Player Matchup

Tiamat
Tiamat
CMIT
Tiamat
Level 29
God Stats
24W - 19L
1,595 SR
Queue Stats
65W - 72L
1,576 Elo+
Party 1
Bellona
Bellona
MolShed
Bellona
Level 14
God Stats
9W - 12L
1,504 SR
Queue Stats
17W - 23L
1,511 Elo+
Party 1
Cupid
Cupid
Sowz2b
Cupid
Level 26
God Stats
43W - 34L
1,446 SR
Queue Stats
93W - 89L
1,439 Elo+
Solo
Janus
Janus
restlessMauler
Janus
Level 12
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 6L
1,334 Elo+
Solo
Erlang Shen
Erlang Shen
Поешговна
Erlang Shen
Level 19
God Stats
0W - 3L
1,313 SR
Queue Stats
44W - 56L
1,456 Elo+
Party 1
Team Averages
Level 20
1,427 SR
1,463 Elo+

VS

Team Averages
Level 23
1,577 SR
1,576 Elo+
Apollo
Apollo
Adaptioz
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,594 Elo+
Party 2
Janus
Janus
Chiyembekezo
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Party 2
Eset
Eset
EzZacx
Eset
Level 25
God Stats
5W - 1L
1,884 SR
Queue Stats
6W - 3L
1,598 Elo+
Party 2
Yemoja
Yemoja
NerdNeck
Yemoja
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,500 Elo+
Party 2
Loki
Loki
m0th1
Loki
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CMIT
Tiamat
8
0 / 2 / 2
5,077
462
3,454
7,319
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
MolShed
Bellona
10
0 / 0 / 0
5,412
492
1,894
3,182
1,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Sowz2b
Cupid
9
2 / 5 / 0
5,302
482
1,906
6,335
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 6 / 0
4,526
411
2,594
5,212
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Поешговна
Erlang Shen
9
1 / 4 / 1
5,285
480
4,910
7,985
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adaptioz
Apollo
12
6 / 1 / 1
7,164
651
7,753
7,681
2,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
7 / 0 / 0
7,814
710
4,932
5,441
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Eset
EzZacx
Eset
9
0 / 0 / 0
5,271
479
1,442
2,295
598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
NerdNeck
Yemoja
9
0 / 0 / 5
5,888
535
3,135
7,347
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Loki
m0th1
Loki
11
3 / 2 / 2
6,291
572
3,664
6,856
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
16
17
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
Adaptioz
Apollo
6
1
1
6.5
L
Tiamat
CMIT
Tiamat
0
2
2
0.5
W
7
0
0
7
W
Eset
EzZacx
Eset
0
0
0
0
L
Bellona
MolShed
Bellona
0
0
0
0
W
Yemoja
NerdNeck
Yemoja
0
0
5
2.5
L
Cupid
Sowz2b
Cupid
2
5
0
0.4
W
Loki
m0th1
Loki
3
2
2
2
L
0
6
0
0
L
Erlang Shen
Поешговна
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,758
Damage
20,926
30,033
Taken
29,620
13,161
Mitigated
9,835
7,097
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Adaptioz
Apollo
7,753
4,430
0
2,626
7,681
2,779
740
2,670
5,011
0
44,005
L
Tiamat
CMIT
Tiamat
3,454
533
87
2,404
7,319
4,970
54
1,538
5,751
15,765
0
W
4,932
913
0
1,410
5,441
1,513
1,621
387
5,014
51,515
0
W
Eset
EzZacx
Eset
1,442
244
0
270
2,295
598
161
449
1,806
18,733
0
L
Bellona
MolShed
Bellona
1,894
106
0
814
3,182
1,673
0
1,167
2,015
0
20,004
W
Yemoja
NerdNeck
Yemoja
3,135
1,051
278
3,394
7,347
3,104
54
1,356
5,905
12,047
0
L
Cupid
Sowz2b
Cupid
1,906
1,014
245
1,227
6,335
1,600
0
1,244
5,073
0
24,257
W
Loki
m0th1
Loki
3,664
1,275
0
1,912
6,856
1,841
0
938
5,836
0
26,556
L
2,594
478
0
565
5,212
1,496
0
2,482
2,578
17,031
0
L
Erlang Shen
Поешговна
Erlang Shen
4,910
2,624
0
1,755
7,985
3,422
0
2,784
5,107
0
27,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,602
Gold Earned
32,428
215
Minions Killed
311
0
Camps Cleared
0
979,817
Distance Traveled
1,102,446
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,164
651
82
7
0
209,669
1
L
Tiamat
5,077
462
33
3
0
193,090
3
W
Janus
7,814
710
121
11
0
220,424
3
W
Eset
5,271
479
33
3
0
206,634
1
L
Bellona
5,412
492
56
5
0
207,000
3
W
Yemoja
5,888
535
16
1
0
232,914
3
L
Cupid
5,302
482
52
5
0
176,908
3
W
Loki
6,291
572
59
5
0
232,805
0
L
Janus
4,526
411
22
2
0
195,800
0
L
Erlang Shen
5,285
480
52
5
0
207,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role