5
W
5
1
11
10.5
W
5
1
4
7
W
Chaac
nadalrz
Chaac
6
2
11
5.75
L
Sol
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,316
Damage
24,767
29,092
Taken
52,557
14,184
Mitigated
19,438
9,627
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
FurryRules
Serqet
2,362
0
0
60
12,577
4,400
0
3,354
9,148
0
11,389
L
Merlin
Neska48
Merlin
4,316
146
0
0
14,188
4,780
0
8,061
6,002
19,676
0
W
Discordia
OdaShaman
Discordia
10,290
338
0
184
6,344
2,360
0
2,110
4,050
29,866
0
L
Izanami
916
448
0
0
4,399
1,452
0
2,429
1,970
0
17,276
L
Hercules
Travaler777
Hercules
7,109
2,209
0
965
15,031
6,708
0
7,166
7,790
0
19,222
W
10,337
2,993
0
506
4,611
1,944
0
1,399
2,998
0
21,531
W
12,340
515
0
1,941
5,468
2,037
0
4,179
1,289
48,957
0
W
8,478
2,099
0
3,966
5,001
1,689
0
2,533
1,914
0
18,123
W
Chaac
nadalrz
Chaac
6,871
1,019
0
3,030
7,668
6,154
0
4,159
3,509
0
18,862
L
Sol
10,064
2,446
0
1,793
6,362
2,098
0
1,620
4,717
40,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,246
Gold Earned
45,750
202
Minions Killed
198
13
Camps Cleared
4
1,030,345
Distance Traveled
909,802
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,145
915
19
2
2
223,955
1
L
Merlin
8,906
891
35
4
1
172,607
0
W
Discordia
9,368
937
34
3
2
204,165
2
L
Izanami
8,425
843
37
4
0
140,137
0
L
Hercules
9,598
960
34
3
0
190,360
1
W
Ullr
10,352
1,035
23
2
2
216,944
2
W
Janus
10,710
1,071
100
10
1
213,219
0
W
Thanatos
9,956
996
22
2
4
185,396
0
W
Chaac
10,860
1,086
23
2
4
210,621
1
L
Sol
9,676
968
73
7
1
182,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role