Player Matchup

Kuzenbo
Kuzenbo
J0o0PA
Kuzenbo
Level 22
God Stats
11W - 7L
1,629 SR
Queue Stats
30W - 28L
1,474 Elo+
Party 2
Odin
Odin
NekoDeKat
Odin
Level 17
God Stats
7W - 8L
1,485 SR
Queue Stats
102W - 95L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
OverTro11
Hou Yi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,587 Elo+
Party 2
Hun Batz
Hun Batz
bananapielordm
Hun Batz
Level 29
God Stats
7W - 2L
1,696 SR
Queue Stats
38W - 30L
1,478 Elo+
Party 1
Scylla
Scylla
hansjew
Scylla
Level 44
God Stats
9W - 3L
1,712 SR
Queue Stats
40W - 35L
1,486 Elo+
Party 2
Team Averages
Level 25
1,604 SR
1,505 Elo+

VS

Team Averages
Level 25
1,477 SR
1,492 Elo+
Ao Kuang
Ao Kuang
DevileeriuM
Ao Kuang
Level 29
God Stats
2W - 4L
1,411 SR
Queue Stats
62W - 75L
1,479 Elo+
Solo
Cerberus
Cerberus
Skydane
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 129L
1,436 Elo+
Party 3
Heimdallr
Heimdallr
StrameV2
Heimdallr
Level 32
God Stats
1W - 6L
1,525 SR
Queue Stats
144W - 152L
1,469 Elo+
Party 3
Nemesis
Nemesis
Vigilanthe
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,696 Elo+
Solo
Tiamat
Tiamat
WeissBaruh
Tiamat
Level 18
God Stats
33W - 30L
1,449 SR
Queue Stats
253W - 283L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
J0o0PA
Kuzenbo
18
5 / 3 / 13
14,979
468
21,289
31,853
67,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
20
8 / 4 / 9
16,730
523
19,233
25,542
29,690
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
OverTro11
Hou Yi
20
9 / 9 / 6
16,491
515
23,089
27,176
10,293
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
20
12 / 7 / 7
19,221
601
27,961
31,653
15,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
hansjew
Scylla
20
4 / 6 / 15
15,423
482
27,260
24,447
10,530
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DevileeriuM
Ao Kuang
20
12 / 10 / 5
15,861
496
22,151
37,148
17,925
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Skydane
Cerberus
19
2 / 3 / 16
14,007
438
14,259
31,414
42,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
StrameV2
Heimdallr
20
5 / 5 / 13
14,668
458
24,229
25,378
11,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Vigilanthe
Nemesis
20
1 / 13 / 9
14,010
438
18,380
30,752
17,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
WeissBaruh
Tiamat
20
9 / 7 / 11
16,990
531
29,211
38,005
25,293
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
83
38
Kills
29
29
Deaths
38
50
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DevileeriuM
Ao Kuang
12
10
5
1.45
W
Kuzenbo
J0o0PA
Kuzenbo
5
3
13
3.83
W
Odin
8
4
9
3.13
W
Hou Yi
OverTro11
Hou Yi
9
9
6
1.33
L
Cerberus
Skydane
Cerberus
2
3
16
3.33
L
Heimdallr
StrameV2
Heimdallr
5
5
13
2.3
L
Nemesis
Vigilanthe
Nemesis
1
13
9
0.42
L
Tiamat
WeissBaruh
Tiamat
9
7
11
2.07
W
Hun Batz
12
7
7
2.21
W
Scylla
hansjew
Scylla
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,832
Damage
108,230
140,671
Taken
162,697
133,357
Mitigated
113,569
46,759
Healing
44,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DevileeriuM
Ao Kuang
22,151
7,184
0
12,337
37,148
17,925
0
11,507
25,346
87,964
0
W
Kuzenbo
J0o0PA
Kuzenbo
21,289
6,501
0
8,250
31,853
67,772
438
17,126
14,727
34,791
0
W
Odin
19,233
5,406
630
6,456
25,542
29,690
4,026
13,682
11,859
0
89,493
W
Hou Yi
OverTro11
Hou Yi
23,089
8,355
0
5,710
27,176
10,293
3,273
12,921
14,254
0
99,766
L
Cerberus
Skydane
Cerberus
14,259
1,105
0
6,501
31,414
42,035
692
10,114
21,029
54,957
0
L
Heimdallr
StrameV2
Heimdallr
24,229
8,041
0
8,473
25,378
11,093
2,132
8,499
16,636
0
119,713
L
Nemesis
Vigilanthe
Nemesis
18,380
6,845
0
4,421
30,752
17,223
1,259
8,483
21,640
0
95,070
L
Tiamat
WeissBaruh
Tiamat
29,211
4,005
0
12,549
38,005
25,293
690
13,583
23,936
118,416
0
W
Hun Batz
27,961
13,489
0
13,280
31,653
15,072
2,409
10,431
21,222
0
183,697
W
Scylla
hansjew
Scylla
27,260
2,962
2,909
9,524
24,447
10,530
2,398
12,228
12,219
91,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,844
Gold Earned
75,536
683
Minions Killed
632
0
Camps Cleared
0
3,027,232
Distance Traveled
2,678,956
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
15,861
496
99
3
0
489,598
0
W
Kuzenbo
14,979
468
24
1
0
657,919
3
W
Odin
16,730
523
143
4
0
534,943
2
W
Hou Yi
16,491
515
147
5
0
556,281
0
L
Cerberus
14,007
438
90
3
0
605,685
3
L
Heimdallr
14,668
458
143
4
0
572,786
5
L
Nemesis
14,010
438
130
4
0
482,508
3
L
Tiamat
16,990
531
170
5
0
528,379
0
W
Hun Batz
19,221
601
239
7
0
700,463
1
W
Scylla
15,423
482
130
4
0
577,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role