Player Matchup

Neith
Neith
Biefci
Neith
Level 11
God Stats
3W - 4L
1,682 SR
Queue Stats
12W - 15L
1,681 Elo+
Solo
Sun Wukong
Sun Wukong
Bobfromfinance6
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,330 Elo+
Party 2
Olorun
Olorun
DankOBomb
Olorun
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 182L
1,400 Elo+
Solo
Janus
Janus
Terminator21012
Janus
Level 27
God Stats
1W - 1L
1,746 SR
Queue Stats
9W - 15L
1,310 Elo+
Party 2
Skadi
Skadi
zombikuchen
Skadi
Level 8
God Stats
2W - 7L
1,175 SR
Queue Stats
16W - 31L
1,166 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,377 Elo+

VS

Team Averages
Level 17
1,523 SR
1,439 Elo+
Persephone
Persephone
HighQX
Persephone
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,359 Elo+
Party 1
Ymir
Ymir
Matikokswali
Ymir
Level 18
God Stats
6W - 9L
1,406 SR
Queue Stats
86W - 111L
1,385 Elo+
Solo
Kukulkan
Kukulkan
YasuoMainOP
Kukulkan
Level 26
God Stats
5W - 0L
1,875 SR
Queue Stats
103W - 81L
1,512 Elo+
Party 1
Scylla
Scylla
YuiTakYSo-nY
Scylla
Level 29
God Stats
46W - 39L
1,336 SR
Queue Stats
120W - 131L
1,438 Elo+
Solo
Heimdallr
Heimdallr
albertojorge
Heimdallr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Biefci
Neith
20
2 / 4 / 9
14,360
957
13,361
18,990
7,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Bobfromfinance6
Sun Wukong
19
1 / 7 / 5
13,011
867
9,397
28,167
28,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
DankOBomb
Olorun
20
3 / 8 / 7
14,434
962
20,567
21,930
8,490
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 9 / 4
15,058
1,004
18,068
23,021
8,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 13 / 5
14,245
950
9,869
22,800
15,422
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HighQX
Persephone
20
9 / 6 / 23
17,370
1,158
32,801
22,301
9,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 3 / 16
13,457
897
8,321
22,562
31,809
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
YasuoMainOP
Kukulkan
20
18 / 4 / 15
18,211
1,214
42,120
14,638
6,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
20
12 / 1 / 12
17,061
1,137
24,146
13,673
11,895
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
albertojorge
Heimdallr
15
0 / 3 / 1
10,990
733
566
3,088
1,016

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
108
17
Kills
41
41
Deaths
17
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Neith
Biefci
Neith
2
4
9
1.63
L
Sun Wukong
Bobfromfinance6
Sun Wukong
1
7
5
0.5
L
Olorun
DankOBomb
Olorun
3
8
7
0.81
W
Persephone
HighQX
Persephone
9
6
23
3.42
W
2
3
16
3.33
L
6
9
4
0.89
W
Kukulkan
YasuoMainOP
Kukulkan
18
4
15
6.38
W
Scylla
12
1
12
18
W
Heimdallr
albertojorge
Heimdallr
0
3
1
0.17
L
5
13
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,262
Damage
107,954
114,908
Taken
76,262
67,959
Mitigated
60,344
8,190
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Biefci
Neith
13,361
4,965
0
2,420
18,990
7,082
0
18,076
914
0
49,454
L
Sun Wukong
Bobfromfinance6
Sun Wukong
9,397
2,098
0
260
28,167
28,653
0
24,882
3,285
0
23,557
L
Olorun
DankOBomb
Olorun
20,567
13,116
81
5,429
21,930
8,490
0
21,248
682
47,065
0
W
Persephone
HighQX
Persephone
32,801
3,481
857
3,618
22,301
9,201
0
12,068
10,228
48,930
0
W
8,321
1,273
0
0
22,562
31,809
0
10,511
12,051
20,939
0
L
18,068
1,619
0
0
23,021
8,312
0
21,140
1,881
58,731
0
W
Kukulkan
YasuoMainOP
Kukulkan
42,120
4,446
0
735
14,638
6,423
0
6,203
8,435
70,132
0
W
Scylla
24,146
2,511
388
914
13,673
11,895
0
8,035
5,638
77,321
0
W
Heimdallr
albertojorge
Heimdallr
566
566
0
0
3,088
1,016
0
1,816
1,272
0
623
L
9,869
4,532
0
0
22,800
15,422
0
22,042
758
0
20,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,108
Gold Earned
77,089
280
Minions Killed
268
6
Camps Cleared
4
1,330,183
Distance Traveled
1,108,390
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,360
957
84
6
1
260,548
0
L
Sun Wukong
13,011
867
29
2
1
332,853
0
L
Olorun
14,434
962
47
3
3
230,089
1
W
Persephone
17,370
1,158
37
2
0
260,303
0
W
Ymir
13,457
897
27
2
0
280,861
0
L
Janus
15,058
1,004
104
7
1
292,642
0
W
Kukulkan
18,211
1,214
68
5
1
273,772
0
W
Scylla
17,061
1,137
136
9
3
243,310
1
W
Heimdallr
10,990
733
0
0
0
50,144
1
L
Skadi
14,245
950
16
1
0
214,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role