Player Matchup

Geb
Geb
AtlasEvolved
Geb
Level 107
God Stats
28W - 23L
1,536 SR
Queue Stats
243W - 239L
1,482 Elo+
Party 2
Apollo
Apollo
DANI1998
Apollo
Level 127
God Stats
3W - 4L
1,426 SR
Queue Stats
65W - 41L
1,549 Elo+
Party 2
Nemesis
Nemesis
Entomolopron
Nemesis
Level 121
God Stats
41W - 29L
1,500 SR
Queue Stats
162W - 161L
1,495 Elo+
Solo
King Arthur
King Arthur
IndieLucky
King Arthur
Level 31
God Stats
13W - 12L
1,456 SR
Queue Stats
28W - 30L
1,420 Elo+
Party 2
Scylla
Scylla
iDempy
Scylla
Level 115
God Stats
9W - 4L
1,490 SR
Queue Stats
150W - 148L
1,509 Elo+
Party 2
Team Averages
Level 100
1,482 SR
1,491 Elo+

VS

Team Averages
Level 82
1,528 SR
1,497 Elo+
Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Eesticoca
Set
Level 119
God Stats
1W - 2L
1,160 SR
Queue Stats
55W - 56L
1,482 Elo+
Party 3
Sun Wukong
Sun Wukong
Li4E4m3
Sun Wukong
Level 86
God Stats
8W - 8L
1,755 SR
Queue Stats
627W - 622L
1,533 Elo+
Party 1
Artemis
Artemis
Yourgamerpotato
Artemis
Level 32
God Stats
1W - 2L
1,485 SR
Queue Stats
12W - 19L
1,436 Elo+
Party 3
Hera
Hera
peppillo
Hera
Level 44
God Stats
1W - 4L
1,743 SR
Queue Stats
478W - 475L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
7,961
468
2,451
7,880
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
DANI1998
Apollo
18
7 / 1 / 1
11,405
671
9,280
11,670
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Entomolopron
Nemesis
15
3 / 1 / 4
9,467
557
7,000
11,537
5,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
IndieLucky
King Arthur
15
2 / 2 / 7
9,483
558
8,688
14,932
8,424
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
iDempy
Scylla
16
8 / 1 / 2
10,124
596
6,744
5,642
2,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 6 / 5
6,564
386
3,637
10,872
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 1
9,208
542
6,700
10,133
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Li4E4m3
Sun Wukong
14
3 / 4 / 1
8,115
477
8,631
15,196
12,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 4 / 1
6,531
384
3,254
9,570
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
2 / 5 / 2
7,003
412
6,309
6,988
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
21
Kills
7
7
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
6
5
0.42
W
1
2
8
2.5
W
Apollo
DANI1998
Apollo
7
1
1
7.5
L
2
2
1
1.25
W
Nemesis
Entomolopron
Nemesis
3
1
4
5
W
King Arthur
IndieLucky
King Arthur
2
2
7
2.75
L
Sun Wukong
Li4E4m3
Sun Wukong
3
4
1
0.88
L
0
4
1
0.13
W
Scylla
iDempy
Scylla
8
1
2
9
L
Hera
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
28,531
51,661
Taken
52,759
25,900
Mitigated
28,541
13,829
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,637
578
658
2,445
10,872
6,945
0
2,063
8,809
15,352
0
W
2,451
427
0
1,434
7,880
5,384
268
1,563
6,203
14,993
0
W
Apollo
DANI1998
Apollo
9,280
6,402
0
5,799
11,670
4,837
2,793
359
11,311
0
98,355
L
6,700
3,502
0
2,726
10,133
3,756
0
519
9,614
0
62,396
W
Nemesis
Entomolopron
Nemesis
7,000
2,852
0
691
11,537
5,197
549
3,319
8,084
0
69,094
W
King Arthur
IndieLucky
King Arthur
8,688
745
0
4,376
14,932
8,424
534
2,251
12,138
0
59,423
L
Sun Wukong
Li4E4m3
Sun Wukong
8,631
1,989
0
5,833
15,196
12,769
356
2,813
12,383
0
47,650
L
3,254
1,326
0
1,879
9,570
2,513
0
1,336
8,234
0
32,450
W
Scylla
iDempy
Scylla
6,744
1,229
0
1,529
5,642
2,058
211
2,161
3,377
62,791
0
L
Hera
6,309
1,650
0
657
6,988
2,558
0
2,464
4,524
34,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,440
Gold Earned
37,421
530
Minions Killed
403
0
Camps Cleared
0
1,666,103
Distance Traveled
1,544,337
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,564
386
19
1
0
331,799
11
W
Geb
7,961
468
21
1
0
351,621
13
W
Apollo
11,405
671
160
9
0
320,450
5
L
Set
9,208
542
132
8
0
346,691
4
W
Nemesis
9,467
557
112
7
0
352,284
0
W
King Arthur
9,483
558
120
7
0
343,945
3
L
Sun Wukong
8,115
477
95
6
0
317,987
3
L
Artemis
6,531
384
72
4
0
259,324
1
W
Scylla
10,124
596
117
7
0
297,803
6
L
Hera
7,003
412
85
5
0
288,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role