Player Matchup

Geb
Geb
ChikkiBoom
Geb
Level 121
God Stats
19W - 10L
1,617 SR
Queue Stats
123W - 114L
1,500 Elo+
Party 3
Achilles
Achilles
DoctorKalil
Achilles
Level 46
God Stats
17W - 13L
1,655 SR
Queue Stats
158W - 173L
1,466 Elo+
Party 2
Scylla
Scylla
Jeeblitt
Scylla
Level 63
God Stats
4W - 6L
1,431 SR
Queue Stats
93W - 87L
1,452 Elo+
Party 2
Fenrir
Fenrir
LozSen
Fenrir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,535 Elo+
Party 2
Chiron
Chiron
SweeneyFN
Chiron
Level 141
God Stats
29W - 24L
1,610 SR
Queue Stats
109W - 108L
1,500 Elo+
Party 3
Team Averages
Level 93
1,563 SR
1,490 Elo+

VS

Team Averages
Level 85
1,466 SR
1,464 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Diego_Arr0903
Kukulkan
Level 66
God Stats
32W - 27L
1,233 SR
Queue Stats
440W - 408L
1,472 Elo+
Solo
Yemoja
Yemoja
MrDabs7104304
Yemoja
Level 38
God Stats
19W - 14L
1,500 SR
Queue Stats
400W - 427L
1,381 Elo+
Party 1
Thanatos
Thanatos
TheKINGofEVIL
Thanatos
Level 160
God Stats
3W - 2L
1,540 SR
Queue Stats
225W - 223L
1,489 Elo+
Solo
King Arthur
King Arthur
clashlord1115
King Arthur
Level 91
God Stats
24W - 30L
1,556 SR
Queue Stats
291W - 271L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
10,062
419
8,724
26,392
29,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
DoctorKalil
Achilles
17
3 / 7 / 2
10,441
435
8,004
19,514
21,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Jeeblitt
Scylla
17
2 / 7 / 7
11,057
461
17,003
15,648
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
LozSen
Fenrir
19
9 / 7 / 3
12,401
517
13,840
22,967
13,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
SweeneyFN
Chiron
18
4 / 2 / 4
11,436
477
9,394
13,610
6,093
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
1 / 4 / 3
11,007
459
13,883
20,811
8,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Diego_Arr0903
Kukulkan
20
13 / 4 / 4
14,338
597
18,907
12,024
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 3 / 11
10,977
457
4,243
13,392
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
TheKINGofEVIL
Thanatos
19
5 / 4 / 12
12,520
522
13,331
19,708
8,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
clashlord1115
King Arthur
20
9 / 4 / 13
14,440
602
27,715
30,932
34,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
19
Kills
28
28
Deaths
19
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
4
3
0.63
L
1
5
8
1
W
Kukulkan
Diego_Arr0903
Kukulkan
13
4
4
3.75
L
Achilles
DoctorKalil
Achilles
3
7
2
0.57
L
Scylla
Jeeblitt
Scylla
2
7
7
0.79
L
Fenrir
LozSen
Fenrir
9
7
3
1.5
W
0
3
11
1.83
L
Chiron
SweeneyFN
Chiron
4
2
4
3
W
Thanatos
TheKINGofEVIL
Thanatos
5
4
12
2.75
W
King Arthur
clashlord1115
King Arthur
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,965
Damage
78,079
98,131
Taken
96,867
75,850
Mitigated
71,836
18,117
Healing
40,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,883
8,007
0
3,048
20,811
8,806
2,352
6,824
13,742
0
87,540
L
8,724
1,026
0
2,030
26,392
29,457
0
6,790
19,396
35,571
0
W
Kukulkan
Diego_Arr0903
Kukulkan
18,907
1,956
0
1,518
12,024
6,071
3,931
1,552
10,382
92,256
0
L
Achilles
DoctorKalil
Achilles
8,004
2,078
0
2,650
19,514
21,175
560
3,847
15,507
0
49,804
L
Scylla
Jeeblitt
Scylla
17,003
878
0
2,162
15,648
6,107
0
4,106
11,354
58,186
0
L
Fenrir
LozSen
Fenrir
13,840
2,324
0
4,347
22,967
13,018
840
3,631
18,912
0
74,328
W
4,243
571
8,215
1,846
13,392
13,411
952
7,083
6,045
24,884
0
L
Chiron
SweeneyFN
Chiron
9,394
2,492
1,437
5,491
13,610
6,093
0
4,190
9,334
0
82,021
W
Thanatos
TheKINGofEVIL
Thanatos
13,331
4,867
0
16,487
19,708
8,664
2,460
3,579
16,051
0
88,594
W
King Arthur
clashlord1115
King Arthur
27,715
4,045
0
9,440
30,932
34,884
1,240
5,733
24,920
286
100,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,397
Gold Earned
63,282
494
Minions Killed
619
0
Camps Cleared
0
2,196,836
Distance Traveled
2,107,293
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,007
459
134
6
0
385,421
1
L
Geb
10,062
419
31
1
0
470,169
8
W
Kukulkan
14,338
597
167
7
0
438,889
7
L
Achilles
10,441
435
82
3
0
417,587
3
L
Scylla
11,057
461
123
5
0
391,170
1
L
Fenrir
12,401
517
120
5
0
449,697
2
W
Yemoja
10,977
457
37
2
0
405,635
0
L
Chiron
11,436
477
138
6
0
468,213
5
W
Thanatos
12,520
522
124
5
0
423,899
1
W
King Arthur
14,440
602
157
7
0
453,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role