Player Matchup

Anubis
Anubis
Arcticdeathjr
Anubis
Level 29
God Stats
1W - 4L
1,082 SR
Queue Stats
45W - 61L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Shadowroo
Heimdallr
Level 3
God Stats
3W - 2L
1,702 SR
Queue Stats
11W - 21L
1,608 Elo+
Party 1
Cerberus
Cerberus
Speedphamtom
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,549 Elo+
Party 2
Tiamat
Tiamat
Sykura
Tiamat
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 28L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
WRECKAGE92
Danzaburou
Level 59
God Stats
1W - 1L
1,279 SR
Queue Stats
105W - 101L
1,542 Elo+
Party 1
Team Averages
Level 24
1,413 SR
1,544 Elo+

VS

Team Averages
Level 20
1,620 SR
1,700 Elo+
Nemesis
Nemesis
BoyBoyo
Nemesis
Level 3
God Stats
3W - 0L
1,863 SR
Queue Stats
4W - 0L
1,772 Elo+
Party 3
Neith
Neith
CheddarBug
Neith
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 16L
1,854 Elo+
Solo
Hel
Hel
SmolEllamira
Hel
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,772 Elo+
Party 3
Chang'e
Chang'e
ayethe
Chang'e
Level 23
God Stats
2W - 1L
1,814 SR
Queue Stats
7W - 8L
1,503 Elo+
Solo
Janus
Janus
pepelomas321
Janus
Level 24
God Stats
20W - 20L
1,423 SR
Queue Stats
277W - 268L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 11 / 9
11,783
1,178
16,173
21,766
13,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Shadowroo
Heimdallr
13
2 / 2 / 1
8,705
871
2,093
3,744
2,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Speedphamtom
Cerberus
18
3 / 7 / 11
11,967
1,197
13,902
27,732
27,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
Sykura
Tiamat
17
1 / 6 / 10
10,095
1,010
13,136
16,047
11,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WRECKAGE92
Danzaburou
17
6 / 12 / 9
12,199
1,220
13,775
22,553
11,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoyBoyo
Nemesis
18
9 / 5 / 23
11,887
1,189
22,439
17,260
6,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
19
12 / 1 / 18
13,857
1,386
29,018
13,334
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 4 / 16
10,936
1,094
9,224
11,531
4,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
ayethe
Chang'e
18
7 / 4 / 23
11,322
1,132
7,629
13,787
11,186
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 3 / 24
11,600
1,160
18,614
9,440
3,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
142
17
Kills
38
38
Deaths
17
40
Assists
104
Player
Kills
Deaths
Assists
KDA
L
5
11
9
0.86
W
Nemesis
BoyBoyo
Nemesis
9
5
23
4.1
W
Neith
12
1
18
21
L
Heimdallr
Shadowroo
Heimdallr
2
2
1
1.25
W
5
4
16
3.25
L
Cerberus
Speedphamtom
Cerberus
3
7
11
1.21
L
Tiamat
Sykura
Tiamat
1
6
10
1
L
Danzaburou
WRECKAGE92
Danzaburou
6
12
9
0.88
W
Chang'e
ayethe
Chang'e
7
4
23
4.63
W
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,079
Damage
86,924
91,842
Taken
65,352
66,273
Mitigated
30,713
12,582
Healing
22,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,173
722
0
4,516
21,766
13,479
0
6,817
14,949
35,662
0
W
Nemesis
BoyBoyo
Nemesis
22,439
15,323
0
4,053
17,260
6,238
0
10,981
6,279
0
26,005
W
Neith
29,018
15,037
0
7,943
13,334
5,354
0
8,545
4,789
0
65,593
L
Heimdallr
Shadowroo
Heimdallr
2,093
485
0
277
3,744
2,061
0
722
3,022
0
2,422
W
9,224
1,400
3,657
3,095
11,531
4,622
0
8,507
3,024
26,013
0
L
Cerberus
Speedphamtom
Cerberus
13,902
495
0
5,386
27,732
27,485
0
14,763
12,969
33,343
0
L
Tiamat
Sykura
Tiamat
13,136
1,971
0
1,198
16,047
11,677
0
5,161
10,886
29,055
0
L
Danzaburou
WRECKAGE92
Danzaburou
13,775
6,989
0
1,205
22,553
11,571
0
8,004
14,549
0
33,086
W
Chang'e
ayethe
Chang'e
7,629
909
1,466
1,689
13,787
11,186
0
8,880
4,907
9,809
0
W
18,614
886
0
503
9,440
3,313
0
6,298
3,142
50,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,749
Gold Earned
59,602
177
Minions Killed
218
8
Camps Cleared
8
718,412
Distance Traveled
874,161
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,783
1,178
57
6
2
145,015
0
W
Nemesis
11,887
1,189
9
1
0
185,992
0
W
Neith
13,857
1,386
66
7
6
177,167
0
L
Heimdallr
8,705
871
0
0
0
20,878
0
W
Hel
10,936
1,094
36
4
0
166,719
0
L
Cerberus
11,967
1,197
47
5
1
210,019
0
L
Tiamat
10,095
1,010
37
4
1
179,474
0
L
Danzaburou
12,199
1,220
36
4
4
163,026
0
W
Chang'e
11,322
1,132
8
1
1
149,020
1
W
Janus
11,600
1,160
99
10
1
195,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role