Player Matchup

Yemoja
Yemoja
ILustI
Yemoja
Level 22
God Stats
5W - 1L
1,810 SR
Queue Stats
206W - 123L
1,611 Elo+
Party 1
Nike
Nike
MrCaleto
Nike
Level 23
God Stats
52W - 52L
1,453 SR
Queue Stats
111W - 129L
1,390 Elo+
Solo
Danzaburou
Danzaburou
locenator
Danzaburou
Level 29
God Stats
40W - 33L
1,646 SR
Queue Stats
80W - 84L
1,384 Elo+
Solo
Hun Batz
Hun Batz
unobtainablelD
Hun Batz
Level 15
God Stats
3W - 0L
1,766 SR
Queue Stats
251W - 231L
1,633 Elo+
Party 1
Zhong Kui
Zhong Kui
尻JrYoti33尻
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 39
1,635 SR
1,504 Elo+

VS

Team Averages
Level 20
1,573 SR
1,482 Elo+
Persephone
Persephone
Calishogun
Persephone
Level 26
God Stats
2W - 1L
1,686 SR
Queue Stats
79W - 141L
1,237 Elo+
Solo
Pele
Pele
Clonnejo
Pele
Level 29
God Stats
2W - 4L
1,243 SR
Queue Stats
88W - 97L
1,304 Elo+
Solo
Ymir
Ymir
Tomisong229
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
VautoV
Cupid
Level 17
God Stats
0W - 2L
1,349 SR
Queue Stats
47W - 26L
1,733 Elo+
Solo
Janus
Janus
bosssaaxxee
Janus
Level 24
God Stats
10W - 2L
2,087 SR
Queue Stats
94W - 88L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ILustI
Yemoja
17
5 / 1 / 10
11,461
603
5,981
10,725
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
15
0 / 5 / 1
8,749
460
1,480
13,739
7,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
locenator
Danzaburou
17
5 / 2 / 3
10,879
573
6,279
9,781
3,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
15
3 / 2 / 4
9,424
496
4,334
12,369
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
尻JrYoti33尻
Zhong Kui
18
9 / 3 / 5
11,067
582
14,554
13,873
12,006
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Calishogun
Persephone
11
0 / 9 / 3
7,326
386
2,757
9,847
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
15
4 / 6 / 3
9,737
512
4,431
16,521
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
5,236
276
0
0
0
Cupid
VautoV
Cupid
16
7 / 4 / 4
10,382
546
13,458
12,622
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 3
10,640
560
11,463
12,081
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
22
Kills
13
13
Deaths
23
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
Calishogun
Persephone
0
9
3
0.17
L
Pele
4
6
3
0.92
W
Yemoja
ILustI
Yemoja
5
1
10
10
W
Nike
0
5
1
0.1
L
0
0
0
0
L
Cupid
VautoV
Cupid
7
4
4
2.25
L
2
4
3
0.88
W
Danzaburou
locenator
Danzaburou
5
2
3
3.25
W
Hun Batz
3
2
4
2.5
W
Zhong Kui
尻JrYoti33尻
Zhong Kui
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,628
Damage
32,109
60,487
Taken
51,071
36,535
Mitigated
18,001
17,572
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Calishogun
Persephone
2,757
724
0
657
9,847
2,692
0
3,850
5,996
24,117
0
L
Pele
4,431
994
0
4,956
16,521
6,156
350
7,939
8,557
0
52,495
W
Yemoja
ILustI
Yemoja
5,981
1,176
1,379
2,676
10,725
9,099
1,029
3,614
6,833
50,411
0
W
Nike
1,480
192
0
2,357
13,739
7,514
918
0
13,739
238
50,888
L
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
VautoV
Cupid
13,458
6,629
392
4,302
12,622
4,813
2,370
4,700
7,772
0
63,837
L
11,463
896
0
2,641
12,081
4,340
0
4,045
8,036
74,270
0
W
Danzaburou
locenator
Danzaburou
6,279
1,890
0
1,038
9,781
3,541
2,257
3,427
6,076
0
62,865
W
Hun Batz
4,334
1,254
0
4,681
12,369
4,375
452
3,266
8,927
0
58,225
W
Zhong Kui
尻JrYoti33尻
Zhong Kui
14,554
1,772
0
5,441
13,873
12,006
525
2,861
10,692
75,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,580
Gold Earned
43,321
519
Minions Killed
381
0
Camps Cleared
0
1,718,025
Distance Traveled
1,361,139
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,326
386
49
3
0
304,836
0
L
Pele
9,737
512
91
5
0
355,921
4
W
Yemoja
11,461
603
79
4
0
343,793
1
W
Nike
8,749
460
106
6
0
298,254
0
L
Ymir
5,236
276
0
0
0
957
0
L
Cupid
10,382
546
95
5
0
322,889
7
L
Janus
10,640
560
146
8
0
376,536
1
W
Danzaburou
10,879
573
107
6
0
350,001
0
W
Hun Batz
9,424
496
95
5
0
382,394
1
W
Zhong Kui
11,067
582
132
7
0
343,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role