Player Matchup

Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Flatliner910
Merlin
Level 18
God Stats
5W - 2L
1,809 SR
Queue Stats
18W - 27L
1,374 Elo+
Solo
Fenrir
Fenrir
GLbesser
Fenrir
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 13L
1,483 Elo+
Solo
Medusa
Medusa
LeydanDN
Medusa
Level 21
God Stats
2W - 3L
1,627 SR
Queue Stats
180W - 177L
1,551 Elo+
Solo
Bellona
Bellona
Zoro909
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,427 Elo+

VS

Team Averages
Level 22
1,479 SR
1,488 Elo+
Cu Chulainn
Cu Chulainn
Mantaxia
Cu Chulainn
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 132L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SenorDommy
Hun Batz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 45L
1,432 Elo+
Party 1
Yemoja
Yemoja
UmberTrousers
Yemoja
Level 22
God Stats
8W - 8L
1,368 SR
Queue Stats
158W - 177L
1,413 Elo+
Party 1
Merlin
Merlin
snipshot3
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Neith
Neith
x140pier40x
Neith
Level 26
God Stats
23W - 19L
1,527 SR
Queue Stats
193W - 149L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 5 / 1
5,060
389
4,329
8,607
2,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
9
0 / 8 / 0
5,396
415
2,776
7,812
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
GLbesser
Fenrir
9
0 / 3 / 0
5,541
426
3,115
9,278
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
LeydanDN
Medusa
10
4 / 3 / 0
6,146
473
7,623
9,078
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Zoro909
Bellona
3
0 / 7 / 1
4,237
326
506
4,800
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mantaxia
Cu Chulainn
13
2 / 0 / 1
7,731
595
4,343
5,759
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
SenorDommy
Hun Batz
12
2 / 1 / 8
7,357
566
3,008
7,261
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 12
7,421
571
6,080
6,013
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
snipshot3
Merlin
13
13 / 0 / 1
8,894
684
7,855
6,169
2,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
7 / 2 / 4
7,126
548
7,315
9,712
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
4
Kills
26
26
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
1
0.1
L
Merlin
0
8
0
0
L
Fenrir
GLbesser
Fenrir
0
3
0
0
L
Medusa
LeydanDN
Medusa
4
3
0
1.33
W
Cu Chulainn
Mantaxia
Cu Chulainn
2
0
1
2.5
W
Hun Batz
SenorDommy
Hun Batz
2
1
8
6
W
2
1
12
8
L
Bellona
Zoro909
Bellona
0
7
1
0.07
W
Merlin
snipshot3
Merlin
13
0
1
13.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,349
Damage
28,601
39,575
Taken
34,914
12,817
Mitigated
15,273
8,761
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,329
1,521
176
2,106
8,607
2,336
0
3,146
5,461
0
22,296
L
Merlin
2,776
279
0
520
7,812
2,508
0
4,045
3,767
23,055
0
L
Fenrir
GLbesser
Fenrir
3,115
747
0
3,318
9,278
2,805
0
886
8,392
0
24,720
L
Medusa
LeydanDN
Medusa
7,623
3,589
0
2,593
9,078
2,874
72
4,462
4,616
0
25,389
W
Cu Chulainn
Mantaxia
Cu Chulainn
4,343
1,273
0
1,327
5,759
2,979
770
0
5,759
0
41,473
W
Hun Batz
SenorDommy
Hun Batz
3,008
862
0
2,414
7,261
2,280
592
744
6,405
0
32,805
W
6,080
1,959
1,569
1,145
6,013
4,343
962
0
6,013
26,874
0
L
Bellona
Zoro909
Bellona
506
216
0
48
4,800
2,294
0
1,396
3,404
0
4,522
W
Merlin
snipshot3
Merlin
7,855
1,035
0
1,973
6,169
2,265
1,388
1,613
4,344
39,517
0
W
7,315
3,446
0
4,048
9,712
3,406
570
85
9,617
0
34,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,380
Gold Earned
38,529
174
Minions Killed
355
0
Camps Cleared
0
1,049,439
Distance Traveled
1,089,628
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,060
389
39
3
0
235,210
1
L
Merlin
5,396
415
40
3
0
187,244
0
L
Fenrir
5,541
426
50
4
0
248,765
1
L
Medusa
6,146
473
40
3
0
229,419
3
W
Cu Chulainn
7,731
595
93
7
0
199,813
0
W
Hun Batz
7,357
566
75
6
0
252,464
0
W
Yemoja
7,421
571
31
2
0
212,647
0
L
Bellona
4,237
326
5
0
0
148,801
1
W
Merlin
8,894
684
80
6
0
221,142
0
W
Neith
7,126
548
76
6
0
203,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role