Player Matchup

Ne Zha
Ne Zha
BPS_DarkGod
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,150 Elo+
Party 1
Ares
Ares
BPS_Skywalker
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,150 Elo+
Party 1
Set
Set
Gamakichi912
Set
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
Potato_77_7
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,150 Elo+
Party 1
Fenrir
Fenrir
Takashi_ADS
Fenrir
Level 20
God Stats
0W - 1L
1,183 SR
Queue Stats
1W - 3L
1,150 Elo+
Party 1
Team Averages
Level 9
1,437 SR
1,220 Elo+

VS

Team Averages
Level 10
1,433 SR
1,376 Elo+
Guan Yu
Guan Yu
BowlPacker_420
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,377 Elo+
Solo
Neith
Neith
Ownedyou55
Neith
Level 23
God Stats
7W - 5L
1,400 SR
Queue Stats
8W - 6L
1,327 Elo+
Solo
Aphrodite
Aphrodite
PinguimBr81
Aphrodite
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,695 Elo+
Solo
Cthulhu
Cthulhu
bubbleteaboiis1
Cthulhu
Level 7
God Stats
1W - 0L
1,266 SR
Queue Stats
2W - 2L
1,292 Elo+
Solo
Ra
Ra
insanepika120
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
5 / 10 / 7
8,472
446
7,570
18,426
5,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 6
7,117
375
4,484
20,548
12,681
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 0 / 1
3,786
199
0
0
0
Cerberus
Potato_77_7
Cerberus
12
5 / 9 / 5
8,314
438
13,815
25,317
20,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
14
9 / 8 / 3
9,373
493
11,277
19,317
6,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
9,097
479
5,637
13,873
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
14
7 / 3 / 1
9,974
525
13,311
10,060
3,043
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
PinguimBr81
Aphrodite
20
18 / 0 / 0
13,421
706
23,512
13,021
8,295
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 8 / 12
8,461
445
3,868
20,055
14,865
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 7 / 8
9,418
496
12,323
14,660
4,178
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
59
20
Kills
32
34
Deaths
21
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
5
10
7
0.85
L
1
7
6
0.57
W
3
3
6
2
L
0
0
1
0.5
W
Neith
7
3
1
2.5
W
Aphrodite
PinguimBr81
Aphrodite
18
0
0
18
L
Cerberus
Potato_77_7
Cerberus
5
9
5
0.83
L
Fenrir
9
8
3
1.31
W
0
8
12
0.75
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,146
Damage
58,651
83,608
Taken
71,669
45,484
Mitigated
36,563
8,018
Healing
22,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
7,570
3,317
0
567
18,426
5,911
0
9,568
8,834
0
32,935
L
4,484
733
0
0
20,548
12,681
0
9,773
10,663
18,959
0
W
5,637
1,685
853
3,154
13,873
6,182
518
3,789
9,959
0
46,696
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
13,311
5,932
0
1,464
10,060
3,043
2,784
2,869
7,091
0
52,250
W
Aphrodite
PinguimBr81
Aphrodite
23,512
1,952
640
10,777
13,021
8,295
7,549
3,602
9,244
103,277
0
L
Cerberus
Potato_77_7
Cerberus
13,815
880
0
6,370
25,317
20,037
0
12,900
12,375
39,744
0
L
Fenrir
11,277
2,786
0
1,081
19,317
6,855
0
7,274
12,033
0
38,973
W
3,868
1,029
36
1,559
20,055
14,865
906
2,438
17,377
16,605
0
W
12,323
3,925
1,254
2,520
14,660
4,178
1,662
4,901
9,559
37,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
50,371
200
Minions Killed
427
0
Camps Cleared
0
1,236,028
Distance Traveled
1,622,635
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,472
446
42
2
0
270,668
1
L
Ares
7,117
375
22
1
0
286,063
0
W
Guan Yu
9,097
479
71
4
0
390,159
0
L
Set
3,786
199
0
0
0
0
0
W
Neith
9,974
525
79
4
0
328,242
0
W
Aphrodite
13,421
706
195
10
0
331,351
1
L
Cerberus
8,314
438
77
4
0
346,730
0
L
Fenrir
9,373
493
59
3
0
332,567
0
W
Cthulhu
8,461
445
26
1
0
285,775
0
W
Ra
9,418
496
56
3
0
287,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role