Player Matchup

Tiamat
Tiamat
CrossxXFire
Tiamat
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 110L
1,510 Elo+
Party 2
Chaac
Chaac
FidelisPyro
Chaac
Level 45
God Stats
18W - 17L
1,539 SR
Queue Stats
124W - 133L
1,358 Elo+
Party 2
Medusa
Medusa
LordRentis
Medusa
Level 41
God Stats
16W - 23L
1,760 SR
Queue Stats
177W - 185L
1,496 Elo+
Party 2
Ne Zha
Ne Zha
WeeaboosDogma
Ne Zha
Level 109
God Stats
11W - 14L
1,623 SR
Queue Stats
278W - 314L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
ZesTea
Sylvanus
Level 104
God Stats
10W - 9L
1,510 SR
Queue Stats
278W - 302L
1,471 Elo+
Party 2
Team Averages
Level 78
1,586 SR
1,461 Elo+

VS

Team Averages
Level 67
1,516 SR
1,569 Elo+
Izanami
Izanami
Katterynne
Izanami
Level 29
God Stats
5W - 3L
1,747 SR
Queue Stats
30W - 16L
1,618 Elo+
Solo
Bastet
Bastet
WetTurtleNips
Bastet
Level 115
God Stats
3W - 1L
1,250 SR
Queue Stats
143W - 121L
1,614 Elo+
Party 1
Xing Tian
Xing Tian
WhiteClaws69
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Osiris
Osiris
WookieeCookiee
Osiris
Level 96
God Stats
4W - 3L
1,585 SR
Queue Stats
151W - 114L
1,613 Elo+
Party 1
Hades
Hades
equalizer95
Hades
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 3 / 5
6,345
635
5,340
7,354
5,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 1
6,432
643
4,492
11,661
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
LordRentis
Medusa
12
1 / 6 / 6
6,829
683
5,541
8,824
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 3
8,345
835
9,669
12,322
4,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
ZesTea
Sylvanus
12
1 / 4 / 2
6,782
678
3,853
9,900
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Katterynne
Izanami
15
10 / 2 / 7
9,854
985
17,100
9,015
4,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 9
7,313
731
10,633
7,615
2,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
WhiteClaws69
Xing Tian
13
1 / 0 / 14
7,125
713
6,664
10,726
6,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 2 / 8
6,975
698
3,750
7,188
7,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 0 / 7
7,898
790
5,296
5,004
2,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
7
Kills
19
19
Deaths
7
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
5
0.83
L
1
4
1
0.38
W
Izanami
Katterynne
Izanami
10
2
7
6.75
L
Medusa
LordRentis
Medusa
1
6
6
0.67
L
4
2
3
2.75
W
1
3
9
1.83
W
Xing Tian
WhiteClaws69
Xing Tian
1
0
14
8
W
2
2
8
3
L
Sylvanus
ZesTea
Sylvanus
1
4
2
0.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
43,443
50,061
Taken
39,548
29,929
Mitigated
22,576
12,835
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,340
955
0
1,885
7,354
5,683
0
2,711
4,643
17,234
0
L
4,492
966
0
2,155
11,661
8,992
0
2,095
9,566
0
13,188
W
Izanami
Katterynne
Izanami
17,100
12,822
0
2,586
9,015
4,369
86
1,999
6,991
0
41,352
L
Medusa
LordRentis
Medusa
5,541
2,625
0
627
8,824
3,057
0
1,851
6,973
0
11,091
L
9,669
1,171
0
4,056
12,322
4,469
0
3,010
9,312
0
29,947
W
10,633
2,451
0
500
7,615
2,663
0
1,744
5,771
0
25,034
W
Xing Tian
WhiteClaws69
Xing Tian
6,664
238
0
2,370
10,726
6,232
30
1,948
8,628
18,828
0
W
3,750
681
0
0
7,188
7,107
60
1,463
5,629
0
10,323
L
Sylvanus
ZesTea
Sylvanus
3,853
1,027
1,791
2,321
9,900
7,728
0
2,962
6,938
15,937
0
W
5,296
175
464
2,430
5,004
2,205
446
2,039
2,890
13,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
39,165
168
Minions Killed
187
6
Camps Cleared
6
870,836
Distance Traveled
963,681
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,345
635
39
4
0
178,772
0
L
Chaac
6,432
643
22
2
0
176,002
1
W
Izanami
9,854
985
80
8
3
180,079
2
L
Medusa
6,829
683
18
2
1
156,906
1
L
Ne Zha
8,345
835
51
5
3
204,700
1
W
Bastet
7,313
731
44
4
3
198,541
3
W
Xing Tian
7,125
713
27
3
0
203,967
0
W
Osiris
6,975
698
16
2
0
191,194
0
L
Sylvanus
6,782
678
38
4
2
154,456
1
W
Hades
7,898
790
20
2
0
189,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role