Player Matchup

Kukulkan
Kukulkan
Fitocorleones
Kukulkan
Level 35
God Stats
6W - 3L
1,727 SR
Queue Stats
111W - 114L
1,575 Elo+
Party 3
Chiron
Chiron
Hurvy15
Chiron
Level 63
God Stats
2W - 3L
1,948 SR
Queue Stats
87W - 51L
1,685 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MoW1801
Tsukuyomi
Level 146
God Stats
4W - 1L
1,561 SR
Queue Stats
115W - 100L
1,463 Elo+
Party 3
King Arthur
King Arthur
raulpf
King Arthur
Level 127
God Stats
11W - 9L
1,518 SR
Queue Stats
185W - 118L
1,643 Elo+
Party 3
Sylvanus
Sylvanus
winters16
Sylvanus
Level 45
God Stats
6W - 1L
1,860 SR
Queue Stats
115W - 76L
1,661 Elo+
Party 1
Team Averages
Level 83
1,723 SR
1,605 Elo+

VS

Team Averages
Level 110
1,539 SR
1,646 Elo+
Nemesis
Nemesis
JJMASTER69
Nemesis
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
293W - 217L
1,699 Elo+
Party 2
Guan Yu
Guan Yu
Kaeilios
Guan Yu
Level 41
God Stats
4W - 4L
1,198 SR
Queue Stats
63W - 62L
1,614 Elo+
Solo
Anubis
Anubis
Sellith
Anubis
Level 145
God Stats
7W - 7L
1,603 SR
Queue Stats
120W - 97L
1,620 Elo+
Party 2
Hel
Hel
Xanziz
Hel
Level 158
God Stats
9W - 5L
1,892 SR
Queue Stats
309W - 266L
1,640 Elo+
Party 2
Neith
Neith
diablo93
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fitocorleones
Kukulkan
20
13 / 5 / 10
15,777
607
24,988
14,206
6,389
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Hurvy15
Chiron
20
6 / 3 / 10
15,260
587
13,116
18,704
7,847
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
MoW1801
Tsukuyomi
20
5 / 9 / 17
14,172
545
18,302
21,220
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
raulpf
King Arthur
20
4 / 1 / 19
15,072
580
26,987
29,095
31,582
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
winters16
Sylvanus
16
3 / 7 / 12
11,284
434
8,981
22,267
20,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JJMASTER69
Nemesis
19
10 / 7 / 9
13,319
512
22,882
29,144
14,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Kaeilios
Guan Yu
20
2 / 4 / 5
12,311
474
12,841
28,259
37,190
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Sellith
Anubis
20
6 / 7 / 4
13,306
512
9,465
18,375
9,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Xanziz
Hel
18
3 / 8 / 12
11,557
445
11,807
21,914
25,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
diablo93
Neith
18
4 / 5 / 7
11,377
438
9,317
18,020
8,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
62
31
Kills
25
25
Deaths
31
68
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fitocorleones
Kukulkan
13
5
10
3.6
W
Chiron
Hurvy15
Chiron
6
3
10
3.67
L
Nemesis
JJMASTER69
Nemesis
10
7
9
2.07
L
Guan Yu
Kaeilios
Guan Yu
2
4
5
1.13
W
Tsukuyomi
MoW1801
Tsukuyomi
5
9
17
1.5
L
Anubis
Sellith
Anubis
6
7
4
1.14
L
Hel
Xanziz
Hel
3
8
12
1.13
L
Neith
diablo93
Neith
4
5
7
1.5
W
King Arthur
raulpf
King Arthur
4
1
19
13.5
W
Sylvanus
winters16
Sylvanus
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,374
Damage
66,312
105,492
Taken
115,712
74,372
Mitigated
95,503
42,105
Healing
45,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fitocorleones
Kukulkan
24,988
2,223
0
1,361
14,206
6,389
2,114
2,036
12,120
116,284
0
W
Chiron
Hurvy15
Chiron
13,116
4,824
1,340
11,384
18,704
7,847
5,987
4,363
14,326
0
133,018
L
Nemesis
JJMASTER69
Nemesis
22,882
13,710
0
7,568
29,144
14,732
653
7,451
20,613
0
85,305
L
Guan Yu
Kaeilios
Guan Yu
12,841
2,265
1,037
12,258
28,259
37,190
54
5,007
22,265
1,185
82,377
W
Tsukuyomi
MoW1801
Tsukuyomi
18,302
3,833
0
5,656
21,220
7,932
1,686
5,809
15,336
0
100,861
L
Anubis
Sellith
Anubis
9,465
334
0
6,883
18,375
9,584
412
8,312
10,038
98,771
0
L
Hel
Xanziz
Hel
11,807
628
6,004
8,515
21,914
25,883
227
7,795
13,660
66,222
0
L
Neith
diablo93
Neith
9,317
6,200
0
3,463
18,020
8,114
2,292
5,404
12,422
0
61,465
W
King Arthur
raulpf
King Arthur
26,987
1,845
0
14,239
29,095
31,582
405
4,882
23,304
0
107,289
W
Sylvanus
winters16
Sylvanus
8,981
1,137
3,154
4,971
22,267
20,622
740
8,943
13,089
23,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,565
Gold Earned
61,870
696
Minions Killed
655
0
Camps Cleared
0
2,439,510
Distance Traveled
2,337,906
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,777
607
174
7
0
486,432
2
W
Chiron
15,260
587
193
7
0
484,997
2
L
Nemesis
13,319
512
115
4
0
502,921
0
L
Guan Yu
12,311
474
142
5
0
535,494
4
W
Tsukuyomi
14,172
545
123
5
0
528,045
4
L
Anubis
13,306
512
172
7
0
421,001
1
L
Hel
11,557
445
101
4
0
436,898
6
L
Neith
11,377
438
125
5
0
441,592
0
W
King Arthur
15,072
580
175
7
0
512,957
3
W
Sylvanus
11,284
434
31
1
0
427,079
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role