Player Matchup

Zeus
Zeus
Hope Is Hot
Zeus
Level 108
God Stats
12W - 8L
1,450 SR
Queue Stats
118W - 85L
1,571 Elo+
Party 1
Chaac
Chaac
Smite Aight
Chaac
Level 44
God Stats
19W - 12L
1,600 SR
Queue Stats
78W - 80L
1,513 Elo+
Party 1
Neith
Neith
bop1234567
Neith
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 65L
1,487 Elo+
Party 1
Team Averages
Level 74
1,517 SR
1,523 Elo+

VS

Team Averages
Level 39
1,551 SR
1,454 Elo+
Set
Set
Drew1661
Set
Level 29
God Stats
3W - 4L
1,513 SR
Queue Stats
105W - 97L
1,383 Elo+
Solo
Neith
Neith
Megaloking6255
Neith
Level 23
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
nak21savage
Hercules
Level 64
God Stats
21W - 26L
1,433 SR
Queue Stats
82W - 96L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 2 / 8
12,799
753
25,352
8,758
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 19
11,486
676
9,337
10,866
10,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
16
8 / 0 / 17
12,672
745
13,787
4,311
2,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
9,884
581
2,276
11,193
4,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 14 / 1
8,753
515
4,479
18,287
5,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hercules
nak21savage
Hercules
12
0 / 9 / 0
8,866
522
4,622
28,502
18,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
27
Kills
1
2
Deaths
27
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
15
2
8
9.5
L
0
14
1
0.04
W
4
0
19
13.5
W
Neith
8
0
17
16.5
L
Hercules
nak21savage
Hercules
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,476
Damage
11,377
23,935
Taken
57,982
15,429
Mitigated
28,476
7,916
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,276
725
0
161
11,193
4,119
204
5,047
5,786
0
19,279
W
25,352
2,129
0
1,189
8,758
2,877
0
92
8,439
73,238
0
L
4,479
2,415
0
1,191
18,287
5,484
217
10,309
7,453
0
25,006
W
9,337
3,548
0
4,567
10,866
10,119
748
24
10,657
0
29,870
W
Neith
13,787
7,579
0
2,160
4,311
2,433
1,794
12
4,249
0
47,257
L
Hercules
nak21savage
Hercules
4,622
1,355
516
7,284
28,502
18,873
77
8,815
19,335
0
28,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
27,503
189
Minions Killed
109
0
Camps Cleared
0
939,218
Distance Traveled
677,374
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,884
581
41
2
0
206,649
0
W
Zeus
12,799
753
75
4
0
280,129
2
L
Neith
8,753
515
31
2
0
238,598
0
W
Chaac
11,486
676
33
2
0
348,731
1
W
Neith
12,672
745
81
5
0
310,358
1
L
Hercules
8,866
522
37
2
0
232,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role