Player Matchup

Ra
Ra
LUFFYZ1NNN
Ra
Level 30
God Stats
2W - 2L
1,505 SR
Queue Stats
62W - 94L
1,349 Elo+
Solo
Heimdallr
Heimdallr
Löker
Heimdallr
Level 23
God Stats
7W - 1L
1,500 SR
Queue Stats
192W - 107L
1,618 Elo+
Solo
Artio
Artio
limonana
Artio
Level 28
God Stats
2W - 2L
1,232 SR
Queue Stats
22W - 29L
1,356 Elo+
Solo
Team Averages
Level 27
1,412 SR
1,441 Elo+

VS

Team Averages
Level 21
1,574 SR
1,292 Elo+
Sun Wukong
Sun Wukong
DiegoBrown
Sun Wukong
Level 27
God Stats
5W - 6L
1,393 SR
Queue Stats
71W - 74L
1,400 Elo+
Solo
Heimdallr
Heimdallr
SepaEsteves
Heimdallr
Level 24
God Stats
0W - 1L
1,625 SR
Queue Stats
1W - 5L
1,258 Elo+
Solo
Zeus
Zeus
anfilçl
Zeus
Level 12
God Stats
0W - 1L
1,704 SR
Queue Stats
4W - 15L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
8,988
749
7,135
9,230
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Löker
Heimdallr
13
9 / 1 / 4
9,361
780
12,223
7,446
2,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
limonana
Artio
12
3 / 1 / 13
8,967
747
5,826
10,705
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiegoBrown
Sun Wukong
11
1 / 4 / 2
7,999
667
4,661
10,196
10,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
SepaEsteves
Heimdallr
9
0 / 5 / 1
6,836
570
5,885
10,757
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
2 / 7 / 1
7,728
644
7,050
8,171
2,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DiegoBrown
Sun Wukong
1
4
2
0.5
W
4
1
9
8.5
W
Heimdallr
Löker
Heimdallr
9
1
4
11
L
Heimdallr
SepaEsteves
Heimdallr
0
5
1
0.1
L
Zeus
2
7
1
0.36
W
Artio
limonana
Artio
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
17,596
27,381
Taken
29,124
14,002
Mitigated
16,478
11,737
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DiegoBrown
Sun Wukong
4,661
1,325
0
1,368
10,196
10,615
0
5,093
4,916
0
24,426
W
7,135
1,177
1,262
2,980
9,230
3,359
103
2,107
7,123
37,829
0
W
Heimdallr
Löker
Heimdallr
12,223
4,356
0
284
7,446
2,936
1,851
1,838
5,608
0
39,930
L
Heimdallr
SepaEsteves
Heimdallr
5,885
2,209
0
1,848
10,757
3,545
0
4,985
5,590
0
23,142
L
Zeus
7,050
1,594
0
616
8,171
2,318
0
2,528
5,619
22,240
0
W
Artio
limonana
Artio
5,826
888
2,421
4,790
10,705
7,707
684
3,207
7,498
14,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
22,563
141
Minions Killed
119
0
Camps Cleared
0
667,638
Distance Traveled
628,193
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,999
667
52
4
0
225,489
1
W
Ra
8,988
749
62
5
0
224,988
1
W
Heimdallr
9,361
780
63
5
0
230,740
2
L
Heimdallr
6,836
570
44
4
0
181,438
3
L
Zeus
7,728
644
23
2
0
221,266
1
W
Artio
8,967
747
16
1
0
211,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role